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[Cocos Creator 3.7.0] Release doc prepare: New Features and Bug Fixes list #13487
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Fix particle gravity module with parent node |
Add light probe |
But could you please fix all spine bugs first... |
add reflection probe:https://github.com/cocos/3d-tasks/issues/12047 |
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Animation SystemHighlighted
New Feature
Bugfixes
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[feature] support LOD |
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[feature] auto update import path when move/rename .ts file https://github.com/cocos/cocos-editor/pull/1095 |
[feature] support native engine for creator |
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Bug Fix
Optimization
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@obraz29 Please take a look at the above note |
Closing this issue, if there is more infomation to fil, please put into the share document: https://doc.weixin.qq.com/doc/w3_AfEAqQaZACQ118ZYkQdQ8uPXwbIsA?scode=ADcAmwdCAAoUI0yxkqAfEAqQaZACQ |
* + cocos/cocos-engine#13487 (comment) + cocos/cocos-engine#13487 (comment) * Update animation-variant.md * Update sorting.md * Update animation-variant.md * + textue、pre-generate-mipmaps * + mainMenu * + queue build + interrupt build * + flip green channel * + custom layout
3.7.0 is on the way and it is another huge milestone for us!!
A lot of important updates are comming, including Offline Global Illumination workflow support with probes, LODs, enhanced lightmap workflows, native editor scene, and improved default renders. We couldn't wait to share more with you.
We kindly ask all the contributors to reply with a small intro of your updates and bug fixes in this version below, and help us to work on the release document for 3.7.
Thanks for your support again!
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