From e2f7563bbf44bf5b4677de6ebd0f6c3548e01fbf Mon Sep 17 00:00:00 2001 From: "Diego F.(EW7)" Date: Mon, 5 Dec 2016 12:50:08 -0300 Subject: [PATCH] Actualizo dependencia --- package.json | 2 +- web/buffer.js | 33 +- web/iconv-lite.js | 8379 +++++++++++++++++++++--------------------- web/polyfills-bro.js | 25 + web/require-bro.js | 11 +- 5 files changed, 4262 insertions(+), 4188 deletions(-) diff --git a/package.json b/package.json index 6f6d988..19c384a 100644 --- a/package.json +++ b/package.json @@ -22,7 +22,7 @@ "js-yaml": "~3.7.0", "best-globals": "~0.7.0", - "mini-tools": "~0.3.3" + "mini-tools": "~0.3.9" }, "devDependencies": { "browserify": "~13.1.0", diff --git a/web/buffer.js b/web/buffer.js index 9ec479c..0010d4c 100644 --- a/web/buffer.js +++ b/web/buffer.js @@ -1,6 +1,7 @@ require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o 0) { throw new Error('Invalid string. Length must be a multiple of 4') } @@ -34,9 +29,19 @@ function toByteArray (b64) { // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice - placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 +} +function byteLength (b64) { // base64 is 4/3 + up to two characters of the original data + return b64.length * 3 / 4 - placeHoldersCount(b64) +} + +function toByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + var len = b64.length + placeHolders = placeHoldersCount(b64) + arr = new Arr(len * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars diff --git a/web/iconv-lite.js b/web/iconv-lite.js index c15f1fb..a34c62b 100644 --- a/web/iconv-lite.js +++ b/web/iconv-lite.js @@ -1,5082 +1,5121 @@ require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o - * @license MIT - */ -/* eslint-disable no-proto */ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. -'use strict' +function EventEmitter() { + this._events = this._events || {}; + this._maxListeners = this._maxListeners || undefined; +} +module.exports = EventEmitter; -var base64 = require('base64-js') -var ieee754 = require('ieee754') -var isArray = require('isarray') +// Backwards-compat with node 0.10.x +EventEmitter.EventEmitter = EventEmitter; -exports.Buffer = Buffer -exports.SlowBuffer = SlowBuffer -exports.INSPECT_MAX_BYTES = 50 +EventEmitter.prototype._events = undefined; +EventEmitter.prototype._maxListeners = undefined; -/** - * If `Buffer.TYPED_ARRAY_SUPPORT`: - * === true Use Uint8Array implementation (fastest) - * === false Use Object implementation (most compatible, even IE6) - * - * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, - * Opera 11.6+, iOS 4.2+. - * - * Due to various browser bugs, sometimes the Object implementation will be used even - * when the browser supports typed arrays. - * - * Note: - * - * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, - * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. - * - * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. - * - * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of - * incorrect length in some situations. +// By default EventEmitters will print a warning if more than 10 listeners are +// added to it. This is a useful default which helps finding memory leaks. +EventEmitter.defaultMaxListeners = 10; - * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they - * get the Object implementation, which is slower but behaves correctly. - */ -Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined - ? global.TYPED_ARRAY_SUPPORT - : typedArraySupport() +// Obviously not all Emitters should be limited to 10. This function allows +// that to be increased. Set to zero for unlimited. +EventEmitter.prototype.setMaxListeners = function(n) { + if (!isNumber(n) || n < 0 || isNaN(n)) + throw TypeError('n must be a positive number'); + this._maxListeners = n; + return this; +}; -/* - * Export kMaxLength after typed array support is determined. - */ -exports.kMaxLength = kMaxLength() +EventEmitter.prototype.emit = function(type) { + var er, handler, len, args, i, listeners; -function typedArraySupport () { - try { - var arr = new Uint8Array(1) - arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} - return arr.foo() === 42 && // typed array instances can be augmented - typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` - arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` - } catch (e) { - return false + if (!this._events) + this._events = {}; + + // If there is no 'error' event listener then throw. + if (type === 'error') { + if (!this._events.error || + (isObject(this._events.error) && !this._events.error.length)) { + er = arguments[1]; + if (er instanceof Error) { + throw er; // Unhandled 'error' event + } else { + // At least give some kind of context to the user + var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); + err.context = er; + throw err; + } + } } -} -function kMaxLength () { - return Buffer.TYPED_ARRAY_SUPPORT - ? 0x7fffffff - : 0x3fffffff -} + handler = this._events[type]; -function createBuffer (that, length) { - if (kMaxLength() < length) { - throw new RangeError('Invalid typed array length') - } - if (Buffer.TYPED_ARRAY_SUPPORT) { - // Return an augmented `Uint8Array` instance, for best performance - that = new Uint8Array(length) - that.__proto__ = Buffer.prototype - } else { - // Fallback: Return an object instance of the Buffer class - if (that === null) { - that = new Buffer(length) + if (isUndefined(handler)) + return false; + + if (isFunction(handler)) { + switch (arguments.length) { + // fast cases + case 1: + handler.call(this); + break; + case 2: + handler.call(this, arguments[1]); + break; + case 3: + handler.call(this, arguments[1], arguments[2]); + break; + // slower + default: + args = Array.prototype.slice.call(arguments, 1); + handler.apply(this, args); } - that.length = length + } else if (isObject(handler)) { + args = Array.prototype.slice.call(arguments, 1); + listeners = handler.slice(); + len = listeners.length; + for (i = 0; i < len; i++) + listeners[i].apply(this, args); } - return that -} + return true; +}; -/** - * The Buffer constructor returns instances of `Uint8Array` that have their - * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of - * `Uint8Array`, so the returned instances will have all the node `Buffer` methods - * and the `Uint8Array` methods. Square bracket notation works as expected -- it - * returns a single octet. - * - * The `Uint8Array` prototype remains unmodified. - */ +EventEmitter.prototype.addListener = function(type, listener) { + var m; -function Buffer (arg, encodingOrOffset, length) { - if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { - return new Buffer(arg, encodingOrOffset, length) - } + if (!isFunction(listener)) + throw TypeError('listener must be a function'); - // Common case. - if (typeof arg === 'number') { - if (typeof encodingOrOffset === 'string') { - throw new Error( - 'If encoding is specified then the first argument must be a string' - ) + if (!this._events) + this._events = {}; + + // To avoid recursion in the case that type === "newListener"! Before + // adding it to the listeners, first emit "newListener". + if (this._events.newListener) + this.emit('newListener', type, + isFunction(listener.listener) ? + listener.listener : listener); + + if (!this._events[type]) + // Optimize the case of one listener. Don't need the extra array object. + this._events[type] = listener; + else if (isObject(this._events[type])) + // If we've already got an array, just append. + this._events[type].push(listener); + else + // Adding the second element, need to change to array. + this._events[type] = [this._events[type], listener]; + + // Check for listener leak + if (isObject(this._events[type]) && !this._events[type].warned) { + if (!isUndefined(this._maxListeners)) { + m = this._maxListeners; + } else { + m = EventEmitter.defaultMaxListeners; + } + + if (m && m > 0 && this._events[type].length > m) { + this._events[type].warned = true; + console.error('(node) warning: possible EventEmitter memory ' + + 'leak detected. %d listeners added. ' + + 'Use emitter.setMaxListeners() to increase limit.', + this._events[type].length); + if (typeof console.trace === 'function') { + // not supported in IE 10 + console.trace(); + } } - return allocUnsafe(this, arg) } - return from(this, arg, encodingOrOffset, length) -} -Buffer.poolSize = 8192 // not used by this implementation + return this; +}; -// TODO: Legacy, not needed anymore. Remove in next major version. -Buffer._augment = function (arr) { - arr.__proto__ = Buffer.prototype - return arr -} +EventEmitter.prototype.on = EventEmitter.prototype.addListener; -function from (that, value, encodingOrOffset, length) { - if (typeof value === 'number') { - throw new TypeError('"value" argument must not be a number') - } +EventEmitter.prototype.once = function(type, listener) { + if (!isFunction(listener)) + throw TypeError('listener must be a function'); - if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { - return fromArrayBuffer(that, value, encodingOrOffset, length) - } + var fired = false; - if (typeof value === 'string') { - return fromString(that, value, encodingOrOffset) + function g() { + this.removeListener(type, g); + + if (!fired) { + fired = true; + listener.apply(this, arguments); + } } - return fromObject(that, value) -} + g.listener = listener; + this.on(type, g); -/** - * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError - * if value is a number. - * Buffer.from(str[, encoding]) - * Buffer.from(array) - * Buffer.from(buffer) - * Buffer.from(arrayBuffer[, byteOffset[, length]]) - **/ -Buffer.from = function (value, encodingOrOffset, length) { - return from(null, value, encodingOrOffset, length) -} + return this; +}; -if (Buffer.TYPED_ARRAY_SUPPORT) { - Buffer.prototype.__proto__ = Uint8Array.prototype - Buffer.__proto__ = Uint8Array - if (typeof Symbol !== 'undefined' && Symbol.species && - Buffer[Symbol.species] === Buffer) { - // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 - Object.defineProperty(Buffer, Symbol.species, { - value: null, - configurable: true - }) - } -} +// emits a 'removeListener' event iff the listener was removed +EventEmitter.prototype.removeListener = function(type, listener) { + var list, position, length, i; -function assertSize (size) { - if (typeof size !== 'number') { - throw new TypeError('"size" argument must be a number') - } else if (size < 0) { - throw new RangeError('"size" argument must not be negative') - } -} + if (!isFunction(listener)) + throw TypeError('listener must be a function'); -function alloc (that, size, fill, encoding) { - assertSize(size) - if (size <= 0) { - return createBuffer(that, size) - } - if (fill !== undefined) { - // Only pay attention to encoding if it's a string. This - // prevents accidentally sending in a number that would - // be interpretted as a start offset. - return typeof encoding === 'string' - ? createBuffer(that, size).fill(fill, encoding) - : createBuffer(that, size).fill(fill) - } - return createBuffer(that, size) -} + if (!this._events || !this._events[type]) + return this; -/** - * Creates a new filled Buffer instance. - * alloc(size[, fill[, encoding]]) - **/ -Buffer.alloc = function (size, fill, encoding) { - return alloc(null, size, fill, encoding) -} + list = this._events[type]; + length = list.length; + position = -1; -function allocUnsafe (that, size) { - assertSize(size) - that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) - if (!Buffer.TYPED_ARRAY_SUPPORT) { - for (var i = 0; i < size; ++i) { - that[i] = 0 + if (list === listener || + (isFunction(list.listener) && list.listener === listener)) { + delete this._events[type]; + if (this._events.removeListener) + this.emit('removeListener', type, listener); + + } else if (isObject(list)) { + for (i = length; i-- > 0;) { + if (list[i] === listener || + (list[i].listener && list[i].listener === listener)) { + position = i; + break; + } } - } - return that -} -/** - * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. - * */ -Buffer.allocUnsafe = function (size) { - return allocUnsafe(null, size) -} -/** - * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. - */ -Buffer.allocUnsafeSlow = function (size) { - return allocUnsafe(null, size) -} + if (position < 0) + return this; -function fromString (that, string, encoding) { - if (typeof encoding !== 'string' || encoding === '') { - encoding = 'utf8' - } + if (list.length === 1) { + list.length = 0; + delete this._events[type]; + } else { + list.splice(position, 1); + } - if (!Buffer.isEncoding(encoding)) { - throw new TypeError('"encoding" must be a valid string encoding') + if (this._events.removeListener) + this.emit('removeListener', type, listener); } - var length = byteLength(string, encoding) | 0 - that = createBuffer(that, length) - - var actual = that.write(string, encoding) + return this; +}; - if (actual !== length) { - // Writing a hex string, for example, that contains invalid characters will - // cause everything after the first invalid character to be ignored. (e.g. - // 'abxxcd' will be treated as 'ab') - that = that.slice(0, actual) - } +EventEmitter.prototype.removeAllListeners = function(type) { + var key, listeners; - return that -} + if (!this._events) + return this; -function fromArrayLike (that, array) { - var length = array.length < 0 ? 0 : checked(array.length) | 0 - that = createBuffer(that, length) - for (var i = 0; i < length; i += 1) { - that[i] = array[i] & 255 + // not listening for removeListener, no need to emit + if (!this._events.removeListener) { + if (arguments.length === 0) + this._events = {}; + else if (this._events[type]) + delete this._events[type]; + return this; } - return that -} - -function fromArrayBuffer (that, array, byteOffset, length) { - array.byteLength // this throws if `array` is not a valid ArrayBuffer - if (byteOffset < 0 || array.byteLength < byteOffset) { - throw new RangeError('\'offset\' is out of bounds') + // emit removeListener for all listeners on all events + if (arguments.length === 0) { + for (key in this._events) { + if (key === 'removeListener') continue; + this.removeAllListeners(key); + } + this.removeAllListeners('removeListener'); + this._events = {}; + return this; } - if (array.byteLength < byteOffset + (length || 0)) { - throw new RangeError('\'length\' is out of bounds') - } + listeners = this._events[type]; - if (byteOffset === undefined && length === undefined) { - array = new Uint8Array(array) - } else if (length === undefined) { - array = new Uint8Array(array, byteOffset) - } else { - array = new Uint8Array(array, byteOffset, length) + if (isFunction(listeners)) { + this.removeListener(type, listeners); + } else if (listeners) { + // LIFO order + while (listeners.length) + this.removeListener(type, listeners[listeners.length - 1]); } + delete this._events[type]; - if (Buffer.TYPED_ARRAY_SUPPORT) { - // Return an augmented `Uint8Array` instance, for best performance - that = array - that.__proto__ = Buffer.prototype - } else { - // Fallback: Return an object instance of the Buffer class - that = fromArrayLike(that, array) - } - return that -} + return this; +}; -function fromObject (that, obj) { - if (Buffer.isBuffer(obj)) { - var len = checked(obj.length) | 0 - that = createBuffer(that, len) +EventEmitter.prototype.listeners = function(type) { + var ret; + if (!this._events || !this._events[type]) + ret = []; + else if (isFunction(this._events[type])) + ret = [this._events[type]]; + else + ret = this._events[type].slice(); + return ret; +}; - if (that.length === 0) { - return that - } +EventEmitter.prototype.listenerCount = function(type) { + if (this._events) { + var evlistener = this._events[type]; - obj.copy(that, 0, 0, len) - return that + if (isFunction(evlistener)) + return 1; + else if (evlistener) + return evlistener.length; } + return 0; +}; - if (obj) { - if ((typeof ArrayBuffer !== 'undefined' && - obj.buffer instanceof ArrayBuffer) || 'length' in obj) { - if (typeof obj.length !== 'number' || isnan(obj.length)) { - return createBuffer(that, 0) - } - return fromArrayLike(that, obj) - } - - if (obj.type === 'Buffer' && isArray(obj.data)) { - return fromArrayLike(that, obj.data) - } - } +EventEmitter.listenerCount = function(emitter, type) { + return emitter.listenerCount(type); +}; - throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') +function isFunction(arg) { + return typeof arg === 'function'; } -function checked (length) { - // Note: cannot use `length < kMaxLength()` here because that fails when - // length is NaN (which is otherwise coerced to zero.) - if (length >= kMaxLength()) { - throw new RangeError('Attempt to allocate Buffer larger than maximum ' + - 'size: 0x' + kMaxLength().toString(16) + ' bytes') - } - return length | 0 +function isNumber(arg) { + return typeof arg === 'number'; } -function SlowBuffer (length) { - if (+length != length) { // eslint-disable-line eqeqeq - length = 0 - } - return Buffer.alloc(+length) +function isObject(arg) { + return typeof arg === 'object' && arg !== null; } -Buffer.isBuffer = function isBuffer (b) { - return !!(b != null && b._isBuffer) +function isUndefined(arg) { + return arg === void 0; } -Buffer.compare = function compare (a, b) { - if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { - throw new TypeError('Arguments must be Buffers') +},{}],3:[function(require,module,exports){ +if (typeof Object.create === 'function') { + // implementation from standard node.js 'util' module + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + ctor.prototype = Object.create(superCtor.prototype, { + constructor: { + value: ctor, + enumerable: false, + writable: true, + configurable: true + } + }); + }; +} else { + // old school shim for old browsers + module.exports = function inherits(ctor, superCtor) { + ctor.super_ = superCtor + var TempCtor = function () {} + TempCtor.prototype = superCtor.prototype + ctor.prototype = new TempCtor() + ctor.prototype.constructor = ctor } +} - if (a === b) return 0 - - var x = a.length - var y = b.length +},{}],4:[function(require,module,exports){ +/*! + * Determine if an object is a Buffer + * + * @author Feross Aboukhadijeh + * @license MIT + */ - for (var i = 0, len = Math.min(x, y); i < len; ++i) { - if (a[i] !