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Update bg1npc.tp2

start macro conversion and cleanup
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commit 34a38a2a287c5c558aca314ca7fa202cd714e081 1 parent fdf5bb9
@cmorganbg authored
Showing with 5 additions and 11 deletions.
  1. +5 −11 bg1npc.tp2
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16 bg1npc.tp2
@@ -1820,9 +1820,7 @@ BEGIN @1005 DESIGNATED 0
COPY ~BG1NPC/Core/cre/x#gorlet.cre~ ~override/x#gorlet.cre~
SAY NAME1 @5
SAY NAME2 @5
- WRITE_ASCIIE 0x248 ~%DEST_RES%~ #8 // override script
- WRITE_ASCIIE 0x2cc ~%DEST_RES%~ #8 // dialog
- WRITE_ASCIIE 0x280 ~%DEST_RES%~ #32 // death variable
+ LAUNCH_PATCH_MACRO ~bg1npc_cre_dest_res~
/* add Gorion's Talking Letter Area Script */
EXTEND_BOTTOM ~%CK_LibL5_BCS%.bcs~ ~BG1NPC/CORE/baf/X#FW2612.baf~
@@ -2534,7 +2532,7 @@ BEGIN @1007
/* Tiax Quest */
/* creatures */
/* Belgin */
- COPY ~BG1NPC/Phase2/cre/x#belgin.cre~ ~override~
+ COPY ~BG1NPC/Phase2/cre/x#belgin.cre~ ~override/x#belgin.cre~
SAY NAME1 ~Belgin~
SAY NAME2 ~Belgin~
SAY INITIAL_MEETING @557
@@ -2547,13 +2545,11 @@ BEGIN @1007
SAY DYING @560
SAY SELECT_COMMON1 @561
SAY DIALOGUE_DEFAULT @561
- WRITE_ASCII 0x248 ~x#belgin~ #8 // override
- WRITE_ASCII 0x2cc ~x#belgin~ #8 // dialogue
- WRITE_ASCII 0x280 ~x#belgin~ #32 // DV
ADD_CRE_ITEM ~hamm01~ #0 #0 #0 ~IDENTIFIED~ ~WEAPON1~ EQUIP
ADD_CRE_ITEM ~shld04~ #0 #0 #0 ~IDENTIFIED~ ~SHIELD~
ADD_CRE_ITEM ~chan02~ #0 #0 #0 ~IDENTIFIED~ ~ARMOR~
ADD_CRE_ITEM ~helm06~ #0 #0 #0 ~IDENTIFIED~ ~HELMET~
+ LAUNCH_PATCH_MACRO ~bg1npc_cre_dest_res~
/* Karris */
COPY ~BG1NPC/Phase2/cre/x#karris.cre~ ~override~
@@ -2705,7 +2701,8 @@ BEGIN @1007
/* creatures */
COPY_EXISTING ~%tutu_scripti%ronelit.cre~ ~override/x#kaband.cre~
- LAUNCH_PATCH_MACRO ~source_cre_sound_cleanup~
+ LAUNCH_PATCH_MACRO ~source_cre_sound_cleanup~
+ LAUNCH_PATCH_MACRO ~bg1npc_cre_dest_res~
SAY NAME1 @24
SAY NAME2 @24
SAY INITIAL_MEETING @25
@@ -2726,15 +2723,12 @@ BEGIN @1007
SAY SELECT_COMMON6 @27
WRITE_SHORT 0x0028 0x6110 // animation ID fighter_female_human
WRITE_BYTE 0x0237 0x02// gender: female
- WRITE_ASCII 0x0248 ~X#KABND2~ #8 // Creature script - Override
WRITE_ASCII 0x0250 ~~ #8 // Creature script - Class
WRITE_ASCII 0x0258 ~~ #8 // Creature script - Race
WRITE_ASCII 0x0260 ~~ #8 // Creature script - General
WRITE_BYTE 0x270 ~128~ // Allegiance = Neutral
WRITE_EVALUATED_ASCII 0x0268 ~%tutu_scriptw%TASIGHT~ #8 // Creature script - Default
WRITE_BYTE 0x0275 0x02// gender: female
- WRITE_EVALUATED_ASCII 0x280 ~%DEST_RES%~ #32 // death variable
- WRITE_EVALUATED_ASCII 0x2CC ~%DEST_RES%~ #8// dialog
ADD_CRE_ITEM ~X#SILSH~ #0 #0 #0 ~IDENTIFIED~ ~INV5~
ADD_CRE_ITEM ~%tutu_var%misc86~ #0 #0 #0 ~IDENTIFIED~ ~GLOVES~
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