This Project Is No Longer Being Updated
Breakouts is in "archival" mode. The website and repo will remain available, but no updates will be made. We will not accept any new pull requests or contributions at this point.
Thanks for all the help from everyone! If anyone wants to take over the project, please email me at firstname.lastname@example.org
last updated: Dec-1-2013
There is also a companion article to this project on BuildNewGames, which goes into detail on the first three engines that were a part of Breakouts (Impact, Lime and Crafty).
Breakouts So Far
So far we have Breakout implementations for
The Breakouts generally look like this:
- player input (mouse for desktop, touch for mobile)
- frame animation
- scene transitions (menus, game over, etc)
- sound effects
- hit detection
- text rendering
Play the Breakouts
All of the Breakouts are up and playable at this project's website
If you would like to contribute a Breakout implementation, great! Please head over to the implementation guidelines to get started.
If you have a bug fix, suggestion or anything for any existing implementations or the project as a whole, please send it in. You can fork and do a pull request, submit a defect, whatever makes sense.
All of the various engines have their own licenses, but the Breakout code itself is MIT licensed. Generally speaking, feel free to do whatever you want with it.
This includes the resources (images, sounds, etc)
Thanks to Addy Osmani, Sindre Sorhus and everyone else involved with TodoMVC for the idea and inspiration. Also thanks to everyone who is contributing new implementations and suggestions