Blis - AS3 BLitting Isometric System
This system makes it easier to render and interact
with a large-ish number (~1000) of sprites in isometric
It utilizes blitting, and all rendering is done
using an isometric point of view.
See more details at the inaugural blog post:
Just a warning: this project probably won't be updated
until the Fall of 2012, due to the finite number
of hours in the day.
Author : CJ Cenizal