== b[i]) { - x = a[i] - y = b[i] - break - } - } +// The _isBuffer check is for Safari 5-7 support, because it's missing +// Object.prototype.constructor. Remove this eventually +module.exports = function (obj) { + return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) +} - if (x < y) return -1 - if (y < x) return 1 - return 0 +function isBuffer (obj) { + return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) } -Buffer.isEncoding = function isEncoding (encoding) { - switch (String(encoding).toLowerCase()) { - case 'hex': - case 'utf8': - case 'utf-8': - case 'ascii': - case 'latin1': - case 'binary': - case 'base64': - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return true - default: - return false - } +// For Node v0.10 support. Remove this eventually. +function isSlowBuffer (obj) { + return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) } -Buffer.concat = function concat (list, length) { - if (!isArray(list)) { - throw new TypeError('"list" argument must be an Array of Buffers') - } +},{}],5:[function(require,module,exports){ +// shim for using process in browser +var process = module.exports = {}; - if (list.length === 0) { - return Buffer.alloc(0) - } +// cached from whatever global is present so that test runners that stub it +// don't break things. But we need to wrap it in a try catch in case it is +// wrapped in strict mode code which doesn't define any globals. It's inside a +// function because try/catches deoptimize in certain engines. - var i - if (length === undefined) { - length = 0 - for (i = 0; i < list.length; ++i) { - length += list[i].length - } - } +var cachedSetTimeout; +var cachedClearTimeout; - var buffer = Buffer.allocUnsafe(length) - var pos = 0 - for (i = 0; i < list.length; ++i) { - var buf = list[i] - if (!Buffer.isBuffer(buf)) { - throw new TypeError('"list" argument must be an Array of Buffers') +function defaultSetTimout() { + throw new Error('setTimeout has not been defined'); +} +function defaultClearTimeout () { + throw new Error('clearTimeout has not been defined'); +} +(function () { + try { + if (typeof setTimeout === 'function') { + cachedSetTimeout = setTimeout; + } else { + cachedSetTimeout = defaultSetTimout; + } + } catch (e) { + cachedSetTimeout = defaultSetTimout; } - buf.copy(buffer, pos) - pos += buf.length - } - return buffer + try { + if (typeof clearTimeout === 'function') { + cachedClearTimeout = clearTimeout; + } else { + cachedClearTimeout = defaultClearTimeout; + } + } catch (e) { + cachedClearTimeout = defaultClearTimeout; + } +} ()) +function runTimeout(fun) { + if (cachedSetTimeout === setTimeout) { + //normal enviroments in sane situations + return setTimeout(fun, 0); + } + // if setTimeout wasn't available but was latter defined + if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { + cachedSetTimeout = setTimeout; + return setTimeout(fun, 0); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedSetTimeout(fun, 0); + } catch(e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedSetTimeout.call(null, fun, 0); + } catch(e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error + return cachedSetTimeout.call(this, fun, 0); + } + } + + } +function runClearTimeout(marker) { + if (cachedClearTimeout === clearTimeout) { + //normal enviroments in sane situations + return clearTimeout(marker); + } + // if clearTimeout wasn't available but was latter defined + if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { + cachedClearTimeout = clearTimeout; + return clearTimeout(marker); + } + try { + // when when somebody has screwed with setTimeout but no I.E. maddness + return cachedClearTimeout(marker); + } catch (e){ + try { + // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally + return cachedClearTimeout.call(null, marker); + } catch (e){ + // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. + // Some versions of I.E. have different rules for clearTimeout vs setTimeout + return cachedClearTimeout.call(this, marker); + } + } -function byteLength (string, encoding) { - if (Buffer.isBuffer(string)) { - return string.length - } - if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && - (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { - return string.byteLength - } - if (typeof string !== 'string') { - string = '' + string - } - var len = string.length - if (len === 0) return 0 - // Use a for loop to avoid recursion - var loweredCase = false - for (;;) { - switch (encoding) { - case 'ascii': - case 'latin1': - case 'binary': - return len - case 'utf8': - case 'utf-8': - case undefined: - return utf8ToBytes(string).length - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return len * 2 - case 'hex': - return len >>> 1 - case 'base64': - return base64ToBytes(string).length - default: - if (loweredCase) return utf8ToBytes(string).length // assume utf8 - encoding = ('' + encoding).toLowerCase() - loweredCase = true - } - } } -Buffer.byteLength = byteLength +var queue = []; +var draining = false; +var currentQueue; +var queueIndex = -1; -function slowToString (encoding, start, end) { - var loweredCase = false +function cleanUpNextTick() { + if (!draining || !currentQueue) { + return; + } + draining = false; + if (currentQueue.length) { + queue = currentQueue.concat(queue); + } else { + queueIndex = -1; + } + if (queue.length) { + drainQueue(); + } +} - // No need to verify that "this.length <= MAX_UINT32" since it's a read-only - // property of a typed array. +function drainQueue() { + if (draining) { + return; + } + var timeout = runTimeout(cleanUpNextTick); + draining = true; - // This behaves neither like String nor Uint8Array in that we set start/end - // to their upper/lower bounds if the value passed is out of range. - // undefined is handled specially as per ECMA-262 6th Edition, - // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. - if (start === undefined || start < 0) { - start = 0 - } - // Return early if start > this.length. Done here to prevent potential uint32 - // coercion fail below. - if (start > this.length) { - return '' - } + var len = queue.length; + while(len) { + currentQueue = queue; + queue = []; + while (++queueIndex < len) { + if (currentQueue) { + currentQueue[queueIndex].run(); + } + } + queueIndex = -1; + len = queue.length; + } + currentQueue = null; + draining = false; + runClearTimeout(timeout); +} - if (end === undefined || end > this.length) { - end = this.length - } +process.nextTick = function (fun) { + var args = new Array(arguments.length - 1); + if (arguments.length > 1) { + for (var i = 1; i < arguments.length; i++) { + args[i - 1] = arguments[i]; + } + } + queue.push(new Item(fun, args)); + if (queue.length === 1 && !draining) { + runTimeout(drainQueue); + } +}; - if (end <= 0) { - return '' - } +// v8 likes predictible objects +function Item(fun, array) { + this.fun = fun; + this.array = array; +} +Item.prototype.run = function () { + this.fun.apply(null, this.array); +}; +process.title = 'browser'; +process.browser = true; +process.env = {}; +process.argv = []; +process.version = ''; // empty string to avoid regexp issues +process.versions = {}; - // Force coersion to uint32. This will also coerce falsey/NaN values to 0. - end >>>= 0 - start >>>= 0 +function noop() {} - if (end <= start) { - return '' - } +process.on = noop; +process.addListener = noop; +process.once = noop; +process.off = noop; +process.removeListener = noop; +process.removeAllListeners = noop; +process.emit = noop; - if (!encoding) encoding = 'utf8' +process.binding = function (name) { + throw new Error('process.binding is not supported'); +}; - while (true) { - switch (encoding) { - case 'hex': - return hexSlice(this, start, end) +process.cwd = function () { return '/' }; +process.chdir = function (dir) { + throw new Error('process.chdir is not supported'); +}; +process.umask = function() { return 0; }; - case 'utf8': - case 'utf-8': - return utf8Slice(this, start, end) +},{}],6:[function(require,module,exports){ +module.exports = require("./lib/_stream_duplex.js") - case 'ascii': - return asciiSlice(this, start, end) +},{"./lib/_stream_duplex.js":7}],7:[function(require,module,exports){ +// a duplex stream is just a stream that is both readable and writable. +// Since JS doesn't have multiple prototypal inheritance, this class +// prototypally inherits from Readable, and then parasitically from +// Writable. - case 'latin1': - case 'binary': - return latin1Slice(this, start, end) +'use strict'; - case 'base64': - return base64Slice(this, start, end) +/**/ - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return utf16leSlice(this, start, end) +var objectKeys = Object.keys || function (obj) { + var keys = []; + for (var key in obj) { + keys.push(key); + }return keys; +}; +/**/ - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = (encoding + '').toLowerCase() - loweredCase = true - } - } -} +module.exports = Duplex; -// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect -// Buffer instances. -Buffer.prototype._isBuffer = true +/**/ +var processNextTick = require('process-nextick-args'); +/**/ -function swap (b, n, m) { - var i = b[n] - b[n] = b[m] - b[m] = i -} +/**/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/**/ -Buffer.prototype.swap16 = function swap16 () { - var len = this.length - if (len % 2 !== 0) { - throw new RangeError('Buffer size must be a multiple of 16-bits') - } - for (var i = 0; i < len; i += 2) { - swap(this, i, i + 1) - } - return this -} +var Readable = require('./_stream_readable'); +var Writable = require('./_stream_writable'); -Buffer.prototype.swap32 = function swap32 () { - var len = this.length - if (len % 4 !== 0) { - throw new RangeError('Buffer size must be a multiple of 32-bits') - } - for (var i = 0; i < len; i += 4) { - swap(this, i, i + 3) - swap(this, i + 1, i + 2) - } - return this -} +util.inherits(Duplex, Readable); -Buffer.prototype.swap64 = function swap64 () { - var len = this.length - if (len % 8 !== 0) { - throw new RangeError('Buffer size must be a multiple of 64-bits') - } - for (var i = 0; i < len; i += 8) { - swap(this, i, i + 7) - swap(this, i + 1, i + 6) - swap(this, i + 2, i + 5) - swap(this, i + 3, i + 4) - } - return this +var keys = objectKeys(Writable.prototype); +for (var v = 0; v < keys.length; v++) { + var method = keys[v]; + if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; } -Buffer.prototype.toString = function toString () { - var length = this.length | 0 - if (length === 0) return '' - if (arguments.length === 0) return utf8Slice(this, 0, length) - return slowToString.apply(this, arguments) +function Duplex(options) { + if (!(this instanceof Duplex)) return new Duplex(options); + + Readable.call(this, options); + Writable.call(this, options); + + if (options && options.readable === false) this.readable = false; + + if (options && options.writable === false) this.writable = false; + + this.allowHalfOpen = true; + if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; + + this.once('end', onend); } -Buffer.prototype.equals = function equals (b) { - if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') - if (this === b) return true - return Buffer.compare(this, b) === 0 +// the no-half-open enforcer +function onend() { + // if we allow half-open state, or if the writable side ended, + // then we're ok. + if (this.allowHalfOpen || this._writableState.ended) return; + + // no more data can be written. + // But allow more writes to happen in this tick. + processNextTick(onEndNT, this); } -Buffer.prototype.inspect = function inspect () { - var str = '' - var max = exports.INSPECT_MAX_BYTES - if (this.length > 0) { - str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') - if (this.length > max) str += ' ... ' - } - return '' +function onEndNT(self) { + self.end(); } -Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { - if (!Buffer.isBuffer(target)) { - throw new TypeError('Argument must be a Buffer') +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); } +} +},{"./_stream_readable":9,"./_stream_writable":11,"core-util-is":14,"inherits":3,"process-nextick-args":16}],8:[function(require,module,exports){ +// a passthrough stream. +// basically just the most minimal sort of Transform stream. +// Every written chunk gets output as-is. - if (start === undefined) { - start = 0 - } - if (end === undefined) { - end = target ? target.length : 0 - } - if (thisStart === undefined) { - thisStart = 0 - } - if (thisEnd === undefined) { - thisEnd = this.length - } +'use strict'; - if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { - throw new RangeError('out of range index') - } +module.exports = PassThrough; - if (thisStart >= thisEnd && start >= end) { - return 0 - } - if (thisStart >= thisEnd) { - return -1 - } - if (start >= end) { - return 1 - } +var Transform = require('./_stream_transform'); - start >>>= 0 - end >>>= 0 - thisStart >>>= 0 - thisEnd >>>= 0 - - if (this === target) return 0 - - var x = thisEnd - thisStart - var y = end - start - var len = Math.min(x, y) +/**/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/**/ - var thisCopy = this.slice(thisStart, thisEnd) - var targetCopy = target.slice(start, end) +util.inherits(PassThrough, Transform); - for (var i = 0; i < len; ++i) { - if (thisCopy[i] !== targetCopy[i]) { - x = thisCopy[i] - y = targetCopy[i] - break - } - } +function PassThrough(options) { + if (!(this instanceof PassThrough)) return new PassThrough(options); - if (x < y) return -1 - if (y < x) return 1 - return 0 + Transform.call(this, options); } -// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, -// OR the last index of `val` in `buffer` at offset <= `byteOffset`. -// -// Arguments: -// - buffer - a Buffer to search -// - val - a string, Buffer, or number -// - byteOffset - an index into `buffer`; will be clamped to an int32 -// - encoding - an optional encoding, relevant is val is a string -// - dir - true for indexOf, false for lastIndexOf -function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { - // Empty buffer means no match - if (buffer.length === 0) return -1 +PassThrough.prototype._transform = function (chunk, encoding, cb) { + cb(null, chunk); +}; +},{"./_stream_transform":10,"core-util-is":14,"inherits":3}],9:[function(require,module,exports){ +(function (process){ +'use strict'; - // Normalize byteOffset - if (typeof byteOffset === 'string') { - encoding = byteOffset - byteOffset = 0 - } else if (byteOffset > 0x7fffffff) { - byteOffset = 0x7fffffff - } else if (byteOffset < -0x80000000) { - byteOffset = -0x80000000 - } - byteOffset = +byteOffset // Coerce to Number. - if (isNaN(byteOffset)) { - // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer - byteOffset = dir ? 0 : (buffer.length - 1) - } +module.exports = Readable; - // Normalize byteOffset: negative offsets start from the end of the buffer - if (byteOffset < 0) byteOffset = buffer.length + byteOffset - if (byteOffset >= buffer.length) { - if (dir) return -1 - else byteOffset = buffer.length - 1 - } else if (byteOffset < 0) { - if (dir) byteOffset = 0 - else return -1 - } +/**/ +var processNextTick = require('process-nextick-args'); +/**/ - // Normalize val - if (typeof val === 'string') { - val = Buffer.from(val, encoding) - } +/**/ +var isArray = require('isarray'); +/**/ - // Finally, search either indexOf (if dir is true) or lastIndexOf - if (Buffer.isBuffer(val)) { - // Special case: looking for empty string/buffer always fails - if (val.length === 0) { - return -1 - } - return arrayIndexOf(buffer, val, byteOffset, encoding, dir) - } else if (typeof val === 'number') { - val = val & 0xFF // Search for a byte value [0-255] - if (Buffer.TYPED_ARRAY_SUPPORT && - typeof Uint8Array.prototype.indexOf === 'function') { - if (dir) { - return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) - } else { - return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) - } - } - return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) - } +/**/ +var Duplex; +/**/ - throw new TypeError('val must be string, number or Buffer') -} +Readable.ReadableState = ReadableState; -function arrayIndexOf (arr, val, byteOffset, encoding, dir) { - var indexSize = 1 - var arrLength = arr.length - var valLength = val.length +/**/ +var EE = require('events').EventEmitter; - if (encoding !== undefined) { - encoding = String(encoding).toLowerCase() - if (encoding === 'ucs2' || encoding === 'ucs-2' || - encoding === 'utf16le' || encoding === 'utf-16le') { - if (arr.length < 2 || val.length < 2) { - return -1 - } - indexSize = 2 - arrLength /= 2 - valLength /= 2 - byteOffset /= 2 - } - } +var EElistenerCount = function (emitter, type) { + return emitter.listeners(type).length; +}; +/**/ - function read (buf, i) { - if (indexSize === 1) { - return buf[i] - } else { - return buf.readUInt16BE(i * indexSize) - } +/**/ +var Stream; +(function () { + try { + Stream = require('st' + 'ream'); + } catch (_) {} finally { + if (!Stream) Stream = require('events').EventEmitter; } +})(); +/**/ - var i - if (dir) { - var foundIndex = -1 - for (i = byteOffset; i < arrLength; i++) { - if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { - if (foundIndex === -1) foundIndex = i - if (i - foundIndex + 1 === valLength) return foundIndex * indexSize - } else { - if (foundIndex !== -1) i -= i - foundIndex - foundIndex = -1 - } - } - } else { - if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength - for (i = byteOffset; i >= 0; i--) { - var found = true - for (var j = 0; j < valLength; j++) { - if (read(arr, i + j) !== read(val, j)) { - found = false - break - } - } - if (found) return i - } - } +var Buffer = require('buffer').Buffer; +/**/ +var bufferShim = require('buffer-shims'); +/**/ - return -1 -} +/**/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/**/ -Buffer.prototype.includes = function includes (val, byteOffset, encoding) { - return this.indexOf(val, byteOffset, encoding) !== -1 +/**/ +var debugUtil = require('util'); +var debug = void 0; +if (debugUtil && debugUtil.debuglog) { + debug = debugUtil.debuglog('stream'); +} else { + debug = function () {}; } +/**/ -Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, true) -} +var BufferList = require('./internal/streams/BufferList'); +var StringDecoder; -Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { - return bidirectionalIndexOf(this, val, byteOffset, encoding, false) -} +util.inherits(Readable, Stream); -function hexWrite (buf, string, offset, length) { - offset = Number(offset) || 0 - var remaining = buf.length - offset - if (!length) { - length = remaining +function prependListener(emitter, event, fn) { + // Sadly this is not cacheable as some libraries bundle their own + // event emitter implementation with them. + if (typeof emitter.prependListener === 'function') { + return emitter.prependListener(event, fn); } else { - length = Number(length) - if (length > remaining) { - length = remaining - } - } - - // must be an even number of digits - var strLen = string.length - if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') - - if (length > strLen / 2) { - length = strLen / 2 - } - for (var i = 0; i < length; ++i) { - var parsed = parseInt(string.substr(i * 2, 2), 16) - if (isNaN(parsed)) return i - buf[offset + i] = parsed + // This is a hack to make sure that our error handler is attached before any + // userland ones. NEVER DO THIS. This is here only because this code needs + // to continue to work with older versions of Node.js that do not include + // the prependListener() method. The goal is to eventually remove this hack. + if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; } - return i } -function utf8Write (buf, string, offset, length) { - return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) -} +function ReadableState(options, stream) { + Duplex = Duplex || require('./_stream_duplex'); -function asciiWrite (buf, string, offset, length) { - return blitBuffer(asciiToBytes(string), buf, offset, length) -} + options = options || {}; -function latin1Write (buf, string, offset, length) { - return asciiWrite(buf, string, offset, length) -} + // object stream flag. Used to make read(n) ignore n and to + // make all the buffer merging and length checks go away + this.objectMode = !!options.objectMode; -function base64Write (buf, string, offset, length) { - return blitBuffer(base64ToBytes(string), buf, offset, length) -} + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; -function ucs2Write (buf, string, offset, length) { - return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) -} + // the point at which it stops calling _read() to fill the buffer + // Note: 0 is a valid value, means "don't call _read preemptively ever" + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; -Buffer.prototype.write = function write (string, offset, length, encoding) { - // Buffer#write(string) - if (offset === undefined) { - encoding = 'utf8' - length = this.length - offset = 0 - // Buffer#write(string, encoding) - } else if (length === undefined && typeof offset === 'string') { - encoding = offset - length = this.length - offset = 0 - // Buffer#write(string, offset[, length][, encoding]) - } else if (isFinite(offset)) { - offset = offset | 0 - if (isFinite(length)) { - length = length | 0 - if (encoding === undefined) encoding = 'utf8' - } else { - encoding = length - length = undefined - } - // legacy write(string, encoding, offset, length) - remove in v0.13 - } else { - throw new Error( - 'Buffer.write(string, encoding, offset[, length]) is no longer supported' - ) - } + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; - var remaining = this.length - offset - if (length === undefined || length > remaining) length = remaining + // A linked list is used to store data chunks instead of an array because the + // linked list can remove elements from the beginning faster than + // array.shift() + this.buffer = new BufferList(); + this.length = 0; + this.pipes = null; + this.pipesCount = 0; + this.flowing = null; + this.ended = false; + this.endEmitted = false; + this.reading = false; - if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { - throw new RangeError('Attempt to write outside buffer bounds') + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; + + // whenever we return null, then we set a flag to say + // that we're awaiting a 'readable' event emission. + this.needReadable = false; + this.emittedReadable = false; + this.readableListening = false; + this.resumeScheduled = false; + + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; + + // when piping, we only care about 'readable' events that happen + // after read()ing all the bytes and not getting any pushback. + this.ranOut = false; + + // the number of writers that are awaiting a drain event in .pipe()s + this.awaitDrain = 0; + + // if true, a maybeReadMore has been scheduled + this.readingMore = false; + + this.decoder = null; + this.encoding = null; + if (options.encoding) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + this.decoder = new StringDecoder(options.encoding); + this.encoding = options.encoding; } +} - if (!encoding) encoding = 'utf8' +function Readable(options) { + Duplex = Duplex || require('./_stream_duplex'); - var loweredCase = false - for (;;) { - switch (encoding) { - case 'hex': - return hexWrite(this, string, offset, length) + if (!