Permalink
Browse files

whitespace fix iOS + mac

  • Loading branch information...
araker committed Sep 25, 2012
1 parent b703fba commit 5f33bf09b4adce5f616605b7a8b68e10a5bfb8a1
Showing 478 changed files with 14,452 additions and 14,451 deletions.
View
88 AUTHORS
@@ -18,21 +18,21 @@ Former Lead Developer:
Contributors (alphabetically ordered):
-* Alexei Sholik
+* Alexei Sholik
CCProgressTimer conforms to CCRGBAProtocol
-
+
* Andreas Herbig (http://www.3spin.de/)
fix for incorrect CCRepeat behavior
-
-* akotiranta
+
+* akotiranta
backported CCLabelBMFont implementation from 2.0 branch
* Alexander Carter
Sprite: fixed possible opacity bug in setColor
-* Cedric Boidin
- Provided missing copyWithZone for CCActionTween
-
+* Cedric Boidin
+ Provided missing copyWithZone for CCActionTween
+
* Christoph Winkler (http://raketenbasis.de)
Word Wrap works on LabelTTF on Mac
bug fixes for failure to compile on 32-bit mac builds
@@ -41,34 +41,34 @@ Contributors (alphabetically ordered):
* CJ Hanson (myBuddyCJ, wiseganesha, CJeazy) (http://www.hansoninteractive.com/)
CCFadeIn and CCFadeOut respect opacity of node
-
-* Climaco Antonio
+
+* Climaco Antonio
fix for isDisplayedFrame not taking offset into account when comparing frames
-* Colin McCune
+* Colin McCune
Ported fix from 2.0 to 1.1. fixes compile errors compatible with xCode 4.4 and higher due to incorrect format in reporting strings
-
-* Dave Tatch
+
+* Dave Tatch
CCActionTween uses keyPath instead of key for more possible use cases
-
+
* Fabian Rueger
Provided Beacon.png for new spriteTest
* Hamed Saadat
Animation, changing delayPerUnit also updates duration
-* Jacob Eiting
+* Jacob Eiting
fix for ColorLayer
-
+
* Jason Schliman
Provided test case for CCRepeatForever bug and bugfix for CCActionManager not always calling stop method of removed action (issue #945)
-
+
* Jerrod Putman (http://www.tinytimgames.com)
Original author of ARC compatibility code
-
-* jptsetung (http://www.bonuslevel.org/games/)
+
+* jptsetung (http://www.bonuslevel.org/games/)
Patch for CCSprite, premade hierarchies of sprites will be rendered correctly by a batchNode
-
+
* John Wordsworth ( http://www.johnwordsworth.com/ )
CCAnimationCache: Added animation data format. Can be loaded into the animation cache
@@ -89,37 +89,37 @@ Contributors (alphabetically ordered):
Co-author of animated particle system
Author of ParticleBatchNode node
Improved ESRenderer layoutSubview
- Improved Debug Drawing for Sprite batched node
+ Improved Debug Drawing for Sprite batched node
EAGLView destroys and recreates all OpenGL buffers correctly
TileMap: flipped tiles can be changed during runtime
-
+
* Mark Haylock
Fix for CCParticleSystem to unschedule update method when deallocated
-* Martin
+* Martin
Co-author of animated particle system
* Michal Szymerski
Test case for issue #1020, synchronizing of several animations, each within a CCRepeatForever
* Nicky Weber (https://github.com/nickyEnjoysWoogoo):
- Added convenience function to create a ccColor4F from color components
-
+ Added convenience function to create a ccColor4F from color components
+
* Nico
Fix for onEnterTransitionDidFinish called twice, when node was added in onEnter
-
+
* Nicolas Barrios (http://wefiends.com)
- Fix for CCArray for ARC compatibility
-
-* Nestor Todorov
+ Fix for CCArray for ARC compatibility
+
+* Nestor Todorov
Fix for particles not fading out completely and avoiding dark halo's
* podhrask...@gmail.com
TouchDispatcher: correctly handles addition and removal of handlers when being inside a touch handler. patch
* Ricardo Ruiz:
