From 19c4b54ffbde596a63d76230c027ce38118f4876 Mon Sep 17 00:00:00 2001 From: Sergey Date: Sat, 15 Sep 2012 23:20:34 +0600 Subject: [PATCH] Update src/game/CreatureEventAI.h --- src/game/CreatureEventAI.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/game/CreatureEventAI.h b/src/game/CreatureEventAI.h index e911019a2db..d34a11d913f 100644 --- a/src/game/CreatureEventAI.h +++ b/src/game/CreatureEventAI.h @@ -62,7 +62,7 @@ enum EventAI_Type EVENT_T_SUMMONED_JUST_DESPAWN = 26, // CreatureId, RepeatMin, RepeatMax EVENT_T_MISSING_AURA = 27, // Param1 = SpellID, Param2 = Number of time stacked expected, Param3/4 Repeat Min/Max EVENT_T_TARGET_MISSING_AURA = 28, // Param1 = SpellID, Param2 = Number of time stacked expected, Param3/4 Repeat Min/Max - EVENT_T_TIMER_GENERIC = 29, // InitialMin, InitialMax, RepeatMin, RepeatMax + EVENT_T_TIMER_GENERIC = 29, // InitialMin, InitialMax, RepeatMin, RepeatMax EVENT_T_END, }; @@ -422,7 +422,7 @@ struct CreatureEventAI_Event { // EVENT_T_TIMER_IN_COMBAT = 0 // EVENT_T_TIMER_OOC = 1 - // EVENT_T_TIMER_GENERIC = 29 + // EVENT_T_TIMER_GENERIC = 29 struct { uint32 initialMin;