(this instanceof Readable)) return new Readable(options); - case 'utf8': - case 'utf-8': - return utf8Write(this, string, offset, length) + this._readableState = new ReadableState(options, this); - case 'ascii': - return asciiWrite(this, string, offset, length) + // legacy + this.readable = true; - case 'latin1': - case 'binary': - return latin1Write(this, string, offset, length) + if (options && typeof options.read === 'function') this._read = options.read; - case 'base64': - // Warning: maxLength not taken into account in base64Write - return base64Write(this, string, offset, length) + Stream.call(this); +} - case 'ucs2': - case 'ucs-2': - case 'utf16le': - case 'utf-16le': - return ucs2Write(this, string, offset, length) +// Manually shove something into the read() buffer. +// This returns true if the highWaterMark has not been hit yet, +// similar to how Writable.write() returns true if you should +// write() some more. +Readable.prototype.push = function (chunk, encoding) { + var state = this._readableState; - default: - if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) - encoding = ('' + encoding).toLowerCase() - loweredCase = true + if (!state.objectMode && typeof chunk === 'string') { + encoding = encoding || state.defaultEncoding; + if (encoding !== state.encoding) { + chunk = bufferShim.from(chunk, encoding); + encoding = ''; } } -} -Buffer.prototype.toJSON = function toJSON () { - return { - type: 'Buffer', - data: Array.prototype.slice.call(this._arr || this, 0) - } -} + return readableAddChunk(this, state, chunk, encoding, false); +}; -function base64Slice (buf, start, end) { - if (start === 0 && end === buf.length) { - return base64.fromByteArray(buf) - } else { - return base64.fromByteArray(buf.slice(start, end)) - } -} +// Unshift should *always* be something directly out of read() +Readable.prototype.unshift = function (chunk) { + var state = this._readableState; + return readableAddChunk(this, state, chunk, '', true); +}; -function utf8Slice (buf, start, end) { - end = Math.min(buf.length, end) - var res = [] +Readable.prototype.isPaused = function () { + return this._readableState.flowing === false; +}; - var i = start - while (i < end) { - var firstByte = buf[i] - var codePoint = null - var bytesPerSequence = (firstByte > 0xEF) ? 4 - : (firstByte > 0xDF) ? 3 - : (firstByte > 0xBF) ? 2 - : 1 +function readableAddChunk(stream, state, chunk, encoding, addToFront) { + var er = chunkInvalid(state, chunk); + if (er) { + stream.emit('error', er); + } else if (chunk === null) { + state.reading = false; + onEofChunk(stream, state); + } else if (state.objectMode || chunk && chunk.length > 0) { + if (state.ended && !addToFront) { + var e = new Error('stream.push() after EOF'); + stream.emit('error', e); + } else if (state.endEmitted && addToFront) { + var _e = new Error('stream.unshift() after end event'); + stream.emit('error', _e); + } else { + var skipAdd; + if (state.decoder && !addToFront && !encoding) { + chunk = state.decoder.write(chunk); + skipAdd = !state.objectMode && chunk.length === 0; + } - if (i + bytesPerSequence <= end) { - var secondByte, thirdByte, fourthByte, tempCodePoint + if (!addToFront) state.reading = false; - switch (bytesPerSequence) { - case 1: - if (firstByte < 0x80) { - codePoint = firstByte - } - break - case 2: - secondByte = buf[i + 1] - if ((secondByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) - if (tempCodePoint > 0x7F) { - codePoint = tempCodePoint - } - } - break - case 3: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) - if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { - codePoint = tempCodePoint - } - } - break - case 4: - secondByte = buf[i + 1] - thirdByte = buf[i + 2] - fourthByte = buf[i + 3] - if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { - tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) - if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { - codePoint = tempCodePoint - } - } + // Don't add to the buffer if we've decoded to an empty string chunk and + // we're not in object mode + if (!skipAdd) { + // if we want the data now, just emit it. + if (state.flowing && state.length === 0 && !state.sync) { + stream.emit('data', chunk); + stream.read(0); + } else { + // update the buffer info. + state.length += state.objectMode ? 1 : chunk.length; + if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); + + if (state.needReadable) emitReadable(stream); + } } - } - if (codePoint === null) { - // we did not generate a valid codePoint so insert a - // replacement char (U+FFFD) and advance only 1 byte - codePoint = 0xFFFD - bytesPerSequence = 1 - } else if (codePoint > 0xFFFF) { - // encode to utf16 (surrogate pair dance) - codePoint -= 0x10000 - res.push(codePoint >>> 10 & 0x3FF | 0xD800) - codePoint = 0xDC00 | codePoint & 0x3FF + maybeReadMore(stream, state); } - - res.push(codePoint) - i += bytesPerSequence + } else if (!addToFront) { + state.reading = false; } - return decodeCodePointsArray(res) + return needMoreData(state); } -// Based on http://stackoverflow.com/a/22747272/680742, the browser with -// the lowest limit is Chrome, with 0x10000 args. -// We go 1 magnitude less, for safety -var MAX_ARGUMENTS_LENGTH = 0x1000 - -function decodeCodePointsArray (codePoints) { - var len = codePoints.length - if (len <= MAX_ARGUMENTS_LENGTH) { - return String.fromCharCode.apply(String, codePoints) // avoid extra slice() - } - - // Decode in chunks to avoid "call stack size exceeded". - var res = '' - var i = 0 - while (i < len) { - res += String.fromCharCode.apply( - String, - codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) - ) - } - return res +// if it's past the high water mark, we can push in some more. +// Also, if we have no data yet, we can stand some +// more bytes. This is to work around cases where hwm=0, +// such as the repl. Also, if the push() triggered a +// readable event, and the user called read(largeNumber) such that +// needReadable was set, then we ought to push more, so that another +// 'readable' event will be triggered. +function needMoreData(state) { + return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); } -function asciiSlice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) +// backwards compatibility. +Readable.prototype.setEncoding = function (enc) { + if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; + this._readableState.decoder = new StringDecoder(enc); + this._readableState.encoding = enc; + return this; +}; - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i] & 0x7F) +// Don't raise the hwm > 8MB +var MAX_HWM = 0x800000; +function computeNewHighWaterMark(n) { + if (n >= MAX_HWM) { + n = MAX_HWM; + } else { + // Get the next highest power of 2 to prevent increasing hwm excessively in + // tiny amounts + n--; + n |= n >>> 1; + n |= n >>> 2; + n |= n >>> 4; + n |= n >>> 8; + n |= n >>> 16; + n++; } - return ret + return n; } -function latin1Slice (buf, start, end) { - var ret = '' - end = Math.min(buf.length, end) - - for (var i = start; i < end; ++i) { - ret += String.fromCharCode(buf[i]) +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function howMuchToRead(n, state) { + if (n <= 0 || state.length === 0 && state.ended) return 0; + if (state.objectMode) return 1; + if (n !== n) { + // Only flow one buffer at a time + if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; } - return ret + // If we're asking for more than the current hwm, then raise the hwm. + if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); + if (n <= state.length) return n; + // Don't have enough + if (!state.ended) { + state.needReadable = true; + return 0; + } + return state.length; } -function hexSlice (buf, start, end) { - var len = buf.length +// you can override either this method, or the async _read(n) below. +Readable.prototype.read = function (n) { + debug('read', n); + n = parseInt(n, 10); + var state = this._readableState; + var nOrig = n; - if (!start || start < 0) start = 0 - if (!end || end < 0 || end > len) end = len + if (n !== 0) state.emittedReadable = false; - var out = '' - for (var i = start; i < end; ++i) { - out += toHex(buf[i]) + // if we're doing read(0) to trigger a readable event, but we + // already have a bunch of data in the buffer, then just trigger + // the 'readable' event and move on. + if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { + debug('read: emitReadable', state.length, state.ended); + if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); + return null; } - return out -} -function utf16leSlice (buf, start, end) { - var bytes = buf.slice(start, end) - var res = '' - for (var i = 0; i < bytes.length; i += 2) { - res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) + n = howMuchToRead(n, state); + + // if we've ended, and we're now clear, then finish it up. + if (n === 0 && state.ended) { + if (state.length === 0) endReadable(this); + return null; } - return res -} -Buffer.prototype.slice = function slice (start, end) { - var len = this.length - start = ~~start - end = end === undefined ? len : ~~end + // All the actual chunk generation logic needs to be + // *below* the call to _read. The reason is that in certain + // synthetic stream cases, such as passthrough streams, _read + // may be a completely synchronous operation which may change + // the state of the read buffer, providing enough data when + // before there was *not* enough. + // + // So, the steps are: + // 1. Figure out what the state of things will be after we do + // a read from the buffer. + // + // 2. If that resulting state will trigger a _read, then call _read. + // Note that this may be asynchronous, or synchronous. Yes, it is + // deeply ugly to write APIs this way, but that still doesn't mean + // that the Readable class should behave improperly, as streams are + // designed to be sync/async agnostic. + // Take note if the _read call is sync or async (ie, if the read call + // has returned yet), so that we know whether or not it's safe to emit + // 'readable' etc. + // + // 3. Actually pull the requested chunks out of the buffer and return. - if (start < 0) { - start += len - if (start < 0) start = 0 - } else if (start > len) { - start = len + // if we need a readable event, then we need to do some reading. + var doRead = state.needReadable; + debug('need readable', doRead); + + // if we currently have less than the highWaterMark, then also read some + if (state.length === 0 || state.length - n < state.highWaterMark) { + doRead = true; + debug('length less than watermark', doRead); } - if (end < 0) { - end += len - if (end < 0) end = 0 - } else if (end > len) { - end = len + // however, if we've ended, then there's no point, and if we're already + // reading, then it's unnecessary. + if (state.ended || state.reading) { + doRead = false; + debug('reading or ended', doRead); + } else if (doRead) { + debug('do read'); + state.reading = true; + state.sync = true; + // if the length is currently zero, then we *need* a readable event. + if (state.length === 0) state.needReadable = true; + // call internal read method + this._read(state.highWaterMark); + state.sync = false; + // If _read pushed data synchronously, then `reading` will be false, + // and we need to re-evaluate how much data we can return to the user. + if (!state.reading) n = howMuchToRead(nOrig, state); } - if (end < start) end = start + var ret; + if (n > 0) ret = fromList(n, state);else ret = null; - var newBuf - if (Buffer.TYPED_ARRAY_SUPPORT) { - newBuf = this.subarray(start, end) - newBuf.__proto__ = Buffer.prototype + if (ret === null) { + state.needReadable = true; + n = 0; } else { - var sliceLen = end - start - newBuf = new Buffer(sliceLen, undefined) - for (var i = 0; i < sliceLen; ++i) { - newBuf[i] = this[i + start] - } + state.length -= n; } - return newBuf -} - -/* - * Need to make sure that buffer isn't trying to write out of bounds. - */ -function checkOffset (offset, ext, length) { - if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') - if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') -} - -Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) + if (state.length === 0) { + // If we have nothing in the buffer, then we want to know + // as soon as we *do* get something into the buffer. + if (!state.ended) state.needReadable = true; - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul + // If we tried to read() past the EOF, then emit end on the next tick. + if (nOrig !== n && state.ended) endReadable(this); } - return val -} + if (ret !== null) this.emit('data', ret); -Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - checkOffset(offset, byteLength, this.length) - } + return ret; +}; - var val = this[offset + --byteLength] - var mul = 1 - while (byteLength > 0 && (mul *= 0x100)) { - val += this[offset + --byteLength] * mul +function chunkInvalid(state, chunk) { + var er = null; + if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); } - - return val + return er; } -Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { - if (!noAssert) checkOffset(offset, 1, this.length) - return this[offset] -} +function onEofChunk(stream, state) { + if (state.ended) return; + if (state.decoder) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) { + state.buffer.push(chunk); + state.length += state.objectMode ? 1 : chunk.length; + } + } + state.ended = true; -Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - return this[offset] | (this[offset + 1] << 8) + // emit 'readable' now to make sure it gets picked up. + emitReadable(stream); } -Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - return (this[offset] << 8) | this[offset + 1] +// Don't emit readable right away in sync mode, because this can trigger +// another read() call => stack overflow. This way, it might trigger +// a nextTick recursion warning, but that's not so bad. +function emitReadable(stream) { + var state = stream._readableState; + state.needReadable = false; + if (!state.emittedReadable) { + debug('emitReadable', state.flowing); + state.emittedReadable = true; + if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); + } } -Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - - return ((this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16)) + - (this[offset + 3] * 0x1000000) +function emitReadable_(stream) { + debug('emit readable'); + stream.emit('readable'); + flow(stream); } -Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) +// at this point, the user has presumably seen the 'readable' event, +// and called read() to consume some data. that may have triggered +// in turn another _read(n) call, in which case reading = true if +// it's in progress. +// However, if we're not ended, or reading, and the length < hwm, +// then go ahead and try to read some more preemptively. +function maybeReadMore(stream, state) { + if (!state.readingMore) { + state.readingMore = true; + processNextTick(maybeReadMore_, stream, state); + } +} - return (this[offset] * 0x1000000) + - ((this[offset + 1] << 16) | - (this[offset + 2] << 8) | - this[offset + 3]) +function maybeReadMore_(stream, state) { + var len = state.length; + while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { + debug('maybeReadMore read 0'); + stream.read(0); + if (len === state.length) + // didn't get any data, stop spinning. + break;else len = state.length; + } + state.readingMore = false; } -Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) +// abstract method. to be overridden in specific implementation classes. +// call cb(er, data) where data is <= n in length. +// for virtual (non-string, non-buffer) streams, "length" is somewhat +// arbitrary, and perhaps not very meaningful. +Readable.prototype._read = function (n) { + this.emit('error', new Error('_read() is not implemented')); +}; - var val = this[offset] - var mul = 1 - var i = 0 - while (++i < byteLength && (mul *= 0x100)) { - val += this[offset + i] * mul +Readable.prototype.pipe = function (dest, pipeOpts) { + var src = this; + var state = this._readableState; + + switch (state.pipesCount) { + case 0: + state.pipes = dest; + break; + case 1: + state.pipes = [state.pipes, dest]; + break; + default: + state.pipes.push(dest); + break; } - mul *= 0x80 + state.pipesCount += 1; + debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); - if (val >= mul) val -= Math.pow(2, 8 * byteLength) + var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; - return val -} + var endFn = doEnd ? onend : cleanup; + if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); -Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) checkOffset(offset, byteLength, this.length) + dest.on('unpipe', onunpipe); + function onunpipe(readable) { + debug('onunpipe'); + if (readable === src) { + cleanup(); + } + } - var i = byteLength - var mul = 1 - var val = this[offset + --i] - while (i > 0 && (mul *= 0x100)) { - val += this[offset + --i] * mul + function onend() { + debug('onend'); + dest.end(); } - mul *= 0x80 - if (val >= mul) val -= Math.pow(2, 8 * byteLength) + // when the dest drains, it reduces the awaitDrain counter + // on the source. This would be more elegant with a .once() + // handler in flow(), but adding and removing repeatedly is + // too slow. + var ondrain = pipeOnDrain(src); + dest.on('drain', ondrain); - return val -} + var cleanedUp = false; + function cleanup() { + debug('cleanup'); + // cleanup event handlers once the pipe is broken + dest.removeListener('close', onclose); + dest.removeListener('finish', onfinish); + dest.removeListener('drain', ondrain); + dest.removeListener('error', onerror); + dest.removeListener('unpipe', onunpipe); + src.removeListener('end', onend); + src.removeListener('end', cleanup); + src.removeListener('data', ondata); -Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { - if (!noAssert) checkOffset(offset, 1, this.length) - if (!