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PlayDeb to Git (Ubuntu 12.04 precise)

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0 parents commit 9484a9b99d7cccd57d1dd3a82d17d53ba07485fc Christoph Korn committed Nov 6, 2012
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+binaries/data usr/share/games/0ad
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+usr/share/games/0ad/data usr/lib/games/0ad/data
+usr/share/fonts/truetype/ttf-dejavu/DejaVuSans.ttf usr/share/games/0ad/data/tools/fontbuilder/fonts/DejaVuSans.ttf
+usr/share/fonts/truetype/ttf-dejavu/DejaVuSansMono.ttf usr/share/games/0ad/data/tools/fontbuilder/fonts/DejaVuSansMono.ttf
+usr/share/texmf/fonts/opentype/public/tex-gyre/texgyrepagella-bold.otf usr/share/games/0ad/data/tools/fontbuilder/fonts/texgyrepagella-bold.otf
+usr/share/texmf/fonts/opentype/public/tex-gyre/texgyrepagella-regular.otf usr/share/games/0ad/data/tools/fontbuilder/fonts/texgyrepagella-regular.otf
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+0ad-data (0.0.0+r11863~alpha-1~getdeb1) oneiric; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Tue, 15 May 2012 19:35:02 +0200
+
+0ad-data (0.0.0+r11339~alpha-1~getdeb1) oneiric; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Wed, 14 Mar 2012 18:24:36 +0100
+
+0ad-data (0.0.0+r10803~alpha-1~getdeb1) oneiric; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Thu, 26 Jan 2012 19:34:41 +0100
+
+0ad-data (0.0.0+r10288~alpha-1~getdeb1) natty; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Sat, 17 Sep 2011 15:32:31 +0200
+
+0ad-data (0.0.0+r09786~alpha-1~getdeb1) natty; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Fri, 08 Jul 2011 20:58:23 +0200
+
+0ad-data (0.0.0+r09530~alpha-1~getdeb1) natty; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Tue, 17 May 2011 17:37:29 +0200
+
+0ad-data (0.0.0+r09049~alpha-1~getdeb1) natty; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Fri, 22 Apr 2011 17:58:35 +0200
+
+0ad-data (0.0.0+r08832~alpha-1~getdeb1) maverick; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Sun, 12 Dec 2010 15:46:38 +0100
+
+0ad-data (0.0.0+r07732~pre-alpha-1~getdeb1) lucid; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Fri, 23 Jul 2010 20:13:01 +0200
+
+0ad-data (0.0.0+r07539~pre-alpha-1~getdeb1) lucid; urgency=low
+
+ * New upstream version
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Wed, 12 May 2010 19:15:10 +0200
+
+0ad-data (0.0.0+r07419~pre-alpha-1~getdeb1) karmic; urgency=low
+
+ * New upstream version (LP: #543277)
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Thu, 01 Apr 2010 13:05:51 +0200
+
+0ad-data (0.0.0+r07413~pre-alpha-1~getdeb2) lucid; urgency=low
+
+ * Added debian/watch file
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Thu, 01 Apr 2010 12:48:12 +0200
+
+0ad-data (0.0.0+r07413~pre-alpha-1~getdeb1) lucid; urgency=low
+
+ * New upstream version (LP: #543277)
+
+ -- Christoph Korn <christoph.korn@getdeb.net> Mon, 29 Mar 2010 23:33:09 +0200
+
+0ad-data (0svn7029-1~getdeb1) jaunty; urgency=low
+
+ * Initial release
+
+ -- Christoph Korn <c_korn@gmx.de> Wed, 22 Jul 2009 01:15:05 +0200
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+9
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+Source: 0ad-data
+Section: games
+Priority: optional
+Maintainer: Christoph Korn <c_korn@gmx.de>
+Build-Depends: debhelper (>= 9)
+Standards-Version: 3.9.3
+Homepage: http://wildfiregames.com/0ad/
+
+Package: 0ad-data
+Architecture: all
+Depends: ${misc:Depends}, ttf-dejavu-core, tex-gyre
+Description: War/economy strategy game (data files)
+ Historically based Real Time Strategy game focusing
+ on the years 500 B.C. to 500 A.D.
+ .
+ In short, it is a war/economy strategy game allowing
+ you to recreate or rewrite the ancient history of western
+ civilisations.
+ .
+ (This package contains the data files)
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+This package was debianized by:
+
+ Christoph Korn <c_korn@gmx.de> on Wed, 22 Jul 2009 01:15:05 +0200
+
+It was downloaded from:
+
+ http://releases.wildfiregames.com/
+
+Upstream Author:
+
+ Wildfire Games.
+
+Copyright:
+
+ Copyright (C) 2009 Wildfire Games.
+
+License:
+
+ This package is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This package is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this package; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+On Debian systems, the complete text of the GNU General
+Public License can be found in `/usr/share/common-licenses/GPL-2'.
+
+The Debian packaging is:
+
+ Copyright C) 2009, Christoph Korn <c_korn@gmx.de>
+
+and is licensed under the GPL, see above.
+
+ 0 A.D. Licensing Details
+==========================
+
+0 A.D. is released as open source: you can freely use, copy, modify and
+distribute the game's source code and data files, as long as you include
+attribution to Wildfire Games and let anyone freely modify and distribute any
+of your own modifications to the game's files.
+
+The distribution includes several different types of files, and a number of
+third-party components. The details are described here, based on the directory
+structure. For any file, see the longest path name below which is a prefix of
+the file's path.
+
+Some files don't yet have licensing details specified - if you care about any
+in particular, let us know and we can try to clarify it.
