From dbbff5db46d700cfb9511516c57b4c22cc181fc1 Mon Sep 17 00:00:00 2001 From: Justin Jacobs Date: Wed, 12 Sep 2012 06:26:42 -0400 Subject: [PATCH] Fix minicore power frame size/offsets --- mods/minicore/powers/powers.txt | 124 ++++++++++++++++---------------- 1 file changed, 62 insertions(+), 62 deletions(-) diff --git a/mods/minicore/powers/powers.txt b/mods/minicore/powers/powers.txt index d25fb494..554f3178 100644 --- a/mods/minicore/powers/powers.txt +++ b/mods/minicore/powers/powers.txt @@ -38,8 +38,8 @@ radius=64 speed=24 frame_loop=0 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 starting_pos=melee [power] @@ -105,8 +105,8 @@ radius=64 speed=32 frame_loop=4 frame_duration=1 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=wind trait_crits_impaired=25 post_power=126 @@ -127,8 +127,8 @@ rendered=true no_attack=true lifespan=18 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_loop=0 trait_elemental=light starting_pos=source @@ -179,8 +179,8 @@ base_damage=ment lifespan=12 radius=128 frame_duration=2 -frame_size=256,128 -frame_offset=128,64 +frame_size=128,64 +frame_offset=64,32 frame_loop=0 floor=true active_frame=4 @@ -246,8 +246,8 @@ trait_elemental=ice slow_duration=90 radius=64 frame_duration=3 -frame_size=64,64 -frame_offset=32,48 +frame_size=32,32 +frame_offset=16,24 frame_loop=20 start_frame=16 lifespan=20 @@ -276,8 +276,8 @@ rendered=true no_attack=true lifespan=16 frame_duration=3 -frame_size=64,64 -frame_offset=32,32 +frame_size=32,32 +frame_offset=16,16 frame_loop=0 floor=true starting_pos=source @@ -330,8 +330,8 @@ base_damage=ment lifespan=18 radius=128 frame_duration=2 -frame_size=256,128 -frame_offset=128,64 +frame_size=128,64 +frame_offset=64,32 frame_loop=0 floor=true active_frame=4 @@ -396,8 +396,8 @@ radius=64 speed=24 frame_loop=0 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 starting_pos=melee mp_steal=10 @@ -454,8 +454,8 @@ radius=64 speed=30 frame_loop=12 frame_duration=3 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=ice slow_duration=60 post_power=126 @@ -482,8 +482,8 @@ radius=64 speed=30 frame_loop=8 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=fire post_power=125 wall_power=125 @@ -506,8 +506,8 @@ base_damage=ranged lifespan=27 radius=64 speed=24 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_duration=5 frame_loop=32 @@ -526,8 +526,8 @@ base_damage=ment lifespan=12 radius=128 frame_duration=2 -frame_size=256,128 -frame_offset=128,64 +frame_size=128,64 +frame_offset=64,32 frame_loop=0 floor=true active_frame=4 @@ -558,8 +558,8 @@ base_damage=ranged lifespan=16 radius=64 speed=48 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 wall_power=124 [power] @@ -581,8 +581,8 @@ radius=64 speed=30 frame_loop=12 frame_duration=3 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=ice slow_duration=60 post_power=126 @@ -681,8 +681,8 @@ base_damage=ment lifespan=18 radius=128 frame_duration=2 -frame_size=256,128 -frame_offset=128,64 +frame_size=128,64 +frame_offset=64,32 frame_loop=0 floor=true active_frame=4 @@ -711,8 +711,8 @@ radius=64 speed=24 frame_loop=0 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 starting_pos=melee stun_duration=30 @@ -737,8 +737,8 @@ base_damage=ranged lifespan=16 radius=64 speed=48 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 wall_power=124 count=3 missile_angle=15 @@ -803,8 +803,8 @@ rendered=true no_attack=true lifespan=16 frame_duration=3 -frame_size=64,64 -frame_offset=32,32 +frame_size=32,32 +frame_offset=16,16 frame_loop=0 floor=true starting_pos=source @@ -831,8 +831,8 @@ radius=64 speed=30 frame_loop=4 frame_duration=1 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=wind post_power=126 wall_power=126 @@ -878,8 +878,8 @@ base_damage=ranged lifespan=16 radius=64 speed=48 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 [power] id=121 @@ -900,8 +900,8 @@ base_damage=ranged lifespan=16 radius=64 speed=48 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 wall_power=124 [power] @@ -923,8 +923,8 @@ radius=64 speed=30 frame_loop=8 frame_duration=2 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=fire post_power=125 wall_power=125 @@ -948,8 +948,8 @@ radius=64 speed=30 frame_loop=12 frame_duration=3 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=ice post_power=126 wall_power=126 @@ -967,8 +967,8 @@ no_attack=true directional=true lifespan=90 frame_duration=1 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_loop=1 starting_pos=target @@ -983,8 +983,8 @@ rendered=true no_attack=true lifespan=24 frame_duration=4 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_loop=100 starting_pos=target visual_random=2 @@ -1000,8 +1000,8 @@ rendered=true no_attack=true lifespan=24 frame_duration=4 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_loop=100 starting_pos=target visual_random=2 @@ -1017,8 +1017,8 @@ rendered=true no_attack=true lifespan=24 frame_duration=4 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 frame_loop=100 starting_pos=target visual_random=2 @@ -1041,8 +1041,8 @@ radius=64 speed=30 frame_loop=12 frame_duration=3 -frame_size=64,64 -frame_offset=32,64 +frame_size=32,32 +frame_offset=16,32 trait_elemental=shadow post_power=126 wall_power=126 @@ -1063,8 +1063,8 @@ rendered=true no_attack=true lifespan=16 frame_duration=3 -frame_size=64,64 -frame_offset=32,32 +frame_size=32,32 +frame_offset=16,16 frame_loop=0 floor=true starting_pos=source @@ -1205,8 +1205,8 @@ speed=48 slow_duration=90 radius=48 frame_duration=2 -frame_size=64,128 -frame_offset=32,112 +frame_size=32,64 +frame_offset=16,56 frame_loop=0 lifespan=16 active_frame=0 @@ -1229,8 +1229,8 @@ lifespan=16 radius=48 frame_loop=0 frame_duration=2 -frame_size=64,128 -frame_offset=32,112 +frame_size=32,64 +frame_offset=16,56 starting_pos=source active_frame=5 complete_animation=true