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Commits on Jun 18, 2011
  1. Comment out text-to-speech for now

    authored
    It's a hard dependency to satisfy.  If you want to use it, revert this
    patch and install gstreamer-plugins-espeak.
Commits on Jun 17, 2011
  1. Use RP accent

    authored
  2. Fix audible "stop"

    authored
Commits on Jun 15, 2011
  1. More inventory work

    authored
  2. Switch from espeak to gstreamer-plugins-espeak

    authored
    Would be so cool to hook up marks to this, too.
  3. Use espeak to speak dialog text

    authored
    Needs non-pulseaudio?
  4. Add support for dark/light rooms

    authored
Commits on Jun 14, 2011
  1. Day three: object placing

    authored
    Next up, an inventory and choice of actions.
Commits on May 18, 2011
  1. Day two, implement exit objects

    authored
    Still need to fix room rendering and scrolling bugs.
Commits on May 17, 2011
  1. Day 1 hacking

    authored
    Now we draw a first room with appropriate exits.. next, need to
    implement exit objects that draw the next room when stepped on,
    and merge the main loops properly.  Then, show room text on-screen..
Commits on May 13, 2011
  1. update plan

    authored
  2. Implement _exits, as used by the GUI controller.

    authored
    Usage:
       print world._exits(str(world.room_of(discourse.spin['focalizer'])))
  3. add plan file

    authored
  4. import junkjungle

    authored
Commits on Mar 31, 2011
  1. @nickmontfort
Commits on Mar 26, 2011
  1. @nickmontfort

    Applied jesstess's corrections, one spelling correction in the README,

    nickmontfort authored
     and a fix in Adventure to replace "basis.way" with "basis.direction"
Commits on Feb 2, 2011
  1. @nickmontfort
  2. @nickmontfort
  3. @nickmontfort
  4. @nickmontfort
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