The LevelLoader and LevelLoadingView are only showing progress for resource load times, not for world simulation, so on a slow-to-simulate match (like this one), it shows as full progress for a long time before it's actually ready.
Instead, it should also have some overall progress reserved for the world simulation, not just the supermodel loads.
The LevelLoader and LevelLoadingView are only showing progress for resource load times, not for world simulation, so on a slow-to-simulate match (like this one), it shows as full progress for a long time before it's actually ready.
Instead, it should also have some overall progress reserved for the world simulation, not just the supermodel loads.