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Self intersecting roads are not build #35

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chdudek opened this issue Dec 25, 2016 · 1 comment

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commented Dec 25, 2016

If you build a road, which intersects with itself, it will not get build properly, but the 'blueprints' are still there. If another road blueprint intersects original road segment, the loop will show up, but with missing lanes (see screenshots).
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commented Dec 25, 2016

I already had a last-minute solution for this, you can uncomment it here:

https://github.com/citybound/citybound/blob/795445e/src/game/lanes_and_cars/planning/plan_result_steps.rs#L69

But it caused a severe performance regression, that's why I removed it for the launch.
I'll look into it again!

@aeplay aeplay self-assigned this Dec 25, 2016

@aeplay aeplay closed this in 18130c0 Jan 10, 2017

@aeplay aeplay modified the milestone: Cleanup & Architecture Improvements Jan 19, 2017

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