+
+
+ /source
+ GPL version 2 (or later) - see license_gpl-2.0.txt
+
+ /source/lib
+ MIT
+
+ /source/tools
+ Various (unspecified)
+
+ /source/tools/atlas
+ GPL version 2 (or later) - see license_gpl-2.0.txt
+
+ /source/tools/atlas/wxJS
+ LGPL version 2.1 (or later) - see license_lgpl-2.1.txt
+
+ /binaries/data
+ GPL version 2 (or later) - see license_gpl-2.0.txt
+
+ /binaries/data/mods/art
+ /binaries/data/mods/audio
+ Creative Commons Attribution-Share Alike 3.0 - see
+ http://creativecommons.org/licenses/by-sa/3.0/
+ and also see LICENSE.txt within those directories
+
+ /binaries/system
+ Various (unspecified)
+
+ /binaries/system/dbghelp.dll
+ Proprietary - see license_dbghelp.txt for restrictions you must agree to
+ before distributing this particular file
+
+ /libraries
+ Various - see individual directories and files for details
+
+ /build
+ Various (unspecified)
+
+ /docs
+ Various (unspecified)
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+#!/usr/bin/make -f
+%:
+ dh $@
+
+override_dh_install:
+ dh_install
+
+ find debian/0ad-data/usr/share/games/0ad -type f -name LICENSE.txt -delete
+ find debian/0ad-data/usr/share/games/0ad -type f -name DejaVu-LICENSE.txt -delete
+ find debian/0ad-data/usr/share/games/0ad -type f -name GUST-FONT-LICENSE.txt -delete
+ find debian/0ad-data/usr/share/games/0ad -type d -empty -delete
+
+ rm debian/0ad-data/usr/share/games/0ad/data/tools/fontbuilder/fonts/DejaVuSans.ttf
+ rm debian/0ad-data/usr/share/games/0ad/data/tools/fontbuilder/fonts/DejaVuSansMono.ttf
+ rm debian/0ad-data/usr/share/games/0ad/data/tools/fontbuilder/fonts/texgyrepagella-bold.otf
+ rm debian/0ad-data/usr/share/games/0ad/data/tools/fontbuilder/fonts/texgyrepagella-regular.otf
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+3.0 (quilt)
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+version=3
+opts="dversionmangle=s/0\.0\.0\+r([\d]+).*/$1/" \
+http://releases.wildfiregames.com/0ad-r([\d]+)-.*-unix-data\.tar\.gz
@@ -0,0 +1,53 @@
+.TH 0AD 6 "April 7, 2010"
+.SH NAME
+0ad \- A real-time strategy game of ancient warfare
+.SH SYNOPSIS
+.B 0ad
+.RI [ options ]
+.SH DESCRIPTION
+0 A.D. is a free, open-source, cross-platform real-time strategy game
+of ancient warfare.
+.SH OPTIONS
+A summary of options is included below.
+.TP
+.B \-autostart=MAP
+load the file 'MAP' instead of showing the main menu
+.TP
+.B \-conf:KEY=VALUE
+set a config value (overrides the contents of system.cfg)
+.TP
+.B \-g=F
+set the gamma correction to 'F' (default 1.0)
+.TP
+.B \-quickstart
+load faster (disables audio and some system info logging)
+.TP
+.B \-shadows
+enable shadows
+.TP
+.B \-vsync
+enable VSync, i.e. lock FPS to monitor refresh rate
+.TP
+.B \-xres=N
+set screen X resolution to 'N'
+.TP
+.B \-yres=N
+set screen Y resolution to 'N'
+.TP
+.B \-editor
+launch the Atlas scenario editor
+.SH SEE ALSO
+/usr/share/doc/0ad/
+.br
+http://wildfiregames.com/0ad/
+.SH AUTHOR
+0ad was written by the 0 A.D. Team.
+.PP
+This manual page was written by Fabio Pedretti <fabio.ped@libero.it>,
+for the Debian project (and may be used by others). Permission is
+granted to copy, distribute and/or modify this document under the
+terms of the GNU General Public License, Version 2 or any later version
+published by the Free Software Foundation.
+.PP
+On Debian systems, the complete text of the GNU General Public License
+can be found in /usr/share/common-licenses/GPL.
@@ -0,0 +1,10 @@
+[Desktop Entry]
+Version=1.0
+Name=0 A.D.
+Comment=A real-time strategy game of ancient warfare
+Comment[it]=Videogioco strategico in tempo reale di guerre antiche
+Exec=/usr/games/0ad
+Icon=0ad
+Terminal=false
+Type=Application
+Categories=Game;
@@ -0,0 +1,3 @@
+README.txt
+binaries/system/readme.txt
+source/contributors.txt
@@ -0,0 +1,12 @@
+binaries/system/pyrogenesis usr/lib/games/0ad/system
+binaries/system/libAtlasUI.so usr/lib/games/0ad/system
+binaries/system/libCollada.so usr/lib/games/0ad/system
+binaries/system/libenet.so.1 usr/lib/games/0ad/system
+binaries/system/libmozjs185-ps-release.so.1.0 usr/lib/games/0ad/system
+binaries/system/libnvcore.so usr/lib/games/0ad/system
+binaries/system/libnvimage.so usr/lib/games/0ad/system
+binaries/system/libnvmath.so usr/lib/games/0ad/system
+binaries/system/libnvtt.so usr/lib/games/0ad/system
+debian/scripts/0ad usr/games
+debian/0ad.png usr/share/pixmaps
+debian/0ad.desktop usr/share/applications
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+debian/0ad.6
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