Added support for RGB888 textures
-
-* Ricardo Sánchez-Sáez
+
+* Ricardo Sánchez-Sáez
Menu: make color and opacity readwrite
Touch detection change, to let touch detection work if UIKit elements lay on top of view
@@ -130,23 +130,23 @@ Contributors (alphabetically ordered):
Created a new touchdispatcher implementation
New touchdispatcher performance tests
Fix for touchdispatcher
-
+
* Scott Lembcke (AKA slembcke) (http://chipmunk-physics.net/)
Improved ARC compatiblity code
* Sergey Tikhonov (AKA haqu) (http://haqu.net)
Removed warning in CCMenuItem
-
+
* Sergi Vélez
Added reverse macro for CC_ARRAY_FOREACH and reverse order patch for touch detection in menu
-
+
* Shakthi:
Added CCNode#onExitTransitionDidStart method
Fixed fading background music issue
Made CCLOG a bit more verbose
- Fixed unrecognised clang pragma's on LLVM < 2.0.
-
-* Skyhawk (http://www.hkasoftware.com)
+ Fixed unrecognised clang pragma's on LLVM < 2.0.
+
+* Skyhawk (http://www.hkasoftware.com)
Fix for addFrame method in CCAnimation
* slycrel (http://geopherlite.blogspot.com/)
@@ -156,7 +156,7 @@ Contributors (alphabetically ordered):
Added support for TMX rotated tiles
* Spencer Ho
- fixed 3d projection settings for ipad3
+ fixed 3d projection settings for ipad3
* Stepan Generalov (iPsi) (http://www.itraceur.ru/)
FileUtils: Loads -hd resources even if the -sd resource is not present. patch
@@ -165,9 +165,9 @@ Contributors (alphabetically ordered):
new file extension for ipad retina
* Yannick Loriot
fix for CCMenuItemToggle modifying tag of sprite
-
-* Zeraien
- Fix for raising exception in runloop of CADisplayLinkDirector, where exception isn't propagated properly
+
+* Zeraien
+ Fix for raising exception in runloop of CADisplayLinkDirector, where exception isn't propagated properly
cocos2d for iPhone authors for v1.0
-----------------------------------
@@ -210,7 +210,7 @@ People/companies who were/are contributing code to cocos2d for iPhone (alphabeti
Repeat action works OK
* Barney Mattox:
templates use rfc1034identifier patch.
- XCode doxygen script runs with spaces in subdirectories.
+ XCode doxygen script runs with spaces in subdirectories.
* Booyah (http://booyah.com/):
Added support for GL sharegroup in EAGLView
* Brad Parks:
@@ -437,7 +437,7 @@ People/companies who were/are contributing code to cocos2d for iPhone (alphabeti
Author of FontTest
PointParticleSystem doesn't draw if there are no particles patch
Actions: cleaner way to start/stop actions patches
- author of CCPropertyAction
+ author of CCPropertyAction
* magicyu (crmagicxxx):
CocosLive client supports ranking request patch
* manucorporat (manu.valladolid) (http://forzefield.com/):
@@ -446,7 +446,7 @@ People/companies who were/are contributing code to cocos2d for iPhone (alphabeti
MenuItemLabel: color is saved when item is disabled
Update status in CocosDenshion patch
Added CocosNode#boundingBox method
- Added debuging draw method to AtlasSpriteManager
+ Added debuging draw method to AtlasSpriteManager
ColorLayer supports blend protocol patch
performance improvement on particles
TextureAtlas uses VBO instead of vertex array list patch
@@ -558,7 +558,7 @@ People/companies who were/are contributing code to cocos2d for iPhone (alphabeti
* Piero Tofy (http://indieappsalliance.org):
Web: Author of the scraper script used to parse games data in the cocos2d site
* Pieter van de Bruggen
- Author of Gradient layer
+ Author of Gradient layer
* podhraski.tomislav:
Mac Director compiles when slow FPS are selected. patch.
* psionic81:
Oops, something went wrong.

0 comments on commit 5f33bf0

Please sign in to comment.