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Adding .png files for documentation, backup of weekly work

Initial upload for backup
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1 parent 6dcaff2 commit 8c2a18e5cf39083140318af872a3bffed24dc5f3 cmorganbg committed Aug 31, 2011
@@ -48,92 +48,73 @@
<a name="notes" id="notes">Notes</a>
</h2>
<div class="section">
-<p> <img src="../media/portraits/nix_defaultm.bmp" alt="nix_defaultm.bmp" style="float:left;margin:0 5px 0 0;" /> This is an Alpha release. To be clear, an "alpha release' in this context means "There Will Be Bugs(tm)". I hope for few, but it is likely you will run into something odd!</p>
-<p><b> The Mod Concept</b> <br />
-NPCs work in many different ways, based primarily on the original BioWare model. What happens, though, if we try a more 'self aware' NPC, allowing player choice for some of the fundamentals? Is an NPC's character his class and stats, or is it really a personality? Can an NPC still be true to himself, even when a player chooses to turn them into a new class combination? This mod explores the idea that jobs may come and go, and in the heart of an accountant may lie a lion, even if the body doesn't quite show it off. The NPC should be able to adapt to being a new class or kit combination, while retaining his core personality. As a side project, the intent is to post code in the forum to eventually tie to tutorials and provide insight into the decisionmaking process when turning an idea into functional code.</p>
-<p> Aran Whitehand is functionally a Companion mod. He has minor optional quests with a new area, but comes with no special weapons or upgradeable items - his specialty is in interacting with the members of the party and adapting to situations. For him, the job is paramount, and his job is supporting the player. He is no stranger to having to carry out orders which bend morality, though he hates doing so. It should be noted that this mod is designed by adults for adults, and should not be installed unless you are comfortable with Faerunian swearing, occasional adult themes, and NC - 17 to R rated content in the Romance portion.</p>
+<p> <img src="../media/portraits/nix_defaultm.bmp" alt="nix_defaultm.bmp" style="float:left;margin:0 5px 0 0;" /> This is an Alpha release. To be clear, an "alpha release' in this context means "There Will Be Bugs(tm)". I hope for few, but it is likely you will run into something odd! <br /> <br />
+<b> The Mod Concept</b> <br />
+NPCs work in many different ways, based primarily on the original BioWare model. What happens, though, if we try a more 'self aware' NPC, allowing player choice for some of the fundamentals? Is an NPC's character his class and stats, or is it really a personality? Can an NPC still be true to himself, even when a player chooses to turn them into a new class combination? This mod explores the idea that jobs may come and go, and in the heart of an accountant may lie a lion, even if the body doesn't quite show it off. The NPC should be able to adapt to being a new class or kit combination, while retaining his core personality. As a side project, the intent is to post code in the forum to eventually tie to tutorials and provide insight into the decisionmaking process when turning an idea into functional code.<br />
+Aran Whitehand is functionally a Companion mod. He has minor optional quests with a new area, but comes with no special weapons or upgradeable items - his specialty is in interacting with the members of the party and adapting to situations. For him, the job is paramount, and his job is supporting the player. He is no stranger to having to carry out orders which bend morality, though he hates doing so. It should be noted that this mod is designed by adults for adults, and should not be installed unless you are comfortable with Faerunian swearing, occasional adult themes, and NC - 17 to R rated content in the Romance portion.</p>
</div>
<h2>
<a name="overview" id="overview">Overview</a>
</h2>
<div class="section">
<p><b> The Companion NPC </b> <br />
<b> Aran Whitehand </b> is a human fighter and scribe for BG2, dual classable, so that he can be Tinker, Tailor, Soldier, Spy... whatever your party needs. Basically, a human utility player taken along for the friendship/cuddling. "Specials" include creation of scrolls through dialog and timer when in a party with another canonical mage. Primarily a male friend who can grow into an extended courtship/romance, romanceable by female PCs, Aran has his own sense of humor and specializes in bringing others into the conversation. </p>
