diff --git a/src/game/SpellAuras.cpp b/src/game/SpellAuras.cpp index 9bcdff82356..01752545b50 100644 --- a/src/game/SpellAuras.cpp +++ b/src/game/SpellAuras.cpp @@ -4511,10 +4511,9 @@ void Aura::HandleAuraModStun(bool apply, bool Real) { ((Player*)target)->m_movementInfo.SetMovementFlags(MOVEFLAG_NONE); target->SetStandState(UNIT_STAND_STATE_STAND);// in 1.5 client + target->SetRoot(true); } - target->SetRoot(true); - // Summon the Naj'entus Spine GameObject on target if spell is Impaling Spine if (GetId() == 39837) { diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index f749cf5b713..7f74c9bc402 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12442" + #define REVISION_NR "12443" #endif // __REVISION_NR_H__