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Bill Hollings edited this page Dec 17, 2014
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###Welcome to the Cocos3D wiki!
Cocos3D is a sophisticated, yet intuitive. and easy-to-use, 3D application development framework for the iOS, Android, and Mac OSX platforms. With Cocos3D, you can build sophisticated, dynamic 3D games and applications using Objective-C.
###Learning Cocos3D
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Download the latest Cocos3D release.
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Explore this wiki using the sidebar on the right. ➡️ ➡️ ➡️
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View Harry Dart-O’Flynn’s wonderful Starting Cocos3D series of video tutorials.
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Explore the Cocos3D API.
Wiki Home | Cocos3D Home | Cocos3D API | Copyright © 2010-2014 The Brenwill Workshop Ltd.
######Cocos3D Wiki
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Wiki Home
- [Learning Cocos3D] (Home#Learning)
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Nodes
- [Structural Nodes] (Nodes#StructuralNodes)
- [Mesh Nodes] (Nodes#MeshNodes)
- [Cameras & Lights] (Nodes#CamerasLights)
- [Positioning Nodes] (Nodes#Positioning)
- [Duplicating Nodes] (Nodes#Duplicating)
- [Bounding Volumes] (Nodes#BoundingVolumes)
- [Scenes] (Scenes)
- [Layers] (Layers)
- [Materials] (Materials)
- [Textures] (Materials#Textures)
- [Meshes] (Meshes)
- [Vertex Content] (Meshes#VertexContent)
- [Skeletal Animation] (Meshes#SkeletalAnimation)
- [Vertex Buffers] (Meshes#VertexBuffers)
- [Adding Scene Content] (Adding-Scene-Content)
- [Loading POD Files] (Adding-Scene-Content#PODLoading)
- [Adding Parametric Content] (Adding-Scene-Content#Parametric)
- [Adding Content Dynamically] (Adding-Scene-Content#DynamicContent)
- [Creating POD Files] (Creating-POD-Files)
- [PVRGeoPOD Converter] (Creating-POD-Files#PVRGeoPOD)
- [Generating COLLADA File] (Creating-POD-Files#COLLADA)
- [Running PVRGeoPOD] (Creating-POD-Files#Running)
- [Coordinate Systems] (Creating-POD-Files#Coordinates)
- [Animation] (Animation)
- [User Interaction] (User-Interaction)
- [Shaders] (Shaders)
- [Loading Shaders] (Shaders#Loading)
- [Shader Matching] (Shaders#Matching)
- [Vertex Attributes & Uniforms] (Shaders#Variables)
- [Shader Semantics] (Shaders#Semantics)
- [Effects Files] (Shaders#PFXEffects)
- [Rendering] (Rendering)
- [Rendering Order] (Rendering#RenderingOrder)
- [Automatic Frustum Culling] (Rendering#FrustumCulling)
- [Cocos3D Development Roadmap] (Cocos3D-Development-Roadmap)