Permalink
Browse files

Using cocos2d-js-tests

...instead of cocos2d-html5-tests repo.

Also, the js files are in a "blue" folder, instead of a yellow one.
Easier to add new files to the project.
  • Loading branch information...
1 parent bb48055 commit 9eaaa17e13ba834befbb1e740839f7e916d9779e @ricardoquesada ricardoquesada committed Nov 13, 2012
Showing with 64 additions and 1,109 deletions.
  1. +3 −0 .gitmodules
  2. +2 −0 CHANGELOG
  3. +27 −567 cocos2d-ios.xcodeproj/project.pbxproj
  4. +29 −539 cocos2d-osx.xcodeproj/project.pbxproj
  5. +1 −1 cocos2d/cocos2d.m
  6. +2 −2 tests/JSTests/AppController.mm
View
@@ -10,3 +10,6 @@
[submodule "external/Chipmunk"]
path = external/Chipmunk
url = git://github.com/slembcke/Chipmunk-Physics.git
+[submodule "tests/cocos2d-js-tests"]
+ path = tests/cocos2d-js-tests
+ url = git://github.com/ricardoquesada/cocos2d-js-tests.git
View
@@ -5,6 +5,8 @@ version 2.1-beta4 XX-Dec-2012
. [FIX] Transitions: Fixed possible memory leak in some tranitions
Events are enabled/disabled at onEnter/onExit preventing possible bugs
. [FIX] Tests: Box2dTestBed: Using new API for touches/accelerometer
+ JS tests are using a new repo: cocos2d-js-tests
+. [3RD] JS Bindings: Updated to v0.4. Chipmunk-JS + cocos2d-html5 is compatible with cocos2d/chipmunk + JSB
version 2.1-beta3 7-Nov-2012
Oops, something went wrong.

0 comments on commit 9eaaa17

Please sign in to comment.