(this[offset] & 0x80)) return (this[offset]) - return ((0xff - this[offset] + 1) * -1) -} + cleanedUp = true; -Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset] | (this[offset + 1] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} + // if the reader is waiting for a drain event from this + // specific writer, then it would cause it to never start + // flowing again. + // So, if this is awaiting a drain, then we just call it now. + // If we don't know, then assume that we are waiting for one. + if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + } -Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 2, this.length) - var val = this[offset + 1] | (this[offset] << 8) - return (val & 0x8000) ? val | 0xFFFF0000 : val -} + // If the user pushes more data while we're writing to dest then we'll end up + // in ondata again. However, we only want to increase awaitDrain once because + // dest will only emit one 'drain' event for the multiple writes. + // => Introduce a guard on increasing awaitDrain. + var increasedAwaitDrain = false; + src.on('data', ondata); + function ondata(chunk) { + debug('ondata'); + increasedAwaitDrain = false; + var ret = dest.write(chunk); + if (false === ret && !increasedAwaitDrain) { + // If the user unpiped during `dest.write()`, it is possible + // to get stuck in a permanently paused state if that write + // also returned false. + // => Check whether `dest` is still a piping destination. + if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { + debug('false write response, pause', src._readableState.awaitDrain); + src._readableState.awaitDrain++; + increasedAwaitDrain = true; + } + src.pause(); + } + } -Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) + // if the dest has an error, then stop piping into it. + // however, don't suppress the throwing behavior for this. + function onerror(er) { + debug('onerror', er); + unpipe(); + dest.removeListener('error', onerror); + if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); + } - return (this[offset]) | - (this[offset + 1] << 8) | - (this[offset + 2] << 16) | - (this[offset + 3] << 24) -} + // Make sure our error handler is attached before userland ones. + prependListener(dest, 'error', onerror); -Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) + // Both close and finish should trigger unpipe, but only once. + function onclose() { + dest.removeListener('finish', onfinish); + unpipe(); + } + dest.once('close', onclose); + function onfinish() { + debug('onfinish'); + dest.removeListener('close', onclose); + unpipe(); + } + dest.once('finish', onfinish); - return (this[offset] << 24) | - (this[offset + 1] << 16) | - (this[offset + 2] << 8) | - (this[offset + 3]) -} + function unpipe() { + debug('unpipe'); + src.unpipe(dest); + } -Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, true, 23, 4) -} + // tell the dest that it's being piped to + dest.emit('pipe', src); -Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 4, this.length) - return ieee754.read(this, offset, false, 23, 4) -} + // start the flow if it hasn't been started already. + if (!state.flowing) { + debug('pipe resume'); + src.resume(); + } -Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, true, 52, 8) -} + return dest; +}; -Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { - if (!noAssert) checkOffset(offset, 8, this.length) - return ieee754.read(this, offset, false, 52, 8) +function pipeOnDrain(src) { + return function () { + var state = src._readableState; + debug('pipeOnDrain', state.awaitDrain); + if (state.awaitDrain) state.awaitDrain--; + if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { + state.flowing = true; + flow(src); + } + }; } -function checkInt (buf, value, offset, ext, max, min) { - if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') - if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') - if (offset + ext > buf.length) throw new RangeError('Index out of range') -} +Readable.prototype.unpipe = function (dest) { + var state = this._readableState; -Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) - } + // if we're not piping anywhere, then do nothing. + if (state.pipesCount === 0) return this; - var mul = 1 - var i = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF - } + // just one destination. most common case. + if (state.pipesCount === 1) { + // passed in one, but it's not the right one. + if (dest && dest !== state.pipes) return this; - return offset + byteLength -} + if (!dest) dest = state.pipes; -Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - byteLength = byteLength | 0 - if (!noAssert) { - var maxBytes = Math.pow(2, 8 * byteLength) - 1 - checkInt(this, value, offset, byteLength, maxBytes, 0) + // got a match. + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + if (dest) dest.emit('unpipe', this); + return this; } - var i = byteLength - 1 - var mul = 1 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - this[offset + i] = (value / mul) & 0xFF + // slow case. multiple pipe destinations. + + if (!dest) { + // remove all. + var dests = state.pipes; + var len = state.pipesCount; + state.pipes = null; + state.pipesCount = 0; + state.flowing = false; + + for (var i = 0; i < len; i++) { + dests[i].emit('unpipe', this); + }return this; } - return offset + byteLength -} + // try to find the right one. + var index = indexOf(state.pipes, dest); + if (index === -1) return this; -Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) - if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) - this[offset] = (value & 0xff) - return offset + 1 -} + state.pipes.splice(index, 1); + state.pipesCount -= 1; + if (state.pipesCount === 1) state.pipes = state.pipes[0]; -function objectWriteUInt16 (buf, value, offset, littleEndian) { - if (value < 0) value = 0xffff + value + 1 - for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { - buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> - (littleEndian ? i : 1 - i) * 8 - } -} + dest.emit('unpipe', this); -Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - } else { - objectWriteUInt16(this, value, offset, true) + return this; +}; + +// set up data events if they are asked for +// Ensure readable listeners eventually get something +Readable.prototype.on = function (ev, fn) { + var res = Stream.prototype.on.call(this, ev, fn); + + if (ev === 'data') { + // Start flowing on next tick if stream isn't explicitly paused + if (this._readableState.flowing !== false) this.resume(); + } else if (ev === 'readable') { + var state = this._readableState; + if (!state.endEmitted && !state.readableListening) { + state.readableListening = state.needReadable = true; + state.emittedReadable = false; + if (!state.reading) { + processNextTick(nReadingNextTick, this); + } else if (state.length) { + emitReadable(this, state); + } + } } - return offset + 2 + + return res; +}; +Readable.prototype.addListener = Readable.prototype.on; + +function nReadingNextTick(self) { + debug('readable nexttick read 0'); + self.read(0); } -Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) - } else { - objectWriteUInt16(this, value, offset, false) +// pause() and resume() are remnants of the legacy readable stream API +// If the user uses them, then switch into old mode. +Readable.prototype.resume = function () { + var state = this._readableState; + if (!state.flowing) { + debug('resume'); + state.flowing = true; + resume(this, state); } - return offset + 2 -} + return this; +}; -function objectWriteUInt32 (buf, value, offset, littleEndian) { - if (value < 0) value = 0xffffffff + value + 1 - for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { - buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff +function resume(stream, state) { + if (!state.resumeScheduled) { + state.resumeScheduled = true; + processNextTick(resume_, stream, state); } } -Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset + 3] = (value >>> 24) - this[offset + 2] = (value >>> 16) - this[offset + 1] = (value >>> 8) - this[offset] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, true) +function resume_(stream, state) { + if (!state.reading) { + debug('resume read 0'); + stream.read(0); } - return offset + 4 + + state.resumeScheduled = false; + state.awaitDrain = 0; + stream.emit('resume'); + flow(stream); + if (state.flowing && !state.reading) stream.read(0); } -Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, false) +Readable.prototype.pause = function () { + debug('call pause flowing=%j', this._readableState.flowing); + if (false !== this._readableState.flowing) { + debug('pause'); + this._readableState.flowing = false; + this.emit('pause'); } - return offset + 4 -} + return this; +}; -Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) { - var limit = Math.pow(2, 8 * byteLength - 1) +function flow(stream) { + var state = stream._readableState; + debug('flow', state.flowing); + while (state.flowing && stream.read() !== null) {} +} - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } +// wrap an old-style stream as the async data source. +// This is *not* part of the readable stream interface. +// It is an ugly unfortunate mess of history. +Readable.prototype.wrap = function (stream) { + var state = this._readableState; + var paused = false; - var i = 0 - var mul = 1 - var sub = 0 - this[offset] = value & 0xFF - while (++i < byteLength && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { - sub = 1 + var self = this; + stream.on('end', function () { + debug('wrapped end'); + if (state.decoder && !state.ended) { + var chunk = state.decoder.end(); + if (chunk && chunk.length) self.push(chunk); } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - return offset + byteLength -} + self.push(null); + }); -Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) { - var limit = Math.pow(2, 8 * byteLength - 1) + stream.on('data', function (chunk) { + debug('wrapped data'); + if (state.decoder) chunk = state.decoder.write(chunk); - checkInt(this, value, offset, byteLength, limit - 1, -limit) - } + // don't skip over falsy values in objectMode + if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; - var i = byteLength - 1 - var mul = 1 - var sub = 0 - this[offset + i] = value & 0xFF - while (--i >= 0 && (mul *= 0x100)) { - if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { - sub = 1 + var ret = self.push(chunk); + if (!ret) { + paused = true; + stream.pause(); } - this[offset + i] = ((value / mul) >> 0) - sub & 0xFF - } - - return offset + byteLength -} + }); -Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) - if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) - if (value < 0) value = 0xff + value + 1 - this[offset] = (value & 0xff) - return offset + 1 -} + // proxy all the other methods. + // important when wrapping filters and duplexes. + for (var i in stream) { + if (this[i] === undefined && typeof stream[i] === 'function') { + this[i] = function (method) { + return function () { + return stream[method].apply(stream, arguments); + }; + }(i); + } + } -Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) + // proxy certain important events. + var events = ['error', 'close', 'destroy', 'pause', 'resume']; + forEach(events, function (ev) { + stream.on(ev, self.emit.bind(self, ev)); + }); + + // when we try to consume some more bytes, simply unpause the + // underlying stream. + self._read = function (n) { + debug('wrapped _read', n); + if (paused) { + paused = false; + stream.resume(); + } + }; + + return self; +}; + +// exposed for testing purposes only. +Readable._fromList = fromList; + +// Pluck off n bytes from an array of buffers. +// Length is the combined lengths of all the buffers in the list. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromList(n, state) { + // nothing buffered + if (state.length === 0) return null; + + var ret; + if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { + // read it all, truncate the list + if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); + state.buffer.clear(); } else { - objectWriteUInt16(this, value, offset, true) + // read part of list + ret = fromListPartial(n, state.buffer, state.decoder); } - return offset + 2 + + return ret; } -Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 8) - this[offset + 1] = (value & 0xff) +// Extracts only enough buffered data to satisfy the amount requested. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function fromListPartial(n, list, hasStrings) { + var ret; + if (n < list.head.data.length) { + // slice is the same for buffers and strings + ret = list.head.data.slice(0, n); + list.head.data = list.head.data.slice(n); + } else if (n === list.head.data.length) { + // first chunk is a perfect match + ret = list.shift(); } else { - objectWriteUInt16(this, value, offset, false) + // result spans more than one buffer + ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); } - return offset + 2 + return ret; } -Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value & 0xff) - this[offset + 1] = (value >>> 8) - this[offset + 2] = (value >>> 16) - this[offset + 3] = (value >>> 24) - } else { - objectWriteUInt32(this, value, offset, true) +// Copies a specified amount of characters from the list of buffered data +// chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBufferString(n, list) { + var p = list.head; + var c = 1; + var ret = p.data; + n -= ret.length; + while (p = p.next) { + var str = p.data; + var nb = n > str.length ? str.length : n; + if (nb === str.length) ret += str;else ret += str.slice(0, n); + n -= nb; + if (n === 0) { + if (nb === str.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = str.slice(nb); + } + break; + } + ++c; } - return offset + 4 + list.length -= c; + return ret; } -Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { - value = +value - offset = offset | 0 - if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) - if (value < 0) value = 0xffffffff + value + 1 - if (Buffer.TYPED_ARRAY_SUPPORT) { - this[offset] = (value >>> 24) - this[offset + 1] = (value >>> 16) - this[offset + 2] = (value >>> 8) - this[offset + 3] = (value & 0xff) - } else { - objectWriteUInt32(this, value, offset, false) +// Copies a specified amount of bytes from the list of buffered data chunks. +// This function is designed to be inlinable, so please take care when making +// changes to the function body. +function copyFromBuffer(n, list) { + var ret = bufferShim.allocUnsafe(n); + var p = list.head; + var c = 1; + p.data.copy(ret); + n -= p.data.length; + while (p = p.next) { + var buf = p.data; + var nb = n > buf.length ? buf.length : n; + buf.copy(ret, ret.length - n, 0, nb); + n -= nb; + if (n === 0) { + if (nb === buf.length) { + ++c; + if (p.next) list.head = p.next;else list.head = list.tail = null; + } else { + list.head = p; + p.data = buf.slice(nb); + } + break; + } + ++c; } - return offset + 4 + list.length -= c; + return ret; } -function checkIEEE754 (buf, value, offset, ext, max, min) { - if (offset + ext > buf.length) throw new RangeError('Index out of range') - if (offset < 0) throw new RangeError('Index out of range') -} +function endReadable(stream) { + var state = stream._readableState; -function writeFloat (buf, value, offset, littleEndian, noAssert) { - if (!noAssert) { - checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + // If we get here before consuming all the bytes, then that is a + // bug in node. Should never happen. + if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); + + if (!state.endEmitted) { + state.ended = true; + processNextTick(endReadableNT, state, stream); } - ieee754.write(buf, value, offset, littleEndian, 23, 4) - return offset + 4 } -Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { - return writeFloat(this, value, offset, true, noAssert) +function endReadableNT(state, stream) { + // Check that we didn't get one last unshift. + if (!state.endEmitted && state.length === 0) { + state.endEmitted = true; + stream.readable = false; + stream.emit('end'); + } } -Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { - return writeFloat(this, value, offset, false, noAssert) +function forEach(xs, f) { + for (var i = 0, l = xs.length; i < l; i++) { + f(xs[i], i); + } } -function writeDouble (buf, value, offset, littleEndian, noAssert) { - if (!noAssert) { - checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) +function indexOf(xs, x) { + for (var i = 0, l = xs.length; i < l; i++) { + if (xs[i] === x) return i; } - ieee754.write(buf, value, offset, littleEndian, 52, 8) - return offset + 8 + return -1; } +}).call(this,require('_process')) +},{"./_stream_duplex":7,"./internal/streams/BufferList":12,"_process":5,"buffer":24,"buffer-shims":13,"core-util-is":14,"events":2,"inherits":3,"isarray":15,"process-nextick-args":16,"string_decoder/":23,"util":1}],10:[function(require,module,exports){ +// a transform stream is a readable/writable stream where you do +// something with the data. Sometimes it's called a "filter", +// but that's not a great name for it, since that implies a thing where +// some bits pass through, and others are simply ignored. (That would +// be a valid example of a transform, of course.) +// +// While the output is causally related to the input, it's not a +// necessarily symmetric or synchronous transformation. For example, +// a zlib stream might take multiple plain-text writes(), and then +// emit a single compressed chunk some time in the future. +// +// Here's how this works: +// +// The Transform stream has all the aspects of the readable and writable +// stream classes. When you write(chunk), that calls _write(chunk,cb) +// internally, and returns false if there's a lot of pending writes +// buffered up. When you call read(), that calls _read(n) until +// there's enough pending readable data buffered up. +// +// In a transform stream, the written data is placed in a buffer. When +// _read(n) is called, it transforms the queued up data, calling the +// buffered _write cb's as it consumes chunks. If consuming a single +// written chunk would result in multiple output chunks, then the first +// outputted bit calls the readcb, and subsequent chunks just go into +// the read buffer, and will cause it to emit 'readable' if necessary. +// +// This way, back-pressure is actually determined by the reading side, +// since _read has to be called to start processing a new chunk. However, +// a pathological inflate type of transform can cause excessive buffering +// here. For example, imagine a stream where every byte of input is +// interpreted as an integer from 0-255, and then results in that many +// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in +// 1kb of data being output. In this case, you could write a very small +// amount of input, and end up with a very large amount of output. In +// such a pathological inflating mechanism, there'd be no way to tell +// the system to stop doing the transform. A single 4MB write could +// cause the system to run out of memory. +// +// However, even in such a pathological case, only a single written chunk +// would be consumed, and then the rest would wait (un-transformed) until +// the results of the previous transformed chunk were consumed. -Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { - return writeDouble(this, value, offset, true, noAssert) -} +'use strict'; -Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { - return writeDouble(this, value, offset, false, noAssert) -} +module.exports = Transform; -// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) -Buffer.prototype.copy = function copy (target, targetStart, start, end) { - if (!start) start = 0 - if (!end && end !== 0) end = this.length - if (targetStart >= target.length) targetStart = target.length - if (!targetStart) targetStart = 0 - if (end > 0 && end < start) end = start +var Duplex = require('./_stream_duplex'); - // Copy 0 bytes; we're done - if (end === start) return 0 - if (target.length === 0 || this.length === 0) return 0 +/**/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/**/ - // Fatal error conditions - if (targetStart < 0) { - throw new RangeError('targetStart out of bounds') - } - if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') - if (end < 0) throw new RangeError('sourceEnd out of bounds') +util.inherits(Transform, Duplex); - // Are we oob? - if (end > this.length) end = this.length - if (target.length - targetStart < end - start) { - end = target.length - targetStart + start - } +function TransformState(stream) { + this.afterTransform = function (er, data) { + return afterTransform(stream, er, data); + }; - var len = end - start - var i + this.needTransform = false; + this.transforming = false; + this.writecb = null; + this.writechunk = null; + this.writeencoding = null; +} - if (this === target && start < targetStart && targetStart < end) { - // descending copy from end - for (i = len - 1; i >= 0; --i) { - target[i + targetStart] = this[i + start] - } - } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { - // ascending copy from start - for (i = 0; i < len; ++i) { - target[i + targetStart] = this[i + start] - } - } else { - Uint8Array.prototype.set.call( - target, - this.subarray(start, start + len), - targetStart - ) - } +function afterTransform(stream, er, data) { + var ts = stream._transformState; + ts.transforming = false; - return len -} + var cb = ts.writecb; -// Usage: -// buffer.fill(number[, offset[, end]]) -// buffer.fill(buffer[, offset[, end]]) -// buffer.fill(string[, offset[, end]][, encoding]) -Buffer.prototype.fill = function fill (val, start, end, encoding) { - // Handle string cases: - if (typeof val === 'string') { - if (typeof start === 'string') { - encoding = start - start = 0 - end = this.length - } else if (typeof end === 'string') { - encoding = end - end = this.length - } - if (val.length === 1) { - var code = val.charCodeAt(0) - if (code < 256) { - val = code - } - } - if (encoding !