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This issue is migrated from here. It was created at 2013/11/11 13:17:32 +0000
Description
my game continuous game like tiles are moving down side,
I am using below code but the levels are loading fine for ios devices,
But there is some lines(between tiles) are showing when tiles going down direction in android devices. tileMap = CCTMXTiledMap::create(CCString::createWithFormat(“Level%d.tmx”, Utility::getLevelToLoad())>getCString);
*tileMap>retain;
_tileMap~~>setAnchorPoint);
*tileMap~~>setPositionX(winSize.width * 0.5f);
addChild(_tileMap, 0);
i don’t know what is the problem plz reply any solution to solve.
Regards,
Ramesh.
ramesh465 added comment:
Ramesh Naidu wrote:
my game continuous game like tiles are moving down side,
I am using below code but the levels are loading fine for ios devices,
But there is some lines(between tiles) are showing when tiles going down direction in android devices. tileMap = CCTMXTiledMap::create(CCString::createWithFormat(“Level%d.tmx”, Utility::getLevelToLoad())>getCString);
*tileMap>retain;
_tileMap~~>setAnchorPoint);
*tileMap~~>setPositionX(winSize.width * 0.5f);
addChild(_tileMap, 0);
i don’t know what is the problem plz reply any solution to solve.
Regards,
Ramesh.
The text was updated successfully, but these errors were encountered:
Note
This issue is migrated from here. It was created at 2013/11/11 13:17:32 +0000
Description
my game continuous game like tiles are moving down side,
I am using below code but the levels are loading fine for ios devices,
But there is some lines(between tiles) are showing when tiles going down direction in android devices.
tileMap = CCTMXTiledMap::create(CCString::createWithFormat(“Level%d.tmx”, Utility::getLevelToLoad())
>getCString);>retain;*tileMap
_tileMap~~>setAnchorPoint);
*tileMap~~>setPositionX(winSize.width * 0.5f);
addChild(_tileMap, 0);
i don’t know what is the problem plz reply any solution to solve.
Regards,
Ramesh.
Ramesh Naidu wrote:
The text was updated successfully, but these errors were encountered: