* Change the way of mesh buffer traverse array when it’s destroyed. * Change the way of mesh buffer traverse array when it’s destroyed. * Fix quad buffer may not upload index buffer bug * Fix quad buffer may not upload index buffer bug * Fix quad buffer may not upload index buffer bug
jareguo added a commit that referenced this issue
May 8, 2019
* v2.0.10-release: (21 commits) add huawei platform (#4193) fixed error when remove current edit clip from animation component (#4202) setting the anchor point causes the slider to display an error (#4163) Fix db set slot name throw error (#4124) add polyfills (#4096) Added <video muted> attribute on video muted or volume = 0 (#4072) Fix native texture hash calculation issue (#4017) Optimize event manager. (#4209) Adding parameter check in tween and increase easing API doc (#4328) Fixed divSelf method smart tips (#4336) Fix particle throw when edit from prefab (#4339) fixed tween api (#4330) fix scrollview dispatch scroll event bug (#4310) Supplementary api information for videoplayer and webview. (#4293) Fix if addEventListener before buildArmature will invalid bug (#4295) fix object already destroyed warn tips (#4291) fix particle system leak (#4262) fix particle system leak (#4256) fix button target update (#4252) Supplementary label (#4240) ... # Conflicts: # cocos2d/core/platform/CCSys.js
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