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Commits on Oct 23, 2012
  1. @totallyevil

    CCTouchDispatcher: Fixed a class cast exception caused by inconsisten…

    totallyevil authored
    …t management of the touch delegates.
    CCTouchDispatcher: Fixed a class cast exception caused by inconsistent
    management of the touch delegates.
Commits on Oct 20, 2012
  1. @totallyevil
  2. @totallyevil

    spelling fix for sheduleX

    totallyevil authored
    CCNode: Renamed unsheduleAllSelectors to unscheduleAllSelectors
    CCNode: Renamed sheduleUpdate to scheduleUpdate
Commits on Oct 19, 2012
  1. @totallyevil
Commits on Oct 13, 2012
  1. @totallyevil
Commits on Oct 3, 2012
  1. @totallyevil

    CCSprite textureRect fix

    totallyevil authored
    CCSprite: Fixed setTextureRect to set the m_obTextureRect member so that
    textureRect returns a non-null value.
Commits on Sep 28, 2012
  1. @totallyevil

    mark for release

    totallyevil authored
  2. @totallyevil

    chronicle of changes

    totallyevil authored
Commits on Sep 10, 2012
  1. @totallyevil

    fix for animations

    totallyevil authored
    CCTexture2D: Added automatic setting of the uName to make animations
    with non-sprite-sheet frames work properly.
Commits on Aug 23, 2012
  1. @totallyevil

    work on adding CCMotionStreak

    totallyevil authored
    ccColor4B: Changed init of green component to be green from the XNA
    color object.
    ccColor3B: Changed init of green component to be green from the XNA
    color object.
    CCVertex: Added vertex support methods for the CCMotionStreak class.
    CCMotionStreak: Added the code for this class.
Commits on Aug 13, 2012
  1. @totallyevil

    test case for CCActionTween

    totallyevil authored
    CCActionTween: Added a test case and fixed the reverse() override.
    added copyright attribution to the migrated code from the last commit.
Commits on Aug 12, 2012
  1. @totallyevil

    change log updates

    totallyevil authored
    info on new classes from cocos2d-x
Commits on Aug 10, 2012
  1. @totallyevil

    erroneous comment

    totallyevil authored
  2. @totallyevil

    temporary object cleanup

    totallyevil authored
    CCGridAction: Removed Debug.Assert(false) in startWithTarget. Exceptions
    should be used instead of assert.
    CCTiledGrid3DAction: added implementation for actionWithSize.
    ccUtils: Added comments for the ccNextPOT function.
    action_tiled_grid.*: Added defensive checks to accommodate the Scheduler
    tick() move into the update pipe.
    CCTiledGrid3D: Added virtual to the tile/originalTile methods.
    CCTiledGrid3D: Added overloaded methods that don't take ccGridSize
    (avoid temporary object creation)
    action_tiled_grid.*: Converted from using lots of new ccGridSize() to
    explicit x,y int value passing (performance).
    CCLayerMultiplexer: Made all of the methods to be virtual.
    CCLayerMultiplexer: Changed switchTo() to NOT set the "cleanup=YES" flag
    when hiding the child layer.
Commits on Aug 8, 2012
  1. @totallyevil

    fix for github issue 22

    totallyevil authored
    CCTexture2D: Fix for GitHub issue #22 that fixes scaling problems with
    grid-based transitions.
    CCGeometry: Added a copy ctor for CCSize.
    CCApplication: Moved the scheduler tick call out of the draw() pipeline
    and moved into the update() pipeline.
    CCDirector: see CCApplication changes, schedule tick() is no longer
    called out of here.
    CCScheduler: Added Jiri Formanek's changes for concurrent modification
    Test: SchedulerAutoRemove: Fixed "onEnter" method that was not
    overriding base and was not setting up the test.
    Test: SchedulerAutoRemove: Fixed the debug output of the current time in
    the first scheduled task.
    Test: SchedulerUpdate: Fixed "onEnter" method that was not overriding
    Test: SchedulerUpdateFromCustom: Changed debug output to use G2
Commits on Aug 7, 2012
  1. @totallyevil

    handling of rotate tag values

    totallyevil authored
    CCSAXParser: [c.a.] Added a check for 'true' and 'false' to handle the
    rotated property in plist defintions. (Forum #11355)
  2. @totallyevil

    forum suggestions for zune and file not found err

    totallyevil authored
    MusicPlayer: [pkayatt] Added #if ZUNE checks on the stop() method per
    pkayatt suggestions (Forum #13744)
    CCSpriteFrameCache: [c.a.] Changed check on "dict" to be "metadataDict"
    to stop an erroneous file not found error.
Commits on Aug 6, 2012
  1. @totallyevil
  2. @totallyevil

    integration of multi touch bug fixes

    totallyevil authored
    GitHub #17: Added invariant culture to the parsing of int and float
    values requested by Evgeniy Rojkov.
    Pull 12: Added fix for multitouch problems from moswald.
    Added a setup project to install the framework as a binary with source.
Commits on Aug 4, 2012
  1. @totallyevil

    merge in change requests from the forum.

    totallyevil authored
    This is a series of changes that work through problems with our games
    and the platform. This also includes pekayatts changes.
Commits on Apr 20, 2012
  1. @flyingpacer


    flyingpacer authored
  2. @flyingpacer


    flyingpacer authored
Commits on Feb 17, 2012
  1. Update changelog, modify the version number

    Walzer authored
  2. @flyingpacer

    add changeLog and readme

    flyingpacer authored
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