diff --git a/server/queues/scoring/getTwoGames.coffee b/server/queues/scoring/getTwoGames.coffee index 1ccd42f205f..dc413bba9c5 100644 --- a/server/queues/scoring/getTwoGames.coffee +++ b/server/queues/scoring/getTwoGames.coffee @@ -80,7 +80,7 @@ getRandomSessions = (user, options, callback) -> # Sampling by level: we pick a level, then find a human and ogre session for that level, one at random, one biased towards recent submissions. #ladderLevelIDs = ['greed', 'criss-cross', 'brawlwood', 'dungeon-arena', 'gold-rush', 'sky-span'] # Let's not give any extra simulations to old ladders. -ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul', 'power-peak', 'cross-bones', 'the-battle-of-sky-span'] +ladderLevelIDs = ['dueling-grounds', 'cavern-survival', 'multiplayer-treasure-grove', 'harrowland', 'zero-sum', 'ace-of-coders', 'wakka-maul', 'power-peak', 'cross-bones', 'summation-summit', 'the-battle-of-sky-span'] backgroundLadderLevelIDs = _.without ladderLevelIDs, 'zero-sum', 'ace-of-coders' sampleByLevel = (options, callback) -> levelID = options.levelID or _.sample(if options.background then backgroundLadderLevelIDs else ladderLevelIDs)