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Cloud Network Environment Technology
Java Other
  1. Java 99.7%
  2. Other 0.3%
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Latest commit 6cda643 Jun 29, 2019

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CloudNet | The Cloud Network Environment Technology 2

Image of CloudNet

This is the CloudNet project, which has already taken a lot of time and effort for over 1 year. Here you can find the most recent commits to the project. I am absolutely not satisfied by the code and find it horribly awful.

CloudNet is a cloud computing service for Minecraft networks. With a wide range of functionality, it offers both control over Minecraft Servers (Craftbukkit / Spigot / Glowstone) and BungeeCord Proxys.

CloudNet manages server and helps networks to expand through new technologies to help the administration of a Minecraft Network. Another aspect of CloudNet are the unlimited development possibilities because you are able to build your own modules and extensive programming interfaces. CloudNet supports a wide range of needs and future opportunities, such as a Round Robin DNS management with the CloudFlare company service and the multi-proxy functionality for networks with more than 500 players, the project is important to enable high performance and stabilization for a Minecraft network.

For general information about CloudNet go to


  • Java 8
  • Linux/Windows server with a minimum of 2GB DDR3 Memory and 2 vCores

The use of Linux containers (LXC) or OpenVZ containers (OVZ) is discouraged. There are many issues with their stability.
Use of KVM virtualization or dedicated servers is recommended.


  • Spigot-Support » 1.7.10 - 1.14
    • PaperSpigot, TacoSpigot, Hose, Torch
  • BungeeCord-Support » 1.7.10 - 1.14
    • Flexpipe, HexaCord, Waterfall, TraverTine



If you would like to contribute to this repository, feel free to fork the repo and then create a pull request to our current dev branch.



        <!-- Spigot/BungeeCord -->
         <!-- CloudNet Core -->
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