How to reproduce it:
The error in the console is:
[20:48:58.261] Image corrupt or truncated: data:image/png;base64,TU0AKgAAQAgAA...
[20:49:10.920] NS_ERROR_NOT_AVAILABLE: Component is not available @ http://localhost/cocos2d-html5/cocos2d/sprite_nodes/CCSprite.js:50
Yes, this is a mistake in decode image data. Because ParticleDesigner encodes image data into a string, sometimes using tiff format, sometimes using png format. when using png format, ParticleSystem can decode the data, but if tiff format is used, the error is generated.
This problem has been solved at #847
Thank you, Riq.