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7588ba0 @clanehin More mustache templates.
authored Sep 24, 2012
1 {{> header}}
2
9195ff6 @clanehin Getting to be a fairly acceptable web game.
authored Jul 19, 2012
3 <div id="documenttext" class="roguebox">
0cb22b5 @clanehin Adds a lot of templates.
authored May 12, 2012
4 <h1>Help!</h1>
5
9195ff6 @clanehin Getting to be a fairly acceptable web game.
authored Jul 20, 2012
6 <div class="faq">
0cb22b5 @clanehin Adds a lot of templates.
authored May 12, 2012
7
9195ff6 @clanehin Getting to be a fairly acceptable web game.
authored Jul 20, 2012
8 <div class="faqitem">
9 <h6 class="question">What the hell is this?</h6>
10 <div class="answer">
392d240 @clanehin Various changes to gameplay and UI for 0.8.
authored Sep 13, 2012
11 <p>Roguestar is a <a class="remote-link" href="http://en.wikipedia.org/wiki/Roguelike" target="_blank">roguelike game</a>.</p>
9195ff6 @clanehin Getting to be a fairly acceptable web game.
authored Jul 20, 2012
12 </div>
13 </div>
14
15 <div class="faqitem">
16 <h6 class="question">I thought this was an OpenGL game . . .</h6>
17 <div class="answer">
392d240 @clanehin Various changes to gameplay and UI for 0.8.
authored Sep 13, 2012
18 <p>It was. I made a judgment call that it would be wiser for me to develop roguestar using a web interface, so I did.
19 There are a lot of reasons, but mostly it comes down to the sheer amount of time it takes to do everything.</p>
9195ff6 @clanehin Getting to be a fairly acceptable web game.
authored Jul 20, 2012
20 </div>
21 </div>
22
23 <div class="faqitem">
24 <h6 class="question">I have a question that you didn't answer.</h6>
25 <div class="answer">
26 <p>Oh. You should ask your question <a href="/feedback">here</a>.</p>
27 </div>
28 </div>
29
30 </div>
31 </div>
7588ba0 @clanehin More mustache templates.
authored Sep 25, 2012
32
33 {{> footer}}
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