== undefined && typeof encoding !== 'string') { - throw new TypeError('encoding must be a string') - } - if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { - throw new TypeError('Unknown encoding: ' + encoding) - } - } else if (typeof val === 'number') { - val = val & 255 - } + if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); - // Invalid ranges are not set to a default, so can range check early. - if (start < 0 || this.length < start || this.length < end) { - throw new RangeError('Out of range index') - } + ts.writechunk = null; + ts.writecb = null; - if (end <= start) { - return this + if (data !== null && data !== undefined) stream.push(data); + + cb(er); + + var rs = stream._readableState; + rs.reading = false; + if (rs.needReadable || rs.length < rs.highWaterMark) { + stream._read(rs.highWaterMark); } +} - start = start >>> 0 - end = end === undefined ? this.length : end >>> 0 +function Transform(options) { + if (!(this instanceof Transform)) return new Transform(options); - if (!val) val = 0 + Duplex.call(this, options); - var i - if (typeof val === 'number') { - for (i = start; i < end; ++i) { - this[i] = val - } - } else { - var bytes = Buffer.isBuffer(val) - ? val - : utf8ToBytes(new Buffer(val, encoding).toString()) - var len = bytes.length - for (i = 0; i < end - start; ++i) { - this[i + start] = bytes[i % len] - } - } + this._transformState = new TransformState(this); - return this -} + var stream = this; -// HELPER FUNCTIONS -// ================ + // start out asking for a readable event once data is transformed. + this._readableState.needReadable = true; -var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + // we have implemented the _read method, and done the other things + // that Readable wants before the first _read call, so unset the + // sync guard flag. + this._readableState.sync = false; -function base64clean (str) { - // Node strips out invalid characters like \n and \t from the string, base64-js does not - str = stringtrim(str).replace(INVALID_BASE64_RE, '') - // Node converts strings with length < 2 to '' - if (str.length < 2) return '' - // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not - while (str.length % 4 !== 0) { - str = str + '=' + if (options) { + if (typeof options.transform === 'function') this._transform = options.transform; + + if (typeof options.flush === 'function') this._flush = options.flush; } - return str -} -function stringtrim (str) { - if (str.trim) return str.trim() - return str.replace(/^\s+|\s+$/g, '') + // When the writable side finishes, then flush out anything remaining. + this.once('prefinish', function () { + if (typeof this._flush === 'function') this._flush(function (er, data) { + done(stream, er, data); + });else done(stream); + }); } -function toHex (n) { - if (n < 16) return '0' + n.toString(16) - return n.toString(16) -} +Transform.prototype.push = function (chunk, encoding) { + this._transformState.needTransform = false; + return Duplex.prototype.push.call(this, chunk, encoding); +}; -function utf8ToBytes (string, units) { - units = units || Infinity - var codePoint - var length = string.length - var leadSurrogate = null - var bytes = [] +// This is the part where you do stuff! +// override this function in implementation classes. +// 'chunk' is an input chunk. +// +// Call `push(newChunk)` to pass along transformed output +// to the readable side. You may call 'push' zero or more times. +// +// Call `cb(err)` when you are done with this chunk. If you pass +// an error, then that'll put the hurt on the whole operation. If you +// never call cb(), then you'll never get another chunk. +Transform.prototype._transform = function (chunk, encoding, cb) { + throw new Error('_transform() is not implemented'); +}; - for (var i = 0; i < length; ++i) { - codePoint = string.charCodeAt(i) +Transform.prototype._write = function (chunk, encoding, cb) { + var ts = this._transformState; + ts.writecb = cb; + ts.writechunk = chunk; + ts.writeencoding = encoding; + if (!ts.transforming) { + var rs = this._readableState; + if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + } +}; - // is surrogate component - if (codePoint > 0xD7FF && codePoint < 0xE000) { - // last char was a lead - if (!leadSurrogate) { - // no lead yet - if (codePoint > 0xDBFF) { - // unexpected trail - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } else if (i + 1 === length) { - // unpaired lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - continue - } +// Doesn't matter what the args are here. +// _transform does all the work. +// That we got here means that the readable side wants more data. +Transform.prototype._read = function (n) { + var ts = this._transformState; - // valid lead - leadSurrogate = codePoint + if (ts.writechunk !== null && ts.writecb && !ts.transforming) { + ts.transforming = true; + this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); + } else { + // mark that we need a transform, so that any data that comes in + // will get processed, now that we've asked for it. + ts.needTransform = true; + } +}; - continue - } +function done(stream, er, data) { + if (er) return stream.emit('error', er); - // 2 leads in a row - if (codePoint < 0xDC00) { - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - leadSurrogate = codePoint - continue - } + if (data !== null && data !== undefined) stream.push(data); - // valid surrogate pair - codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 - } else if (leadSurrogate) { - // valid bmp char, but last char was a lead - if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) - } + // if there's nothing in the write buffer, then that means + // that nothing more will ever be provided + var ws = stream._writableState; + var ts = stream._transformState; - leadSurrogate = null + if (ws.length) throw new Error('Calling transform done when ws.length != 0'); - // encode utf8 - if (codePoint < 0x80) { - if ((units -= 1) < 0) break - bytes.push(codePoint) - } else if (codePoint < 0x800) { - if ((units -= 2) < 0) break - bytes.push( - codePoint >> 0x6 | 0xC0, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x10000) { - if ((units -= 3) < 0) break - bytes.push( - codePoint >> 0xC | 0xE0, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else if (codePoint < 0x110000) { - if ((units -= 4) < 0) break - bytes.push( - codePoint >> 0x12 | 0xF0, - codePoint >> 0xC & 0x3F | 0x80, - codePoint >> 0x6 & 0x3F | 0x80, - codePoint & 0x3F | 0x80 - ) - } else { - throw new Error('Invalid code point') - } - } + if (ts.transforming) throw new Error('Calling transform done when still transforming'); - return bytes + return stream.push(null); } +},{"./_stream_duplex":7,"core-util-is":14,"inherits":3}],11:[function(require,module,exports){ +(function (process){ +// A bit simpler than readable streams. +// Implement an async ._write(chunk, encoding, cb), and it'll handle all +// the drain event emission and buffering. -function asciiToBytes (str) { - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - // Node's code seems to be doing this and not & 0x7F.. - byteArray.push(str.charCodeAt(i) & 0xFF) - } - return byteArray -} +'use strict'; -function utf16leToBytes (str, units) { - var c, hi, lo - var byteArray = [] - for (var i = 0; i < str.length; ++i) { - if ((units -= 2) < 0) break +module.exports = Writable; - c = str.charCodeAt(i) - hi = c >> 8 - lo = c % 256 - byteArray.push(lo) - byteArray.push(hi) - } +/**/ +var processNextTick = require('process-nextick-args'); +/**/ - return byteArray -} +/**/ +var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; +/**/ -function base64ToBytes (str) { - return base64.toByteArray(base64clean(str)) -} +/**/ +var Duplex; +/**/ -function blitBuffer (src, dst, offset, length) { - for (var i = 0; i < length; ++i) { - if ((i + offset >= dst.length) || (i >= src.length)) break - dst[i + offset] = src[i] - } - return i -} +Writable.WritableState = WritableState; -function isnan (val) { - return val !== val // eslint-disable-line no-self-compare -} +/**/ +var util = require('core-util-is'); +util.inherits = require('inherits'); +/**/ -}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{"base64-js":3,"ieee754":4,"isarray":5}],3:[function(require,module,exports){ -'use strict' +/**/ +var internalUtil = { + deprecate: require('util-deprecate') +}; +/**/ -exports.toByteArray = toByteArray -exports.fromByteArray = fromByteArray +/**/ +var Stream; +(function () { + try { + Stream = require('st' + 'ream'); + } catch (_) {} finally { + if (!Stream) Stream = require('events').EventEmitter; + } +})(); +/**/ -var lookup = [] -var revLookup = [] -var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array +var Buffer = require('buffer').Buffer; +/**/ +var bufferShim = require('buffer-shims'); +/**/ -function init () { - var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' - for (var i = 0, len = code.length; i < len; ++i) { - lookup[i] = code[i] - revLookup[code.charCodeAt(i)] = i - } +util.inherits(Writable, Stream); + +function nop() {} - revLookup['-'.charCodeAt(0)] = 62 - revLookup['_'.charCodeAt(0)] = 63 +function WriteReq(chunk, encoding, cb) { + this.chunk = chunk; + this.encoding = encoding; + this.callback = cb; + this.next = null; } -init() +function WritableState(options, stream) { + Duplex = Duplex || require('./_stream_duplex'); -function toByteArray (b64) { - var i, j, l, tmp, placeHolders, arr - var len = b64.length + options = options || {}; - if (len % 4 > 0) { - throw new Error('Invalid string. Length must be a multiple of 4') - } + // object stream flag to indicate whether or not this stream + // contains buffers or objects. + this.objectMode = !!options.objectMode; - // the number of equal signs (place holders) - // if there are two placeholders, than the two characters before it - // represent one byte - // if there is only one, then the three characters before it represent 2 bytes - // this is just a cheap hack to not do indexOf twice - placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 + if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; - // base64 is 4/3 + up to two characters of the original data - arr = new Arr(len * 3 / 4 - placeHolders) + // the point at which write() starts returning false + // Note: 0 is a valid value, means that we always return false if + // the entire buffer is not flushed immediately on write() + var hwm = options.highWaterMark; + var defaultHwm = this.objectMode ? 16 : 16 * 1024; + this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; - // if there are placeholders, only get up to the last complete 4 chars - l = placeHolders > 0 ? len - 4 : len + // cast to ints. + this.highWaterMark = ~ ~this.highWaterMark; - var L = 0 + // drain event flag. + this.needDrain = false; + // at the start of calling end() + this.ending = false; + // when end() has been called, and returned + this.ended = false; + // when 'finish' is emitted + this.finished = false; - for (i = 0, j = 0; i < l; i += 4, j += 3) { - tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] - arr[L++] = (tmp >> 16) & 0xFF - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } + // should we decode strings into buffers before passing to _write? + // this is here so that some node-core streams can optimize string + // handling at a lower level. + var noDecode = options.decodeStrings === false; + this.decodeStrings = !noDecode; - if (placeHolders === 2) { - tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) - arr[L++] = tmp & 0xFF - } else if (placeHolders === 1) { - tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) - arr[L++] = (tmp >> 8) & 0xFF - arr[L++] = tmp & 0xFF - } + // Crypto is kind of old and crusty. Historically, its default string + // encoding is 'binary' so we have to make this configurable. + // Everything else in the universe uses 'utf8', though. + this.defaultEncoding = options.defaultEncoding || 'utf8'; - return arr -} + // not an actual buffer we keep track of, but a measurement + // of how much we're waiting to get pushed to some underlying + // socket or file. + this.length = 0; -function tripletToBase64 (num) { - return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] -} + // a flag to see when we're in the middle of a write. + this.writing = false; -function encodeChunk (uint8, start, end) { - var tmp - var output = [] - for (var i = start; i < end; i += 3) { - tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) - output.push(tripletToBase64(tmp)) - } - return output.join('') -} + // when true all writes will be buffered until .uncork() call + this.corked = 0; -function fromByteArray (uint8) { - var tmp - var len = uint8.length - var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes - var output = '' - var parts = [] - var maxChunkLength = 16383 // must be multiple of 3 + // a flag to be able to tell if the onwrite cb is called immediately, + // or on a later tick. We set this to true at first, because any + // actions that shouldn't happen until "later" should generally also + // not happen before the first write call. + this.sync = true; - // go through the array every three bytes, we'll deal with trailing stuff later - for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { - parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) - } + // a flag to know if we're processing previously buffered items, which + // may call the _write() callback in the same tick, so that we don't + // end up in an overlapped onwrite situation. + this.bufferProcessing = false; - // pad the end with zeros, but make sure to not forget the extra bytes - if (extraBytes === 1) { - tmp = uint8[len - 1] - output += lookup[tmp >> 2] - output += lookup[(tmp << 4) & 0x3F] - output += '==' - } else if (extraBytes === 2) { - tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) - output += lookup[tmp >> 10] - output += lookup[(tmp >> 4) & 0x3F] - output += lookup[(tmp << 2) & 0x3F] - output += '=' - } + // the callback that's passed to _write(chunk,cb) + this.onwrite = function (er) { + onwrite(stream, er); + }; - parts.push(output) + // the callback that the user supplies to write(chunk,encoding,cb) + this.writecb = null; - return parts.join('') -} + // the amount that is being written when _write is called. + this.writelen = 0; -},{}],4:[function(require,module,exports){ -exports.read = function (buffer, offset, isLE, mLen, nBytes) { - var e, m - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var nBits = -7 - var i = isLE ? (nBytes - 1) : 0 - var d = isLE ? -1 : 1 - var s = buffer[offset + i] - - i += d - - e = s & ((1 << (-nBits)) - 1) - s >>= (-nBits) - nBits += eLen - for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} + this.bufferedRequest = null; + this.lastBufferedRequest = null; - m = e & ((1 << (-nBits)) - 1) - e >>= (-nBits) - nBits += mLen - for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + // number of pending user-supplied write callbacks + // this must be 0 before 'finish' can be emitted + this.pendingcb = 0; - if (e === 0) { - e = 1 - eBias - } else if (e === eMax) { - return m ? NaN : ((s ? -1 : 1) * Infinity) - } else { - m = m + Math.pow(2, mLen) - e = e - eBias - } - return (s ? -1 : 1) * m * Math.pow(2, e - mLen) -} + // emit prefinish if the only thing we're waiting for is _write cbs + // This is relevant for synchronous Transform streams + this.prefinished = false; -exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { - var e, m, c - var eLen = nBytes * 8 - mLen - 1 - var eMax = (1 << eLen) - 1 - var eBias = eMax >> 1 - var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) - var i = isLE ? 0 : (nBytes - 1) - var d = isLE ? 1 : -1 - var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 + // True if the error was already emitted and should not be thrown again + this.errorEmitted = false; - value = Math.abs(value) + // count buffered requests + this.bufferedRequestCount = 0; - if (isNaN(value) || value === Infinity) { - m = isNaN(value) ? 1 : 0 - e = eMax - } else { - e = Math.floor(Math.log(value) / Math.LN2) - if (value * (c = Math.pow(2, -e)) < 1) { - e-- - c *= 2 - } - if (e + eBias >= 1) { - value += rt / c - } else { - value += rt * Math.pow(2, 1 - eBias) - } - if (value * c >= 2) { - e++ - c /= 2 - } + // allocate the first CorkedRequest, there is always + // one allocated and free to use, and we maintain at most two + this.corkedRequestsFree = new CorkedRequest(this); +} - if (e + eBias >= eMax) { - m = 0 - e = eMax - } else if (e + eBias >= 1) { - m = (value * c - 1) * Math.pow(2, mLen) - e = e + eBias - } else { - m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) - e = 0 - } +WritableState.prototype.getBuffer = function getBuffer() { + var current = this.bufferedRequest; + var out = []; + while (current) { + out.push(current); + current = current.next; } + return out; +}; - for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} +(function () { + try { + Object.defineProperty(WritableState.prototype, 'buffer', { + get: internalUtil.deprecate(function () { + return this.getBuffer(); + }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') + }); + } catch (_) {} +})(); - e = (e << mLen) | m - eLen += mLen - for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} +// Test _writableState for inheritance to account for Duplex streams, +// whose prototype chain only points to Readable. +var realHasInstance; +if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') { + realHasInstance = Function.prototype[Symbol.hasInstance]; + Object.defineProperty(Writable, Symbol.hasInstance, { + value: function (object) { + if (realHasInstance.call(this, object)) return true; - buffer[offset + i - d] |= s * 128 + return object && object._writableState instanceof WritableState; + } + }); +} else { + realHasInstance = function (object) { + return object instanceof this; + }; } -},{}],5:[function(require,module,exports){ -var toString = {}.toString; +function Writable(options) { + Duplex = Duplex || require('./_stream_duplex'); -module.exports = Array.isArray || function (arr) { - return toString.call(arr) == '[object Array]'; -}; + // Writable ctor is applied to Duplexes, too. + // `realHasInstance` is necessary because using plain `instanceof` + // would return false, as no `_writableState` property is attached. -},{}],6:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. + // Trying to use the custom `instanceof` for Writable here will also break the + // Node.js LazyTransform implementation, which has a non-trivial getter for + // `_writableState` that would lead to infinite recursion. + if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) { + return new Writable(options); + } -function EventEmitter() { - this._events = this._events || {}; - this._maxListeners = this._maxListeners || undefined; -} -module.exports = EventEmitter; + this._writableState = new WritableState(options, this); -// Backwards-compat with node 0.10.x -EventEmitter.EventEmitter = EventEmitter; + // legacy. + this.writable = true; -EventEmitter.prototype._events = undefined; -EventEmitter.prototype._maxListeners = undefined; + if (options) { + if (typeof options.write === 'function') this._write = options.write; -// By default EventEmitters will print a warning if more than 10 listeners are -// added to it. This is a useful default which helps finding memory leaks. -EventEmitter.defaultMaxListeners = 10; + if (typeof options.writev === 'function') this._writev = options.writev; + } -// Obviously not all Emitters should be limited to 10. This function allows -// that to be increased. Set to zero for unlimited. -EventEmitter.prototype.setMaxListeners = function(n) { - if (!isNumber(n) || n < 0 || isNaN(n)) - throw TypeError('n must be a positive number'); - this._maxListeners = n; - return this; + Stream.call(this); +} + +// Otherwise people can pipe Writable streams, which is just wrong. +Writable.prototype.pipe = function () { + this.emit('error', new Error('Cannot pipe, not readable')); }; -EventEmitter.prototype.emit = function(type) { - var er, handler, len, args, i, listeners; +function writeAfterEnd(stream, cb) { + var er = new Error('write after end'); + // TODO: defer error events consistently everywhere, not just the cb + stream.emit('error', er); + processNextTick(cb, er); +} - if (!this._events) - this._events = {}; +// If we get something that is not a buffer, string, null, or undefined, +// and we're not in objectMode, then that's an error. +// Otherwise stream chunks are all considered to be of length=1, and the +// watermarks determine how many objects to keep in the buffer, rather than +// how many bytes or characters. +function validChunk(stream, state, chunk, cb) { + var valid = true; + var er = false; + // Always throw error if a null is written + // if we are not in object mode then throw + // if it is not a buffer, string, or undefined. + if (chunk === null) { + er = new TypeError('May not write null values to stream'); + } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { + er = new TypeError('Invalid non-string/buffer chunk'); + } + if (er) { + stream.emit('error', er); + processNextTick(cb, er); + valid = false; + } + return valid; +} - // If there is no 'error' event listener then throw. - if (type === 'error') { - if (!this._events.error || - (isObject(this._events.error) && !this._events.error.length)) { - er = arguments[1]; - if (er instanceof Error) { - throw er; // Unhandled 'error' event - } else { - // At least give some kind of context to the user - var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); - err.context = er; - throw err; - } - } +Writable.prototype.write = function (chunk, encoding, cb) { + var state = this._writableState; + var ret = false; + + if (typeof encoding === 'function') { + cb = encoding; + encoding = null; } - handler = this._events[type]; + if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; - if (isUndefined(handler)) - return false; + if (typeof cb !