fix #17890: preview scene in editor should also destroy object at the end of the frame rendering#18157
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…same, or engine components may refer invalid nodes
✅ Package size is not changedInterface Check ReportThis pull request does not change any public interfaces ! |
dumganhar
approved these changes
Jan 13, 2025
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#17890
As the modification shows,
setTimeout(CCObject._deferredDestroy);may destroy object at any time. It doesn't promise to destroy objects at the end of the frame. Then other engine components may refer the an invalid object. Which is problem.preview scene in editor will trigger the issue. So just destroy objects immediately only in editor mode. Editor doesn't use
requestAnimationFrameto drive engine loop, it control the loop itself.