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Fire / Combat implementation #29

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cemkoker opened this issue Jul 31, 2015 · 1 comment
Closed

Fire / Combat implementation #29

cemkoker opened this issue Jul 31, 2015 · 1 comment

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@cemkoker
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Hi,
Nice job here ! Thank you !

Not a 'bug' but how can we implement firing action ? it would be nice to have to be a complete platformer controller !

@cjddmut
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cjddmut commented Jul 31, 2015

Implementing a combat/fire into your characters wouldn't be too hard. Since Unity is very component driven, a new component can be created to handle this behavior (could also interact with the motor for dashes or knock back).

Because of that (and the vast many different types of combat implementations) I think it would be a good project in a different github repository :)

@cjddmut cjddmut closed this as completed Jul 31, 2015
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