diff --git a/src/game/AI/AggressorAI.cpp b/src/game/AI/AggressorAI.cpp index d6fd1b18519..f104ffe6d0a 100644 --- a/src/game/AI/AggressorAI.cpp +++ b/src/game/AI/AggressorAI.cpp @@ -52,10 +52,7 @@ AggressorAI::MoveInLineOfSight(Unit* u) if (m_creature->IsWithinDistInMap(u, attackRadius) && m_creature->IsWithinLOSInMap(u)) { if (!m_creature->getVictim()) - { AttackStart(u); - u->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH); - } else if (sMapStore.LookupEntry(m_creature->GetMapId())->IsDungeon()) { m_creature->AddThreat(u);