-
+</div>
<h2>Statistics</h2>
- <p> "Warrior" configuration [player options on install, fighter]</p>
- <ul>
- <li>17
- Strength</li>
- <li>16
- Dexterity</li>
- <li>15
- Constitution</li>
-
- <li>12
- Intelligence</li>
- <li>13
- Wisdom</li>
- <li>12
- Charisma</li>
- </ul>
- <p> "Poet" configuration [player options on install, for Cleric dual class]</p>
- <ul>
-
- <li>16
- Strength</li>
- <li>13
- Dexterity</li>
- <li>15
- Constitution</li>
- <li>12
- Intelligence</li>
- <li>17
- Wisdom</li>
- <li>12
- Charisma</li>
-
- </ul>
- <p> "Thinker" configuration [player options on install, for Mage dual class]</p>
- <ul>
- <li>16
- Strength</li>
- <li>13
- Dexterity</li>
- <li>15
- Constitution</li>
-
- <li>17
- Intelligence</li>
- <li>12
- Wisdom</li>
- <li>12
- Charisma</li>
- </ul>
- <p> "Survivor" configuration [player options on install, for Thief dual class] </p>
- <ul>
-
- <li>16
- Strength</li>
- <li>17
- Dexterity</li>
- <li>15
- Constitution</li>
- <li>13
- Intelligence</li>
- <li>12
- Wisdom</li>
- <li>12
- Charisma</li>
-
- </ul>
+<div class="section">
+ <p> <img src="../media/sword.png" alt="sword.png" style="float:left;margin:0 5px 0 0;" />
+ "Warrior" configuration [player options on install, fighter] <br />
+ <br />17 Strength <br />
+ 16 Dexterity <br />
+ 15 Constitution <br />
+ 12 Intelligence <br />
+ 13 Wisdom <br />
+ 12 Charisma <br />
+ </p>
+ <p> <img src="../media/pen.png" alt="pen.png" style="float:left;margin:0 5px 0 0;" />
+ "Poet" configuration [player options on install, for Cleric dual class]<br />
+ 16 Strength<br />
+ 13 Dexterity<br />
+ 15 Constitution<br />
+ 12 Intelligence<br />
+ 17 Wisdom<br />
+ 12 Charisma<br />
+ </p>
+ <p> <img src="../media/pensword.png" alt="pensword.png" style="float:left;margin:0 5px 0 0;" />
+ "Thinker" configuration [player options on install, for Mage dual class]<br />
+ 16 Strength<br />
+ 13 Dexterity<br />
+ 15 Constitution<br />
+ 17 Intelligence<br />
+ 12 Wisdom<br />
+ 12 Charisma<br />
+ </p>
+ <p> <img src="../media/swordpen.png" alt="swordpen.png" style="float:left;margin:0 5px 0 0;" />
+ "Survivor" configuration [player options on install, for Thief dual class] <br />
+ 16 Strength<br />
+ 17 Dexterity<br />
+ 15 Constitution<br />
+ 13 Intelligence<br />
+ 12 Wisdom<br />
+ 12 Charisma<br />
+ </p>
+</div>
<h2>Friendship</h2>
+<div class="section">
<p>Aran will befriend any protagonist of any race or alignment,though how he reacts to situations will definitely let the player know how he feels. A rough - around - the - edges man, accustomed to mercenary sevice and caravan work both in front of and protecting the books, Aran hires on as a scribe or accountant as well as protection. He has learned to work with practically anyone not Drow, and chase any female within arms reach. His language is rough, his approach unrefined. And if you don't like it, he will gladly tell you exactly what your opinion is worth. </p>
- <h2>Romance</h2>
+</div>
+<h2>Romance</h2>
+<div class="section">
<p>Aran will romance any female protagonist of any race save Drow, or any alignment. Again, how he reacts will definitely let the player understand his position. Good men fall for bad women as quickly as for good ones, and sometimes opposites really do attract. But romance on the trail is awkward, with a group of adventurers around, and the road to romance is both rocky and complicated. Exactly how does a strong man feel when his significant other turns out to be infinitely stronger than he, on so many levels? Can the two of you negotiate the attraction into something of an equal relationship, or is this destined to fail? For a sample of lovetalks, please visit the forums.</p>
+</div>
<h2>Joining the Party</h2>
+<div class="section">
<p>When Aran Whitehand meets the party, he is looking for work having dropped from the rolls of a mercenary regiment. Look for him in the new inn "The Broken Sword", found on the Promenade just north of your initial entry into the area from Chateau Irenicus.</p>
</div>
+ <h2>Customization</h2>
+<div class="section">
+ <p> Portrait choices currently available are <a href= "../alternateportraits.html">here</a>. </p>
+</div>
<h2>
<a name="compat" id="compat">Compatibility</a>
</h2>
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