@cmmcleod cmmcleod released this Jun 6, 2016 · 7 commits to master since this release

Assets 2
  • 2.1/1.6 Updates
  • German Language fixes
  • French Language fixes
  • Upgraded to React v15
  • Many bug fixes

@cmmcleod cmmcleod released this Feb 24, 2016 · 54 commits to master since this release

Assets 2

Fix:

  • Shield Cell Bank recharge values

@cmmcleod cmmcleod released this Jan 25, 2016 · 74 commits to master since this release

Assets 2

Fixes:

  • AFMU Ammo Cost
  • 2C Bi-Weave Shield generator power use

@cmmcleod cmmcleod released this Dec 27, 2015 · 76 commits to master since this release

Assets 2

Fixes:

  • Cobra MK III MK 4 price corrections
  • Update Frag Cannon Ammo Capacity

@cmmcleod cmmcleod released this Dec 20, 2015 · 79 commits to master since this release

Assets 2

Fixes:

  • Correct Planetary Vehicle Hangar Prices
  • Correct 4E Thruster power consumption

@cmmcleod cmmcleod released this Dec 18, 2015 · 82 commits to master since this release

Assets 2

Fixes:

  • Cobra Mk IV price
  • Add additional Class 1 internal slot to Sidewinder, Imperial Eagle, Eagle
  • Add Mass lock factor for Federal Corvette and Imperial Cutter
  • Update Sidewinder default weapons to Gimbaled Pulse Laser
  • Added 2.5% Discount option

@cmmcleod cmmcleod released this Dec 13, 2015 · 83 commits to master since this release

Assets 2

Features:

  • Cobra MK IV Added
  • Fer De Lance Power Plant upgraded to Class 6
  • Planetary Vehicle Hangars Added
  • Added Maneuverability (Agility) to Shipyard Overview

@cmmcleod cmmcleod released this Nov 14, 2015 · 99 commits to master since this release

Assets 2

Improvements / New Features:

  • Added ships and modules from 1.5 Beta
    • Minor UI Tweaks

@cmmcleod cmmcleod released this Oct 10, 2015 · 124 commits to master since this release

Assets 2

Fix

  • Handle Slash is build name

@cmmcleod cmmcleod released this Oct 9, 2015 · 126 commits to master since this release

Assets 2

Fixes:

  • Remove the now redundant A-Rated build option
  • Add Hull Reinforcement Package quick-build option (Thanks to @sf302 )
  • Do not overwrite non-empty slots when using a quick-build option (Thanks to @sf302 )
  • Fix overlapping quick-build menus
  • Tweak AMFUs used in Explorer auto-build