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Error while opening other prefab while in animation mode #12752

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Biodam opened this issue Sep 13, 2022 · 2 comments
Closed

Error while opening other prefab while in animation mode #12752

Biodam opened this issue Sep 13, 2022 · 2 comments
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@Biodam
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Biodam commented Sep 13, 2022

Cocos Creator version

3.5.1

System information

Windows 11

Issue description

Node structures will go from one prefab to another when interacting with animation mode from within prefab mode and opening another prefab.

Relevant error log output

No response

Steps to reproduce

  1. Open prefab 1
    
  2. Open animation mode
    
  3. Double click in prefab 2 in assets without closing animation mode
    
  4. Save in the popup
    

Now the prefab 2 will have the nodes of prefab 1

Minimal reproduction project

No response

@Biodam Biodam added Bug Needs Triage Needs to be assigned by the team labels Sep 13, 2022
@minggo minggo removed the Needs Triage Needs to be assigned by the team label Sep 14, 2022
@OnlyKoei
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20220914_104904.mp4

@dogeFu dogeFu assigned dogeFu and unassigned jareguo Sep 14, 2022
@dogeFu dogeFu added this to the V3.7 milestone Sep 14, 2022
@dogeFu
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dogeFu commented Sep 27, 2022

This issue will be fixed at 3.6.2.
Exiting animation editor when you want to open other prefab can avoid this problem.

@dogeFu dogeFu closed this as completed Oct 24, 2022
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5 participants