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When doing a new game or load game into a slot which doesn't have a cleo_save, the shared variables persist their old value.
Not sure if this is the intended behavior, but doesn't seem like it should be.
The text was updated successfully, but these errors were encountered:
Merge pull request #17 from Fabio3rs/master
2527f06
Fixed Issue #8 and #9
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When doing a new game or load game into a slot which doesn't have a cleo_save, the shared variables persist their old value.
Not sure if this is the intended behavior, but doesn't seem like it should be.
The text was updated successfully, but these errors were encountered: