… removes the health indicator, so that will need to be added as a 3d element.
…t of the DB monad.
…ithout showing the combat actions that killed the player character.
…ilities are precomputed and then the outcome of chosen randomly from that list of probabilities (as opposed to deciding based on ad-hoc code for each kind of attempt).
…ces and more flexibility.
…om, a new random site picker with pluggable criteria, and a few css improvements including images.