== 'function') cb = nop; - if (isFunction(handler)) { - switch (arguments.length) { - // fast cases - case 1: - handler.call(this); - break; - case 2: - handler.call(this, arguments[1]); - break; - case 3: - handler.call(this, arguments[1], arguments[2]); - break; - // slower - default: - args = Array.prototype.slice.call(arguments, 1); - handler.apply(this, args); - } - } else if (isObject(handler)) { - args = Array.prototype.slice.call(arguments, 1); - listeners = handler.slice(); - len = listeners.length; - for (i = 0; i < len; i++) - listeners[i].apply(this, args); + if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) { + state.pendingcb++; + ret = writeOrBuffer(this, state, chunk, encoding, cb); } - return true; + return ret; }; -EventEmitter.prototype.addListener = function(type, listener) { - var m; +Writable.prototype.cork = function () { + var state = this._writableState; - if (!isFunction(listener)) - throw TypeError('listener must be a function'); - - if (!this._events) - this._events = {}; - - // To avoid recursion in the case that type === "newListener"! Before - // adding it to the listeners, first emit "newListener". - if (this._events.newListener) - this.emit('newListener', type, - isFunction(listener.listener) ? - listener.listener : listener); + state.corked++; +}; - if (!this._events[type]) - // Optimize the case of one listener. Don't need the extra array object. - this._events[type] = listener; - else if (isObject(this._events[type])) - // If we've already got an array, just append. - this._events[type].push(listener); - else - // Adding the second element, need to change to array. - this._events[type] = [this._events[type], listener]; +Writable.prototype.uncork = function () { + var state = this._writableState; - // Check for listener leak - if (isObject(this._events[type]) && !this._events[type].warned) { - if (!isUndefined(this._maxListeners)) { - m = this._maxListeners; - } else { - m = EventEmitter.defaultMaxListeners; - } + if (state.corked) { + state.corked--; - if (m && m > 0 && this._events[type].length > m) { - this._events[type].warned = true; - console.error('(node) warning: possible EventEmitter memory ' + - 'leak detected. %d listeners added. ' + - 'Use emitter.setMaxListeners() to increase limit.', - this._events[type].length); - if (typeof console.trace === 'function') { - // not supported in IE 10 - console.trace(); - } - } + if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); } +}; +Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { + // node::ParseEncoding() requires lower case. + if (typeof encoding === 'string') encoding = encoding.toLowerCase(); + if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); + this._writableState.defaultEncoding = encoding; return this; }; -EventEmitter.prototype.on = EventEmitter.prototype.addListener; +function decodeChunk(state, chunk, encoding) { + if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { + chunk = bufferShim.from(chunk, encoding); + } + return chunk; +} -EventEmitter.prototype.once = function(type, listener) { - if (!isFunction(listener)) - throw TypeError('listener must be a function'); +// if we're already writing something, then just put this +// in the queue, and wait our turn. Otherwise, call _write +// If we return false, then we need a drain event, so set that flag. +function writeOrBuffer(stream, state, chunk, encoding, cb) { + chunk = decodeChunk(state, chunk, encoding); - var fired = false; + if (Buffer.isBuffer(chunk)) encoding = 'buffer'; + var len = state.objectMode ? 1 : chunk.length; - function g() { - this.removeListener(type, g); + state.length += len; - if (!fired) { - fired = true; - listener.apply(this, arguments); + var ret = state.length < state.highWaterMark; + // we must ensure that previous needDrain will not be reset to false. + if (!ret) state.needDrain = true; + + if (state.writing || state.corked) { + var last = state.lastBufferedRequest; + state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); + if (last) { + last.next = state.lastBufferedRequest; + } else { + state.bufferedRequest = state.lastBufferedRequest; } + state.bufferedRequestCount += 1; + } else { + doWrite(stream, state, false, len, chunk, encoding, cb); } - g.listener = listener; - this.on(type, g); + return ret; +} - return this; -}; +function doWrite(stream, state, writev, len, chunk, encoding, cb) { + state.writelen = len; + state.writecb = cb; + state.writing = true; + state.sync = true; + if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); + state.sync = false; +} -// emits a 'removeListener' event iff the listener was removed -EventEmitter.prototype.removeListener = function(type, listener) { - var list, position, length, i; +function onwriteError(stream, state, sync, er, cb) { + --state.pendingcb; + if (sync) processNextTick(cb, er);else cb(er); - if (!isFunction(listener)) - throw TypeError('listener must be a function'); + stream._writableState.errorEmitted = true; + stream.emit('error', er); +} - if (!this._events || !this._events[type]) - return this; +function onwriteStateUpdate(state) { + state.writing = false; + state.writecb = null; + state.length -= state.writelen; + state.writelen = 0; +} - list = this._events[type]; - length = list.length; - position = -1; +function onwrite(stream, er) { + var state = stream._writableState; + var sync = state.sync; + var cb = state.writecb; - if (list === listener || - (isFunction(list.listener) && list.listener === listener)) { - delete this._events[type]; - if (this._events.removeListener) - this.emit('removeListener', type, listener); + onwriteStateUpdate(state); - } else if (isObject(list)) { - for (i = length; i-- > 0;) { - if (list[i] === listener || - (list[i].listener && list[i].listener === listener)) { - position = i; - break; - } - } + if (er) onwriteError(stream, state, sync, er, cb);else { + // Check if we're actually ready to finish, but don't emit yet + var finished = needFinish(state); - if (position < 0) - return this; + if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { + clearBuffer(stream, state); + } - if (list.length === 1) { - list.length = 0; - delete this._events[type]; + if (sync) { + /**/ + asyncWrite(afterWrite, stream, state, finished, cb); + /**/ } else { - list.splice(position, 1); - } + afterWrite(stream, state, finished, cb); + } + } +} - if (this._events.removeListener) - this.emit('removeListener', type, listener); +function afterWrite(stream, state, finished, cb) { + if (!finished) onwriteDrain(stream, state); + state.pendingcb--; + cb(); + finishMaybe(stream, state); +} + +// Must force callback to be called on nextTick, so that we don't +// emit 'drain' before the write() consumer gets the 'false' return +// value, and has a chance to attach a 'drain' listener. +function onwriteDrain(stream, state) { + if (state.length === 0 && state.needDrain) { + state.needDrain = false; + stream.emit('drain'); } +} - return this; -}; +// if there's something in the buffer waiting, then process it +function clearBuffer(stream, state) { + state.bufferProcessing = true; + var entry = state.bufferedRequest; -EventEmitter.prototype.removeAllListeners = function(type) { - var key, listeners; + if (stream._writev && entry && entry.next) { + // Fast case, write everything using _writev() + var l = state.bufferedRequestCount; + var buffer = new Array(l); + var holder = state.corkedRequestsFree; + holder.entry = entry; - if (!this._events) - return this; + var count = 0; + while (entry) { + buffer[count] = entry; + entry = entry.next; + count += 1; + } - // not listening for removeListener, no need to emit - if (!this._events.removeListener) { - if (arguments.length === 0) - this._events = {}; - else if (this._events[type]) - delete this._events[type]; - return this; - } + doWrite(stream, state, true, state.length, buffer, '', holder.finish); - // emit removeListener for all listeners on all events - if (arguments.length === 0) { - for (key in this._events) { - if (key === 'removeListener') continue; - this.removeAllListeners(key); + // doWrite is almost always async, defer these to save a bit of time + // as the hot path ends with doWrite + state.pendingcb++; + state.lastBufferedRequest = null; + if (holder.next) { + state.corkedRequestsFree = holder.next; + holder.next = null; + } else { + state.corkedRequestsFree = new CorkedRequest(state); } - this.removeAllListeners('removeListener'); - this._events = {}; - return this; - } + } else { + // Slow case, write chunks one-by-one + while (entry) { + var chunk = entry.chunk; + var encoding = entry.encoding; + var cb = entry.callback; + var len = state.objectMode ? 1 : chunk.length; - listeners = this._events[type]; + doWrite(stream, state, false, len, chunk, encoding, cb); + entry = entry.next; + // if we didn't call the onwrite immediately, then + // it means that we need to wait until it does. + // also, that means that the chunk and cb are currently + // being processed, so move the buffer counter past them. + if (state.writing) { + break; + } + } - if (isFunction(listeners)) { - this.removeListener(type, listeners); - } else if (listeners) { - // LIFO order - while (listeners.length) - this.removeListener(type, listeners[listeners.length - 1]); + if (entry === null) state.lastBufferedRequest = null; } - delete this._events[type]; - return this; -}; + state.bufferedRequestCount = 0; + state.bufferedRequest = entry; + state.bufferProcessing = false; +} -EventEmitter.prototype.listeners = function(type) { - var ret; - if (!this._events || !this._events[type]) - ret = []; - else if (isFunction(this._events[type])) - ret = [this._events[type]]; - else - ret = this._events[type].slice(); - return ret; +Writable.prototype._write = function (chunk, encoding, cb) { + cb(new Error('_write() is not implemented')); }; -EventEmitter.prototype.listenerCount = function(type) { - if (this._events) { - var evlistener = this._events[type]; +Writable.prototype._writev = null; - if (isFunction(evlistener)) - return 1; - else if (evlistener) - return evlistener.length; +Writable.prototype.end = function (chunk, encoding, cb) { + var state = this._writableState; + + if (typeof chunk === 'function') { + cb = chunk; + chunk = null; + encoding = null; + } else if (typeof encoding === 'function') { + cb = encoding; + encoding = null; } - return 0; -}; -EventEmitter.listenerCount = function(emitter, type) { - return emitter.listenerCount(type); + if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + + // .end() fully uncorks + if (state.corked) { + state.corked = 1; + this.uncork(); + } + + // ignore unnecessary end() calls. + if (!state.ending && !state.finished) endWritable(this, state, cb); }; -function isFunction(arg) { - return typeof arg === 'function'; +function needFinish(state) { + return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; } -function isNumber(arg) { - return typeof arg === 'number'; +function prefinish(stream, state) { + if (!state.prefinished) { + state.prefinished = true; + stream.emit('prefinish'); + } } -function isObject(arg) { - return typeof arg === 'object' && arg !== null; +function finishMaybe(stream, state) { + var need = needFinish(state); + if (need) { + if (state.pendingcb === 0) { + prefinish(stream, state); + state.finished = true; + stream.emit('finish'); + } else { + prefinish(stream, state); + } + } + return need; } -function isUndefined(arg) { - return arg === void 0; +function endWritable(stream, state, cb) { + state.ending = true; + finishMaybe(stream, state); + if (cb) { + if (state.finished) processNextTick(cb);else stream.once('finish', cb); + } + state.ended = true; + stream.writable = false; } -},{}],7:[function(require,module,exports){ -if (typeof Object.create === 'function') { - // implementation from standard node.js 'util' module - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - ctor.prototype = Object.create(superCtor.prototype, { - constructor: { - value: ctor, - enumerable: false, - writable: true, - configurable: true - } - }); +// It seems a linked list but it is not +// there will be only 2 of these for each stream +function CorkedRequest(state) { + var _this = this; + + this.next = null; + this.entry = null; + + this.finish = function (err) { + var entry = _this.entry; + _this.entry = null; + while (entry) { + var cb = entry.callback; + state.pendingcb--; + cb(err); + entry = entry.next; + } + if (state.corkedRequestsFree) { + state.corkedRequestsFree.next = _this; + } else { + state.corkedRequestsFree = _this; + } }; -} else { - // old school shim for old browsers - module.exports = function inherits(ctor, superCtor) { - ctor.super_ = superCtor - var TempCtor = function () {} - TempCtor.prototype = superCtor.prototype - ctor.prototype = new TempCtor() - ctor.prototype.constructor = ctor - } } +}).call(this,require('_process')) +},{"./_stream_duplex":7,"_process":5,"buffer":24,"buffer-shims":13,"core-util-is":14,"events":2,"inherits":3,"process-nextick-args":16,"util-deprecate":17}],12:[function(require,module,exports){ +'use strict'; -},{}],8:[function(require,module,exports){ -/*! - * Determine if an object is a Buffer - * - * @author Feross Aboukhadijeh - * @license MIT - */ +var Buffer = require('buffer').Buffer; +/**/ +var bufferShim = require('buffer-shims'); +/**/ -// The _isBuffer check is for Safari 5-7 support, because it's missing -// Object.prototype.constructor. Remove this eventually -module.exports = function (obj) { - return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) -} +module.exports = BufferList; -function isBuffer (obj) { - return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) +function BufferList() { + this.head = null; + this.tail = null; + this.length = 0; } -// For Node v0.10 support. Remove this eventually. -function isSlowBuffer (obj) { - return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) -} +BufferList.prototype.push = function (v) { + var entry = { data: v, next: null }; + if (this.length > 0) this.tail.next = entry;else this.head = entry; + this.tail = entry; + ++this.length; +}; -},{}],9:[function(require,module,exports){ -// shim for using process in browser -var process = module.exports = {}; +BufferList.prototype.unshift = function (v) { + var entry = { data: v, next: this.head }; + if (this.length === 0) this.tail = entry; + this.head = entry; + ++this.length; +}; -// cached from whatever global is present so that test runners that stub it -// don't break things. But we need to wrap it in a try catch in case it is -// wrapped in strict mode code which doesn't define any globals. It's inside a -// function because try/catches deoptimize in certain engines. +BufferList.prototype.shift = function () { + if (this.length === 0) return; + var ret = this.head.data; + if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; + --this.length; + return ret; +}; -var cachedSetTimeout; -var cachedClearTimeout; +BufferList.prototype.clear = function () { + this.head = this.tail = null; + this.length = 0; +}; -function defaultSetTimout() { - throw new Error('setTimeout has not been defined'); -} -function defaultClearTimeout () { - throw new Error('clearTimeout has not been defined'); -} -(function () { - try { - if (typeof setTimeout === 'function') { - cachedSetTimeout = setTimeout; - } else { - cachedSetTimeout = defaultSetTimout; - } - } catch (e) { - cachedSetTimeout = defaultSetTimout; - } - try { - if (typeof clearTimeout === 'function') { - cachedClearTimeout = clearTimeout; - } else { - cachedClearTimeout = defaultClearTimeout; - } - } catch (e) { - cachedClearTimeout = defaultClearTimeout; - } -} ()) -function runTimeout(fun) { - if (cachedSetTimeout === setTimeout) { - //normal enviroments in sane situations - return setTimeout(fun, 0); - } - // if setTimeout wasn't available but was latter defined - if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { - cachedSetTimeout = setTimeout; - return setTimeout(fun, 0); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedSetTimeout(fun, 0); - } catch(e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedSetTimeout.call(null, fun, 0); - } catch(e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error - return cachedSetTimeout.call(this, fun, 0); - } - } +BufferList.prototype.join = function (s) { + if (this.length === 0) return ''; + var p = this.head; + var ret = '' + p.data; + while (p = p.next) { + ret += s + p.data; + }return ret; +}; +BufferList.prototype.concat = function (n) { + if (this.length === 0) return bufferShim.alloc(0); + if (this.length === 1) return this.head.data; + var ret = bufferShim.allocUnsafe(n >>> 0); + var p = this.head; + var i = 0; + while (p) { + p.data.copy(ret, i); + i += p.data.length; + p = p.next; + } + return ret; +}; +},{"buffer":24,"buffer-shims":13}],13:[function(require,module,exports){ +(function (global){ +'use strict'; -} -function runClearTimeout(marker) { - if (cachedClearTimeout === clearTimeout) { - //normal enviroments in sane situations - return clearTimeout(marker); - } - // if clearTimeout wasn't available but was latter defined - if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { - cachedClearTimeout = clearTimeout; - return clearTimeout(marker); - } - try { - // when when somebody has screwed with setTimeout but no I.E. maddness - return cachedClearTimeout(marker); - } catch (e){ - try { - // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally - return cachedClearTimeout.call(null, marker); - } catch (e){ - // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. - // Some versions of I.E. have different rules for clearTimeout vs setTimeout - return cachedClearTimeout.call(this, marker); - } - } - - - -} -var queue = []; -var draining = false; -var currentQueue; -var queueIndex = -1; - -function cleanUpNextTick() { - if (!draining || !currentQueue) { - return; - } - draining = false; - if (currentQueue.length) { - queue = currentQueue.concat(queue); - } else { - queueIndex = -1; - } - if (queue.length) { - drainQueue(); - } -} - -function drainQueue() { - if (draining) { - return; - } - var timeout = runTimeout(cleanUpNextTick); - draining = true; - - var len = queue.length; - while(len) { - currentQueue = queue; - queue = []; - while (++queueIndex < len) { - if (currentQueue) { - currentQueue[queueIndex].run(); - } - } - queueIndex = -1; - len = queue.length; - } - currentQueue = null; - draining = false; - runClearTimeout(timeout); -} - -process.nextTick = function (fun) { - var args = new Array(arguments.length - 1); - if (arguments.length > 1) { - for (var i = 1; i < arguments.length; i++) { - args[i - 1] = arguments[i]; - } - } - queue.push(new Item(fun, args)); - if (queue.length === 1 && !draining) { - runTimeout(drainQueue); +var buffer = require('buffer'); +var Buffer = buffer.Buffer; +var SlowBuffer = buffer.SlowBuffer; +var MAX_LEN = buffer.kMaxLength || 2147483647; +exports.alloc = function alloc(size, fill, encoding) { + if (typeof Buffer.alloc === 'function') { + return Buffer.alloc(size, fill, encoding); + } + if (typeof encoding === 'number') { + throw new TypeError('encoding must not be number'); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + var enc = encoding; + var _fill = fill; + if (_fill === undefined) { + enc = undefined; + _fill = 0; + } + var buf = new Buffer(size); + if (typeof _fill === 'string') { + var fillBuf = new Buffer(_fill, enc); + var flen = fillBuf.length; + var i = -1; + while (++i < size) { + buf[i] = fillBuf[i % flen]; } -}; - -// v8 likes predictible objects -function Item(fun, array) { - this.fun = fun; - this.array = array; -} -Item.prototype.run = function () { - this.fun.apply(null, this.array); -}; -process.title = 'browser'; -process.browser = true; -process.env = {}; -process.argv = []; -process.version = ''; // empty string to avoid regexp issues -process.versions = {}; - -function noop() {} - -process.on = noop; -process.addListener = noop; -process.once = noop; -process.off = noop; -process.removeListener = noop; -process.removeAllListeners = noop; -process.emit = noop; - -process.binding = function (name) { - throw new Error('process.binding is not supported'); -}; - -process.cwd = function () { return '/' }; -process.chdir = function (dir) { - throw new Error('process.chdir is not supported'); -}; -process.umask = function() { return 0; }; - -},{}],10:[function(require,module,exports){ -module.exports = require("./lib/_stream_duplex.js") - -},{"./lib/_stream_duplex.js":11}],11:[function(require,module,exports){ -// a duplex stream is just a stream that is both readable and writable. -// Since JS doesn't have multiple prototypal inheritance, this class -// prototypally inherits from Readable, and then parasitically from -// Writable. - -'use strict'; - -/**/ - -var objectKeys = Object.keys || function (obj) { - var keys = []; - for (var key in obj) { - keys.push(key); - }return keys; -}; -/**/ - -module.exports = Duplex; - -/**/ -var processNextTick = require('process-nextick-args'); -/**/ - -/**/ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/**/ - -var Readable = require('./_stream_readable'); -var Writable = require('./_stream_writable'); - -util.inherits(Duplex, Readable); - -var keys = objectKeys(Writable.prototype); -for (var v = 0; v < keys.length; v++) { - var method = keys[v]; - if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method]; -} - -function Duplex(options) { - if (!(this instanceof Duplex)) return new Duplex(options); - - Readable.call(this, options); - Writable.call(this, options); - - if (options && options.readable === false) this.readable = false; - - if (options && options.writable === false) this.writable = false; - - this.allowHalfOpen = true; - if (options && options.allowHalfOpen === false) this.allowHalfOpen = false; - - this.once('end', onend); -} - -// the no-half-open enforcer -function onend() { - // if we allow half-open state, or if the writable side ended, - // then we're ok. - if (this.allowHalfOpen || this._writableState.ended) return; - - // no more data can be written. - // But allow more writes to happen in this tick. - processNextTick(onEndNT, this); -} - -function onEndNT(self) { - self.end(); -} - -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); + } else { + buf.fill(_fill); } + return buf; } -},{"./_stream_readable":13,"./_stream_writable":15,"core-util-is":18,"inherits":7,"process-nextick-args":20}],12:[function(require,module,exports){ -// a passthrough stream. -// basically just the most minimal sort of Transform stream. -// Every written chunk gets output as-is. - -'use strict'; - -module.exports = PassThrough; - -var Transform = require('./_stream_transform'); - -/**/ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/**/ - -util.inherits(PassThrough, Transform); - -function PassThrough(options) { - if (!(this instanceof PassThrough)) return new PassThrough(options); - - Transform.call(this, options); +exports.allocUnsafe = function allocUnsafe(size) { + if (typeof Buffer.allocUnsafe === 'function') { + return Buffer.allocUnsafe(size); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size > MAX_LEN) { + throw new RangeError('size is too large'); + } + return new Buffer(size); } - -PassThrough.prototype._transform = function (chunk, encoding, cb) { - cb(null, chunk); -}; -},{"./_stream_transform":14,"core-util-is":18,"inherits":7}],13:[function(require,module,exports){ -(function (process){ -'use strict'; - -module.exports = Readable; - -/**/ -var processNextTick = require('process-nextick-args'); -/**/ - -/**/ -var isArray = require('isarray'); -/**/ - -Readable.ReadableState = ReadableState; - -/**/ -var EE = require('events').EventEmitter; - -var EElistenerCount = function (emitter, type) { - return emitter.listeners(type).length; -}; -/**/ - -/**/ -var Stream; -(function () { - try { - Stream = require('st' + 'ream'); - } catch (_) {} finally { - if (!Stream) Stream = require('events').EventEmitter; +exports.from = function from(value, encodingOrOffset, length) { + if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) { + return Buffer.from(value, encodingOrOffset, length); + } + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number'); + } + if (typeof value === 'string') { + return new Buffer(value, encodingOrOffset); + } + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + var offset = encodingOrOffset; + if (arguments.length === 1) { + return new Buffer(value); + } + if (typeof offset === 'undefined') { + offset = 0; + } + var len = length; + if (typeof len === 'undefined') { + len = value.byteLength - offset; + } + if (offset >= value.byteLength) { + throw new RangeError('\'offset\' is out of bounds'); + } + if (len > value.byteLength - offset) { + throw new RangeError('\'length\' is out of bounds'); + } + return new Buffer(value.slice(offset, offset + len)); + } + if (Buffer.isBuffer(value)) { + var out = new Buffer(value.length); + value.copy(out, 0, 0, value.length); + return out; + } + if (value) { + if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) { + return new Buffer(value); + } + if (value.type === 'Buffer' && Array.isArray(value.data)) { + return new Buffer(value.data); + } } -})(); -/**/ - -var Buffer = require('buffer').Buffer; -/**/ -var bufferShim = require('buffer-shims'); -/**/ - -/**/ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/**/ -/**/ -var debugUtil = require('util'); -var debug = void 0; -if (debugUtil && debugUtil.debuglog) { - debug = debugUtil.debuglog('stream'); -} else { - debug = function () {}; + throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.'); } -/**/ - -var BufferList = require('./internal/streams/BufferList'); -var StringDecoder; - -util.inherits(Readable, Stream); - -function prependListener(emitter, event, fn) { - if (typeof emitter.prependListener === 'function') { - return emitter.prependListener(event, fn); - } else { - // This is a hack to make sure that our error handler is attached before any - // userland ones. NEVER DO THIS. This is here only because this code needs - // to continue to work with older versions of Node.js that do not include - // the prependListener() method. The goal is to eventually remove this hack. - if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]]; +exports.allocUnsafeSlow = function allocUnsafeSlow(size) { + if (typeof Buffer.allocUnsafeSlow === 'function') { + return Buffer.allocUnsafeSlow(size); + } + if (typeof size !== 'number') { + throw new TypeError('size must be a number'); + } + if (size >= MAX_LEN) { + throw new RangeError('size is too large'); } + return new SlowBuffer(size); } -var Duplex; -function ReadableState(options, stream) { - Duplex = Duplex || require('./_stream_duplex'); - - options = options || {}; - - // object stream flag. Used to make read(n) ignore n and to - // make all the buffer merging and length checks go away - this.objectMode = !!options.objectMode; - - if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode; - - // the point at which it stops calling _read() to fill the buffer - // Note: 0 is a valid value, means "don't call _read preemptively ever" - var hwm = options.highWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; - - // cast to ints. - this.highWaterMark = ~ ~this.highWaterMark; - - // A linked list is used to store data chunks instead of an array because the - // linked list can remove elements from the beginning faster than - // array.shift() - this.buffer = new BufferList(); - this.length = 0; - this.pipes = null; - this.pipesCount = 0; - this.flowing = null; - this.ended = false; - this.endEmitted = false; - this.reading = false; - - // a flag to be able to tell if the onwrite cb is called immediately, - // or on a later tick. We set this to true at first, because any - // actions that shouldn't happen until "later" should generally also - // not happen before the first write call. - this.sync = true; - - // whenever we return null, then we set a flag to say - // that we're awaiting a 'readable' event emission. - this.needReadable = false; - this.emittedReadable = false; - this.readableListening = false; - this.resumeScheduled = false; - - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; - - // when piping, we only care about 'readable' events that happen - // after read()ing all the bytes and not getting any pushback. - this.ranOut = false; - - // the number of writers that are awaiting a drain event in .pipe()s - this.awaitDrain = 0; +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"buffer":24}],14:[function(require,module,exports){ +(function (Buffer){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. - // if true, a maybeReadMore has been scheduled - this.readingMore = false; +// NOTE: These type checking functions intentionally don't use `instanceof` +// because it is fragile and can be easily faked with `Object.create()`. - this.decoder = null; - this.encoding = null; - if (options.encoding) { - if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; - this.decoder = new StringDecoder(options.encoding); - this.encoding = options.encoding; +function isArray(arg) { + if (Array.isArray) { + return Array.isArray(arg); } + return objectToString(arg) === '[object Array]'; } +exports.isArray = isArray; -var Duplex; -function Readable(options) { - Duplex = Duplex || require('./_stream_duplex'); - - if (!(this instanceof Readable)) return new Readable(options); - - this._readableState = new ReadableState(options, this); - - // legacy - this.readable = true; - - if (options && typeof options.read === 'function') this._read = options.read; +function isBoolean(arg) { + return typeof arg === 'boolean'; +} +exports.isBoolean = isBoolean; - Stream.call(this); +function isNull(arg) { + return arg === null; } +exports.isNull = isNull; -// Manually shove something into the read() buffer. -// This returns true if the highWaterMark has not been hit yet, -// similar to how Writable.write() returns true if you should -// write() some more. -Readable.prototype.push = function (chunk, encoding) { - var state = this._readableState; +function isNullOrUndefined(arg) { + return arg == null; +} +exports.isNullOrUndefined = isNullOrUndefined; - if (!state.objectMode && typeof chunk === 'string') { - encoding = encoding || state.defaultEncoding; - if (encoding !== state.encoding) { - chunk = bufferShim.from(chunk, encoding); - encoding = ''; - } - } +function isNumber(arg) { + return typeof arg === 'number'; +} +exports.isNumber = isNumber; - return readableAddChunk(this, state, chunk, encoding, false); -}; +function isString(arg) { + return typeof arg === 'string'; +} +exports.isString = isString; -// Unshift should *always* be something directly out of read() -Readable.prototype.unshift = function (chunk) { - var state = this._readableState; - return readableAddChunk(this, state, chunk, '', true); -}; +function isSymbol(arg) { + return typeof arg === 'symbol'; +} +exports.isSymbol = isSymbol; -Readable.prototype.isPaused = function () { - return this._readableState.flowing === false; -}; +function isUndefined(arg) { + return arg === void 0; +} +exports.isUndefined = isUndefined; -function readableAddChunk(stream, state, chunk, encoding, addToFront) { - var er = chunkInvalid(state, chunk); - if (er) { - stream.emit('error', er); - } else if (chunk === null) { - state.reading = false; - onEofChunk(stream, state); - } else if (state.objectMode || chunk && chunk.length > 0) { - if (state.ended && !addToFront) { - var e = new Error('stream.push() after EOF'); - stream.emit('error', e); - } else if (state.endEmitted && addToFront) { - var _e = new Error('stream.unshift() after end event'); - stream.emit('error', _e); - } else { - var skipAdd; - if (state.decoder && !addToFront && !encoding) { - chunk = state.decoder.write(chunk); - skipAdd = !state.objectMode && chunk.length === 0; - } +function isRegExp(re) { + return objectToString(re) === '[object RegExp]'; +} +exports.isRegExp = isRegExp; - if (!addToFront) state.reading = false; +function isObject(arg) { + return typeof arg === 'object' && arg !== null; +} +exports.isObject = isObject; - // Don't add to the buffer if we've decoded to an empty string chunk and - // we're not in object mode - if (!skipAdd) { - // if we want the data now, just emit it. - if (state.flowing && state.length === 0 && !state.sync) { - stream.emit('data', chunk); - stream.read(0); - } else { - // update the buffer info. - state.length += state.objectMode ? 1 : chunk.length; - if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk); +function isDate(d) { + return objectToString(d) === '[object Date]'; +} +exports.isDate = isDate; - if (state.needReadable) emitReadable(stream); - } - } +function isError(e) { + return (objectToString(e) === '[object Error]' || e instanceof Error); +} +exports.isError = isError; - maybeReadMore(stream, state); - } - } else if (!addToFront) { - state.reading = false; - } +function isFunction(arg) { + return typeof arg === 'function'; +} +exports.isFunction = isFunction; - return needMoreData(state); +function isPrimitive(arg) { + return arg === null || + typeof arg === 'boolean' || + typeof arg === 'number' || + typeof arg === 'string' || + typeof arg === 'symbol' || // ES6 symbol + typeof arg === 'undefined'; } +exports.isPrimitive = isPrimitive; -// if it's past the high water mark, we can push in some more. -// Also, if we have no data yet, we can stand some -// more bytes. This is to work around cases where hwm=0, -// such as the repl. Also, if the push() triggered a -// readable event, and the user called read(largeNumber) such that -// needReadable was set, then we ought to push more, so that another -// 'readable' event will be triggered. -function needMoreData(state) { - return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0); +exports.isBuffer = Buffer.isBuffer; + +function objectToString(o) { + return Object.prototype.toString.call(o); } -// backwards compatibility. -Readable.prototype.setEncoding = function (enc) { - if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder; - this._readableState.decoder = new StringDecoder(enc); - this._readableState.encoding = enc; - return this; +}).call(this,{"isBuffer":require("../../../../insert-module-globals/node_modules/is-buffer/index.js")}) +},{"../../../../insert-module-globals/node_modules/is-buffer/index.js":4}],15:[function(require,module,exports){ +var toString = {}.toString; + +module.exports = Array.isArray || function (arr) { + return toString.call(arr) == '[object Array]'; }; -// Don't raise the hwm > 8MB -var MAX_HWM = 0x800000; -function computeNewHighWaterMark(n) { - if (n >= MAX_HWM) { - n = MAX_HWM; - } else { - // Get the next highest power of 2 to prevent increasing hwm excessively in - // tiny amounts - n--; - n |= n >>> 1; - n |= n >>> 2; - n |= n >>> 4; - n |= n >>> 8; - n |= n >>> 16; - n++; - } - return n; +},{}],16:[function(require,module,exports){ +(function (process){ +'use strict'; + +if (!process.version || + process.version.indexOf('v0.') === 0 || + process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { + module.exports = nextTick; +} else { + module.exports = process.nextTick; } -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function howMuchToRead(n, state) { - if (n <= 0 || state.length === 0 && state.ended) return 0; - if (state.objectMode) return 1; - if (n !== n) { - // Only flow one buffer at a time - if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length; +function nextTick(fn, arg1, arg2, arg3) { + if (typeof fn !== 'function') { + throw new TypeError('"callback" argument must be a function'); } - // If we're asking for more than the current hwm, then raise the hwm. - if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n); - if (n <= state.length) return n; - // Don't have enough - if (!state.ended) { - state.needReadable = true; - return 0; + var len = arguments.length; + var args, i; + switch (len) { + case 0: + case 1: + return process.nextTick(fn); + case 2: + return process.nextTick(function afterTickOne() { + fn.call(null, arg1); + }); + case 3: + return process.nextTick(function afterTickTwo() { + fn.call(null, arg1, arg2); + }); + case 4: + return process.nextTick(function afterTickThree() { + fn.call(null, arg1, arg2, arg3); + }); + default: + args = new Array(len - 1); + i = 0; + while (i < args.length) { + args[i++] = arguments[i]; + } + return process.nextTick(function afterTick() { + fn.apply(null, args); + }); } - return state.length; } -// you can override either this method, or the async _read(n) below. -Readable.prototype.read = function (n) { - debug('read', n); - n = parseInt(n, 10); - var state = this._readableState; - var nOrig = n; +}).call(this,require('_process')) +},{"_process":5}],17:[function(require,module,exports){ +(function (global){ - if (n !