It is a project that serves as a demonstration of Godot's capabilities in multi-player games.
This is a rather classic spaceship game, excellent for learning how to make your own multi-player game. As an extra bonus, there is an implementation of a latency compensation method based on linear interpolation to smooth movements and prevent jumps.
Video of gameplay: (No sound, only video) https://www.youtube.com/watch?v=XF2CTlWaGkQ