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The vcg::tri::Index function makes only sense when sequential containers are used but not only sequential containers can be used for the Mesh struct. Furthermore in the case where sequential containers are used this function could still produce wrong results if for example the vertex index (2nd argument) was acquired as a copy and not as a reference from the mesh.
The vcg::tri::Index function makes only sense when sequential containers are used but not only sequential containers can be used for the Mesh struct. Furthermore in the case where sequential containers are used this function could still produce wrong results if for example the vertex index (2nd argument) was acquired as a copy and not as a reference from the mesh.
vcglib/vcg/complex/allocate.h
Line 37 in a8e8766
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