diff --git a/src/game/AI/CreatureEventAI.cpp b/src/game/AI/CreatureEventAI.cpp index f9f8c119a69..ddb186c6efe 100644 --- a/src/game/AI/CreatureEventAI.cpp +++ b/src/game/AI/CreatureEventAI.cpp @@ -1315,10 +1315,7 @@ void CreatureEventAI::MoveInLineOfSight(Unit* who) if (m_creature->IsWithinDistInMap(who, attackRadius) && m_creature->IsWithinLOSInMap(who)) { if (!m_creature->getVictim()) - { AttackStart(who); - who->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH); - } else if (m_creature->GetMap()->IsDungeon()) { m_creature->AddThreat(who);