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Blis - AS3 BLitting Isometric System ====================== This system makes it easier to render and interact with a large-ish number (~1000) of sprites in isometric Flash games. It utilizes blitting, and all rendering is done using an isometric point of view. See more details at the inaugural blog post: http://blog.cenizal.com/?p=119 Just a warning: this project probably won't be updated until the Fall of 2012, due to the finite number of hours in the day. Author : CJ Cenizal