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/* change animation so we can get rid of the .cre in the combat at the end of the encounter during cutscene cut218g */
IF
True()
THEN
RESPONSE #100
CutSceneId("C-ARWRTH")
CreateVisualEffectObject("SPFLESHS",Myself)
Wait(1)
ChangeAnimation("HGWRA02") // Devil Shade
END
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