Blis - AS3 Blitting Isometric System
ActionScript JavaScript
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Blis - AS3 BLitting Isometric System

This system makes it easier to render and interact
with a large-ish number (~1000) of sprites in isometric
Flash games.

It utilizes blitting, and all rendering is done
using an isometric point of view.

See more details at the inaugural blog post:

Just a warning: this project probably won't be updated
until the Fall of 2012, due to the finite number
of hours in the day.

Author : CJ Cenizal