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cocos2d-x for C++
C++ Lua JavaScript C Objective-C++ Objective-C Other
Tag: cocos2d-2.0-x-…

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CocosDenshion
cocos2dx
document
extensions
external
licenses
samples
scripting
template
tools
.gitignore
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AUTHORS
CHANGELOG
README.mdown
build-win32.bat
cocos2d-win32.vc2008.sln
cocos2d-win32.vc2010.sln
cocos2d-win32.vc2012.sln
create-android-project.bat
create-android-project.sh
create-blackberry-project.sh
create-blackberry-project.vbs
install-templates-msvc.bat
install-templates-xcode.sh
make-all-linux-project.sh

README.mdown

cocos2d-x

cocos2d-x is a multi-platform 2D game engine in C++, based on cocos2d-iphone and licensed under MIT. Now this engine has been expanded to iOS, Android, Bada, BlackBerry, Marmalade and desktop operating systems like Linux, WindowsXP & Windows7.

Multi Platform

  • iOS: stable, well tested on iOS 4.x ~ 5.x SDK.
  • Android: stable, well tested on 2.0~4.0, based on ndk r5 ~ r8.
  • Bada: stable on Bada SDK 1.0 & 2.0
  • BlackBerry Playbook & BB10: stable, contribued by engineers working at RIM
  • Marmalade: stable since cocos2d-x-0.11.0
  • Windows: stable, tested on WinXP, Vista, Win7. Please upgrde the drive of your video card if you meet problems on OpenGL functions
  • Linux: usable.

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