diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index ae246e6708..15a2f1e501 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -344,6 +344,15 @@ void Spell::EffectSchoolDMG(SpellEffectEntry const* effect) case 70492: case 72505: // Ooze Eruption case 71904: // Chaos Bane case 72624: case 72625: // Ooze Eruption + case 77679: case 92968: case 92969: case 92970: // Scorching Blast + case 82935: case 88915: case 88916: case 88917: // Caustic Slime + case 86014: case 92863: case 92864: case 92865: // Twilight Meteorite + case 86367: case 93135: case 93136: case 93137: // Sleet Storm + case 86825: case 92879: case 92880: case 92881: // Blackout + case 88942: case 95172: // Meteor Slash + case 89348: case 95178: // Demon Repellent Ray + case 98474: case 100212: case 100213: case 100214: //Flame Scythe + case 105069: case 108094: // Seething Hate { uint32 count = 0; for(TargetList::const_iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 00ff4693df..78f2e9a2ea 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12885" + #define REVISION_NR "12886" #endif // __REVISION_NR_H__