using scale() on sprites from a sprite sheet #16

Open
totallyevil opened this Issue Jul 14, 2012 · 0 comments

Comments

Projects
None yet
1 participant
@totallyevil
Contributor

totallyevil commented Jul 14, 2012

I have ran into another problem recently.

It seems that trying to change the .scale values on CCSprite that belongs in a spritesheet causes problems.
The individual CCSprite gets resized correctly, but the rest of the elements in the spritesheet are moved out of their positions, as if being pushed by the newly resized Sprite.

I have not found any solutions other than avoid rescaling of sprites (other elements like labels can be rescaled without issue).

forum topic: http://www.cocos2d-x.org/boards/17/topics/11987

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment