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fix IE11's not supporting to Array.includes #5033

merged 4 commits into from Aug 1, 2019

fix IE11's not supporting to Array.includes #5033

merged 4 commits into from Aug 1, 2019


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@Marssssssss Marssssssss commented Jul 31, 2019

Re: cocos-creator/2d-tasks#1609


  • 完善 ie11 对 Array.includes 的支持
@2youyou2 2youyou2 merged commit 6e05f6b into cocos-creator:v2.1.3 Aug 1, 2019
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jareguo added a commit that referenced this issue Aug 2, 2019
* commit 'a3de003db47b4afa537a97b829ad75069f48be95':
  fix browser breaking when playing audio on uc browser (#5048)
  fix vec2、vec3、vec4 parameters type error (#5064)
  Fix call node targetOff func has not remove node from target.__eventTargets array (#5052)
  add play and stop sub particle for editor mode (#5031)
  fix IE11's not supporting to Array.includes (#5033)
  fix issue #4942
  BUG FIX: audio fail to register touch event listener && fix audio loading (#4991)
  fix ecScene null (#5000)
  Lifecycle: always call start, update, lateUpdate in try catch (#4941)
  Fix a memory leak caused by the render-data not being properly released! (#5025)
  avoid releasing builtin asset (#4915)
  fix auto sync prefab rotation and z invalid (#4975)
  revert fix pageview inertia invalid (#4945) (#4968)
  refine code (#4964)
  fix pageview inertia invalid (#4945)

# Conflicts:
#	cocos2d/audio/CCAudio.js
#	cocos2d/core/graphics/graphics.js
#	cocos2d/core/load-pipeline/audio-downloader.js
#	cocos2d/core/platform/CCSys.js
#	cocos2d/core/renderer/index.js
#	cocos2d/core/utils/prefab-helper.js
#	cocos2d/renderer/render-data/render-data.js
#	cocos2d/tilemap/CCTiledMap.js
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2 participants