From 64fd85bf9348069e6321d86645b1c195cf63a38c Mon Sep 17 00:00:00 2001 From: minggo Date: Tue, 4 Dec 2012 14:44:11 +0800 Subject: [PATCH] update CHANGELOG --- CHANGELOG | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) diff --git a/CHANGELOG b/CHANGELOG index 6144697cf4d7..c2b6a5764a97 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,3 +1,36 @@ +cocos2d-2.1beta3-x-2.1.0 @Dec.5 2012 + [all platforms] + Bug #1556: set a default texture for CCParticleFire, CCParticleFireworks, etc + Feature #1555: update to cocos2d-iphone v2.1 beta3 + Feature #1564: update tests to cocos2d-iphone v2.1beta3 + Feature #1572: add sample game WatermelonWithMe + Feature #1573: add sample game CocosDragonJS + Refactor #1545: remove the usage of NODE_FUNC and CREATE_FUNC + Refactor #1565: remove VS2008 support + Refactor #1576: update CCBReader to latest version of CocosBuilder + Refactor #1589: add CCBReader::setCCBRootPath() + [iOS] + Bug #1548: update libcurl header files to 7.26.0 on iOS + [android] + Bug #1551: add error handler when reading image data using libjpeg + Refactor #1558: improve the speed of accessing to files from apk + [marmalade] + Bug #1559: fix a bug that if a file in resource directory doesn't exist, it will not search from root directory + Bug #1571: add box2d rope to marmalade project + Bug #1590: JPEG and File fixes for marmalade + Feature #1557: Marmalade support + Refactor #1574: update marmalade languages + Refactor #1575: update samples/TestCpp to compatible with marmalade + Refactor #1578: create cocos2dx-ext marmalade project + Refactor #1591: add TestLua marmalade project + [javascript binding] + Bug #1577: fix a bug that touch events lost on Win32 when using JSBinding + Bug #1586: fix a crash in WatermelonWithMe + Bug #1588: rescheduleCallback support for JSBinding + Refactor #1570: improve the debugger for JSBinding + [lua binding] + Bug #1587: remove lua script handler in CCCallFunc's destructor + cocos2d-2.0-x-2.0.4 @Nov.2 2012 [all platforms] Bug #1473: fix a bug that CCScale9Sprite does not support rotated spriteframe in atlas