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Isovists should be computed even with fully-occluded rays#17

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fnattino merged 3 commits into
mainfrom
fully-occluded-rays-fn
Sep 10, 2025
Merged

Isovists should be computed even with fully-occluded rays#17
fnattino merged 3 commits into
mainfrom
fully-occluded-rays-fn

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@fnattino

@fnattino fnattino commented Sep 9, 2025

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Currently a bug prevent this from working - this is the source of CityRiverSpaces/rcrisp#133

this is failing for now
@fnattino

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See error in tests analogous to CityRiverSpaces/rcrisp#133:

 Expected `get_isovist(viewpoints, occluders = occluders, ray_length = 1)` to run without any errors.
i Actually got a <simpleError> with text:
  TopologyException: side location conflict at 1.4181986434591214 -0.81268393040767173. This can occur if the input geometry is invalid.

@fnattino fnattino marked this pull request as ready for review September 10, 2025 07:34
@fnattino fnattino added the bug Something isn't working label Sep 10, 2025
@fnattino fnattino requested a review from cforgaci September 10, 2025 07:57

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Super, thanks!

@fnattino fnattino merged commit 72f0ca5 into main Sep 10, 2025
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@fnattino fnattino deleted the fully-occluded-rays-fn branch September 10, 2025 09:36
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2 participants