diff --git a/src/game/GameObject.cpp b/src/game/GameObject.cpp index f2f248f6663..6998a003279 100644 --- a/src/game/GameObject.cpp +++ b/src/game/GameObject.cpp @@ -2266,7 +2266,7 @@ void GameObject::ForceGameObjectHealth(int32 diff, Unit* caster) else m_useTimes = 0; } - else if (diff == 0) // Rebuild - TODO: Rebuilding over time with special display-id? + else if (diff == 0 && GetMaxHealth()) // Rebuild - TODO: Rebuilding over time with special display-id? { DEBUG_FILTER_LOG(LOG_FILTER_DAMAGE, "DestructibleGO: %s start rebuild by %s", GetGuidStr().c_str(), caster->GetGuidStr().c_str()); diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 5dce5261f7a..5082b07825d 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "12271" + #define REVISION_NR "12272" #endif // __REVISION_NR_H__