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FromGridCoordToSlicedTransform.kl
GOLInlineGeoDebug.kl
GameOfLife.kl
GameOfLifeArrayInfluenceMap.kl
GameOfLifeArrayMapCore.py
GameOfLifeCore.py
GameOfLifeCreationPlatform.py
OrbitTransform.kl
readme.md

readme.md

Game Of Life

See Fabric Engine for information on Creation Platform: http://fabric-engine.com

This code is running of the latest beta 1.0.31 and needs one change in CP code GeometryInstance.kl setInstanceData to run:

transformKey.index = 0;
transformKey.type = RenderValue_uniform;
if(transformIndex==-1){
    renderParams.layers[2][0].uniforms[0].setAsMat44( transforms.size(), OGLShaderProgramUniformReferential_world ); //new line
    renderParams.layers[2][0].uniforms[0].perElementValueVersion.resize( transforms.size() ); //new line
    for( Size i = 0; i < transforms.size(); ++i )
        renderParams.layers[2][0].set( transformKey, transforms[ i ].toMat44(), i );
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