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The Legend of Zelda: Ocarina of Time - Can't play the Ocarina!!! #2556
Well, I'm sorry if I mess up with this post, I'm not American...
The emulator runs Zelda Smoothly, but the problem is when I try to play the ocarina. The game simply freezes, and I have to restart the emulator to it go back to normal...
The Citra Version is Nightly Build 2889372
I just tried it on Citra Nightly da6a40e and everything worked fine on the US version of Ocarina Of Time. No freezing while using either ocarina (Fairy or Time), and being kid Link didn't mater either. Also tried with buttons and touchscreen control, as well as multiple songs, but could not get it to freeze.
I've never seen it freeze on any of the older versions of Citra either.
Try the lastest Nightly build and if you still have problems with this, be sure to post what Citra shows in the log window, what version of the game you're having the problem with, and some basic information about your computer.
Without any extra information, it won't be possible to check for the problem that your having.
This still happens to me on latest bleeding edge (7311b1c) as of now. From what I've tested, the freeze happens if you boot up OoT3D or some other game, close it and then boot up OoT3D and try to use the Ocarina. To avoid it, close citra completely and just boot OoT3D straight up. Not sure if its some Intel thing, but eh...
Citra doesn't give any error for it, but maybe the verbosity is too low or something?
I noticed MM3D exhibits something similar, if a game has been booted and closed, MM3D just gets stuck loading.