== 0) state.emittedReadable = false; +/** + * Module exports. + */ - // if we're doing read(0) to trigger a readable event, but we - // already have a bunch of data in the buffer, then just trigger - // the 'readable' event and move on. - if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) { - debug('read: emitReadable', state.length, state.ended); - if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this); - return null; - } +module.exports = deprecate; - n = howMuchToRead(n, state); +/** + * Mark that a method should not be used. + * Returns a modified function which warns once by default. + * + * If `localStorage.noDeprecation = true` is set, then it is a no-op. + * + * If `localStorage.throwDeprecation = true` is set, then deprecated functions + * will throw an Error when invoked. + * + * If `localStorage.traceDeprecation = true` is set, then deprecated functions + * will invoke `console.trace()` instead of `console.error()`. + * + * @param {Function} fn - the function to deprecate + * @param {String} msg - the string to print to the console when `fn` is invoked + * @returns {Function} a new "deprecated" version of `fn` + * @api public + */ - // if we've ended, and we're now clear, then finish it up. - if (n === 0 && state.ended) { - if (state.length === 0) endReadable(this); - return null; +function deprecate (fn, msg) { + if (config('noDeprecation')) { + return fn; } - // All the actual chunk generation logic needs to be - // *below* the call to _read. The reason is that in certain - // synthetic stream cases, such as passthrough streams, _read - // may be a completely synchronous operation which may change - // the state of the read buffer, providing enough data when - // before there was *not* enough. - // - // So, the steps are: - // 1. Figure out what the state of things will be after we do - // a read from the buffer. - // - // 2. If that resulting state will trigger a _read, then call _read. - // Note that this may be asynchronous, or synchronous. Yes, it is - // deeply ugly to write APIs this way, but that still doesn't mean - // that the Readable class should behave improperly, as streams are - // designed to be sync/async agnostic. - // Take note if the _read call is sync or async (ie, if the read call - // has returned yet), so that we know whether or not it's safe to emit - // 'readable' etc. - // - // 3. Actually pull the requested chunks out of the buffer and return. + var warned = false; + function deprecated() { + if (!warned) { + if (config('throwDeprecation')) { + throw new Error(msg); + } else if (config('traceDeprecation')) { + console.trace(msg); + } else { + console.warn(msg); + } + warned = true; + } + return fn.apply(this, arguments); + } - // if we need a readable event, then we need to do some reading. - var doRead = state.needReadable; - debug('need readable', doRead); + return deprecated; +} - // if we currently have less than the highWaterMark, then also read some - if (state.length === 0 || state.length - n < state.highWaterMark) { - doRead = true; - debug('length less than watermark', doRead); - } +/** + * Checks `localStorage` for boolean values for the given `name`. + * + * @param {String} name + * @returns {Boolean} + * @api private + */ - // however, if we've ended, then there's no point, and if we're already - // reading, then it's unnecessary. - if (state.ended || state.reading) { - doRead = false; - debug('reading or ended', doRead); - } else if (doRead) { - debug('do read'); - state.reading = true; - state.sync = true; - // if the length is currently zero, then we *need* a readable event. - if (state.length === 0) state.needReadable = true; - // call internal read method - this._read(state.highWaterMark); - state.sync = false; - // If _read pushed data synchronously, then `reading` will be false, - // and we need to re-evaluate how much data we can return to the user. - if (!state.reading) n = howMuchToRead(nOrig, state); +function config (name) { + // accessing global.localStorage can trigger a DOMException in sandboxed iframes + try { + if (!global.localStorage) return false; + } catch (_) { + return false; } + var val = global.localStorage[name]; + if (null == val) return false; + return String(val).toLowerCase() === 'true'; +} - var ret; - if (n > 0) ret = fromList(n, state);else ret = null; +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{}],18:[function(require,module,exports){ +module.exports = require("./lib/_stream_passthrough.js") - if (ret === null) { - state.needReadable = true; - n = 0; - } else { - state.length -= n; - } +},{"./lib/_stream_passthrough.js":8}],19:[function(require,module,exports){ +(function (process){ +var Stream = (function (){ + try { + return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify + } catch(_){} +}()); +exports = module.exports = require('./lib/_stream_readable.js'); +exports.Stream = Stream || exports; +exports.Readable = exports; +exports.Writable = require('./lib/_stream_writable.js'); +exports.Duplex = require('./lib/_stream_duplex.js'); +exports.Transform = require('./lib/_stream_transform.js'); +exports.PassThrough = require('./lib/_stream_passthrough.js'); - if (state.length === 0) { - // If we have nothing in the buffer, then we want to know - // as soon as we *do* get something into the buffer. - if (!state.ended) state.needReadable = true; +if (!process.browser && process.env.READABLE_STREAM === 'disable' && Stream) { + module.exports = Stream; +} - // If we tried to read() past the EOF, then emit end on the next tick. - if (nOrig !== n && state.ended) endReadable(this); - } +}).call(this,require('_process')) +},{"./lib/_stream_duplex.js":7,"./lib/_stream_passthrough.js":8,"./lib/_stream_readable.js":9,"./lib/_stream_transform.js":10,"./lib/_stream_writable.js":11,"_process":5}],20:[function(require,module,exports){ +module.exports = require("./lib/_stream_transform.js") - if (ret !== null) this.emit('data', ret); +},{"./lib/_stream_transform.js":10}],21:[function(require,module,exports){ +module.exports = require("./lib/_stream_writable.js") - return ret; -}; +},{"./lib/_stream_writable.js":11}],22:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. -function chunkInvalid(state, chunk) { - var er = null; - if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - return er; -} +module.exports = Stream; -function onEofChunk(stream, state) { - if (state.ended) return; - if (state.decoder) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) { - state.buffer.push(chunk); - state.length += state.objectMode ? 1 : chunk.length; - } - } - state.ended = true; +var EE = require('events').EventEmitter; +var inherits = require('inherits'); - // emit 'readable' now to make sure it gets picked up. - emitReadable(stream); -} +inherits(Stream, EE); +Stream.Readable = require('readable-stream/readable.js'); +Stream.Writable = require('readable-stream/writable.js'); +Stream.Duplex = require('readable-stream/duplex.js'); +Stream.Transform = require('readable-stream/transform.js'); +Stream.PassThrough = require('readable-stream/passthrough.js'); -// Don't emit readable right away in sync mode, because this can trigger -// another read() call => stack overflow. This way, it might trigger -// a nextTick recursion warning, but that's not so bad. -function emitReadable(stream) { - var state = stream._readableState; - state.needReadable = false; - if (!state.emittedReadable) { - debug('emitReadable', state.flowing); - state.emittedReadable = true; - if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream); - } -} +// Backwards-compat with node 0.4.x +Stream.Stream = Stream; -function emitReadable_(stream) { - debug('emit readable'); - stream.emit('readable'); - flow(stream); -} -// at this point, the user has presumably seen the 'readable' event, -// and called read() to consume some data. that may have triggered -// in turn another _read(n) call, in which case reading = true if -// it's in progress. -// However, if we're not ended, or reading, and the length < hwm, -// then go ahead and try to read some more preemptively. -function maybeReadMore(stream, state) { - if (!state.readingMore) { - state.readingMore = true; - processNextTick(maybeReadMore_, stream, state); - } -} -function maybeReadMore_(stream, state) { - var len = state.length; - while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) { - debug('maybeReadMore read 0'); - stream.read(0); - if (len === state.length) - // didn't get any data, stop spinning. - break;else len = state.length; - } - state.readingMore = false; -} +// old-style streams. Note that the pipe method (the only relevant +// part of this class) is overridden in the Readable class. -// abstract method. to be overridden in specific implementation classes. -// call cb(er, data) where data is <= n in length. -// for virtual (non-string, non-buffer) streams, "length" is somewhat -// arbitrary, and perhaps not very meaningful. -Readable.prototype._read = function (n) { - this.emit('error', new Error('not implemented')); -}; +function Stream() { + EE.call(this); +} -Readable.prototype.pipe = function (dest, pipeOpts) { - var src = this; - var state = this._readableState; +Stream.prototype.pipe = function(dest, options) { + var source = this; - switch (state.pipesCount) { - case 0: - state.pipes = dest; - break; - case 1: - state.pipes = [state.pipes, dest]; - break; - default: - state.pipes.push(dest); - break; + function ondata(chunk) { + if (dest.writable) { + if (false === dest.write(chunk) && source.pause) { + source.pause(); + } + } } - state.pipesCount += 1; - debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts); - - var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr; - var endFn = doEnd ? onend : cleanup; - if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn); + source.on('data', ondata); - dest.on('unpipe', onunpipe); - function onunpipe(readable) { - debug('onunpipe'); - if (readable === src) { - cleanup(); + function ondrain() { + if (source.readable && source.resume) { + source.resume(); } } + dest.on('drain', ondrain); + + // If the 'end' option is not supplied, dest.end() will be called when + // source gets the 'end' or 'close' events. Only dest.end() once. + if (!dest._isStdio && (!options || options.end !== false)) { + source.on('end', onend); + source.on('close', onclose); + } + + var didOnEnd = false; function onend() { - debug('onend'); + if (didOnEnd) return; + didOnEnd = true; + dest.end(); } - // when the dest drains, it reduces the awaitDrain counter - // on the source. This would be more elegant with a .once() - // handler in flow(), but adding and removing repeatedly is - // too slow. - var ondrain = pipeOnDrain(src); - dest.on('drain', ondrain); - - var cleanedUp = false; - function cleanup() { - debug('cleanup'); - // cleanup event handlers once the pipe is broken - dest.removeListener('close', onclose); - dest.removeListener('finish', onfinish); - dest.removeListener('drain', ondrain); - dest.removeListener('error', onerror); - dest.removeListener('unpipe', onunpipe); - src.removeListener('end', onend); - src.removeListener('end', cleanup); - src.removeListener('data', ondata); - cleanedUp = true; + function onclose() { + if (didOnEnd) return; + didOnEnd = true; - // if the reader is waiting for a drain event from this - // specific writer, then it would cause it to never start - // flowing again. - // So, if this is awaiting a drain, then we just call it now. - // If we don't know, then assume that we are waiting for one. - if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain(); + if (typeof dest.destroy === 'function') dest.destroy(); } - // If the user pushes more data while we're writing to dest then we'll end up - // in ondata again. However, we only want to increase awaitDrain once because - // dest will only emit one 'drain' event for the multiple writes. - // => Introduce a guard on increasing awaitDrain. - var increasedAwaitDrain = false; - src.on('data', ondata); - function ondata(chunk) { - debug('ondata'); - increasedAwaitDrain = false; - var ret = dest.write(chunk); - if (false === ret && !increasedAwaitDrain) { - // If the user unpiped during `dest.write()`, it is possible - // to get stuck in a permanently paused state if that write - // also returned false. - // => Check whether `dest` is still a piping destination. - if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) { - debug('false write response, pause', src._readableState.awaitDrain); - src._readableState.awaitDrain++; - increasedAwaitDrain = true; - } - src.pause(); + // don't leave dangling pipes when there are errors. + function onerror(er) { + cleanup(); + if (EE.listenerCount(this, 'error') === 0) { + throw er; // Unhandled stream error in pipe. } } - // if the dest has an error, then stop piping into it. - // however, don't suppress the throwing behavior for this. - function onerror(er) { - debug('onerror', er); - unpipe(); + source.on('error', onerror); + dest.on('error', onerror); + + // remove all the event listeners that were added. + function cleanup() { + source.removeListener('data', ondata); + dest.removeListener('drain', ondrain); + + source.removeListener('end', onend); + source.removeListener('close', onclose); + + source.removeListener('error', onerror); dest.removeListener('error', onerror); - if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er); - } - // Make sure our error handler is attached before userland ones. - prependListener(dest, 'error', onerror); + source.removeListener('end', cleanup); + source.removeListener('close', cleanup); - // Both close and finish should trigger unpipe, but only once. - function onclose() { - dest.removeListener('finish', onfinish); - unpipe(); - } - dest.once('close', onclose); - function onfinish() { - debug('onfinish'); - dest.removeListener('close', onclose); - unpipe(); + dest.removeListener('close', cleanup); } - dest.once('finish', onfinish); - function unpipe() { - debug('unpipe'); - src.unpipe(dest); - } + source.on('end', cleanup); + source.on('close', cleanup); - // tell the dest that it's being piped to - dest.emit('pipe', src); + dest.on('close', cleanup); - // start the flow if it hasn't been started already. - if (!state.flowing) { - debug('pipe resume'); - src.resume(); - } + dest.emit('pipe', source); + // Allow for unix-like usage: A.pipe(B).pipe(C) return dest; }; -function pipeOnDrain(src) { - return function () { - var state = src._readableState; - debug('pipeOnDrain', state.awaitDrain); - if (state.awaitDrain) state.awaitDrain--; - if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) { - state.flowing = true; - flow(src); - } - }; +},{"events":2,"inherits":3,"readable-stream/duplex.js":6,"readable-stream/passthrough.js":18,"readable-stream/readable.js":19,"readable-stream/transform.js":20,"readable-stream/writable.js":21}],23:[function(require,module,exports){ +// Copyright Joyent, Inc. and other Node contributors. +// +// Permission is hereby granted, free of charge, to any person obtaining a +// copy of this software and associated documentation files (the +// "Software"), to deal in the Software without restriction, including +// without limitation the rights to use, copy, modify, merge, publish, +// distribute, sublicense, and/or sell copies of the Software, and to permit +// persons to whom the Software is furnished to do so, subject to the +// following conditions: +// +// The above copyright notice and this permission notice shall be included +// in all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN +// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, +// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR +// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE +// USE OR OTHER DEALINGS IN THE SOFTWARE. + +var Buffer = require('buffer').Buffer; + +var isBufferEncoding = Buffer.isEncoding + || function(encoding) { + switch (encoding && encoding.toLowerCase()) { + case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; + default: return false; + } + } + + +function assertEncoding(encoding) { + if (encoding && !isBufferEncoding(encoding)) { + throw new Error('Unknown encoding: ' + encoding); + } } -Readable.prototype.unpipe = function (dest) { - var state = this._readableState; +// StringDecoder provides an interface for efficiently splitting a series of +// buffers into a series of JS strings without breaking apart multi-byte +// characters. CESU-8 is handled as part of the UTF-8 encoding. +// +// @TODO Handling all encodings inside a single object makes it very difficult +// to reason about this code, so it should be split up in the future. +// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code +// points as used by CESU-8. +var StringDecoder = exports.StringDecoder = function(encoding) { + this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); + assertEncoding(encoding); + switch (this.encoding) { + case 'utf8': + // CESU-8 represents each of Surrogate Pair by 3-bytes + this.surrogateSize = 3; + break; + case 'ucs2': + case 'utf16le': + // UTF-16 represents each of Surrogate Pair by 2-bytes + this.surrogateSize = 2; + this.detectIncompleteChar = utf16DetectIncompleteChar; + break; + case 'base64': + // Base-64 stores 3 bytes in 4 chars, and pads the remainder. + this.surrogateSize = 3; + this.detectIncompleteChar = base64DetectIncompleteChar; + break; + default: + this.write = passThroughWrite; + return; + } - // if we're not piping anywhere, then do nothing. - if (state.pipesCount === 0) return this; + // Enough space to store all bytes of a single character. UTF-8 needs 4 + // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). + this.charBuffer = new Buffer(6); + // Number of bytes received for the current incomplete multi-byte character. + this.charReceived = 0; + // Number of bytes expected for the current incomplete multi-byte character. + this.charLength = 0; +}; - // just one destination. most common case. - if (state.pipesCount === 1) { - // passed in one, but it's not the right one. - if (dest && dest !== state.pipes) return this; - if (!dest) dest = state.pipes; +// write decodes the given buffer and returns it as JS string that is +// guaranteed to not contain any partial multi-byte characters. Any partial +// character found at the end of the buffer is buffered up, and will be +// returned when calling write again with the remaining bytes. +// +// Note: Converting a Buffer containing an orphan surrogate to a String +// currently works, but converting a String to a Buffer (via `new Buffer`, or +// Buffer#write) will replace incomplete surrogates with the unicode +// replacement character. See https://codereview.chromium.org/121173009/ . +StringDecoder.prototype.write = function(buffer) { + var charStr = ''; + // if our last write ended with an incomplete multibyte character + while (this.charLength) { + // determine how many remaining bytes this buffer has to offer for this char + var available = (buffer.length >= this.charLength - this.charReceived) ? + this.charLength - this.charReceived : + buffer.length; - // got a match. - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; - if (dest) dest.emit('unpipe', this); - return this; + // add the new bytes to the char buffer + buffer.copy(this.charBuffer, this.charReceived, 0, available); + this.charReceived += available; + + if (this.charReceived < this.charLength) { + // still not enough chars in this buffer? wait for more ... + return ''; + } + + // remove bytes belonging to the current character from the buffer + buffer = buffer.slice(available, buffer.length); + + // get the character that was split + charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + var charCode = charStr.charCodeAt(charStr.length - 1); + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + this.charLength += this.surrogateSize; + charStr = ''; + continue; + } + this.charReceived = this.charLength = 0; + + // if there are no more bytes in this buffer, just emit our char + if (buffer.length === 0) { + return charStr; + } + break; } - // slow case. multiple pipe destinations. + // determine and set charLength / charReceived + this.detectIncompleteChar(buffer); - if (!dest) { - // remove all. - var dests = state.pipes; - var len = state.pipesCount; - state.pipes = null; - state.pipesCount = 0; - state.flowing = false; + var end = buffer.length; + if (this.charLength) { + // buffer the incomplete character bytes we got + buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); + end -= this.charReceived; + } - for (var _i = 0; _i < len; _i++) { - dests[_i].emit('unpipe', this); - }return this; + charStr += buffer.toString(this.encoding, 0, end); + + var end = charStr.length - 1; + var charCode = charStr.charCodeAt(end); + // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character + if (charCode >= 0xD800 && charCode <= 0xDBFF) { + var size = this.surrogateSize; + this.charLength += size; + this.charReceived += size; + this.charBuffer.copy(this.charBuffer, size, 0, size); + buffer.copy(this.charBuffer, 0, 0, size); + return charStr.substring(0, end); } - // try to find the right one. - var i = indexOf(state.pipes, dest); - if (i === -1) return this; + // or just emit the charStr + return charStr; +}; - state.pipes.splice(i, 1); - state.pipesCount -= 1; - if (state.pipesCount === 1) state.pipes = state.pipes[0]; +// detectIncompleteChar determines if there is an incomplete UTF-8 character at +// the end of the given buffer. If so, it sets this.charLength to the byte +// length that character, and sets this.charReceived to the number of bytes +// that are available for this character. +StringDecoder.prototype.detectIncompleteChar = function(buffer) { + // determine how many bytes we have to check at the end of this buffer + var i = (buffer.length >= 3) ? 3 : buffer.length; - dest.emit('unpipe', this); + // Figure out if one of the last i bytes of our buffer announces an + // incomplete char. + for (; i > 0; i--) { + var c = buffer[buffer.length - i]; + + // See http://en.wikipedia.org/wiki/UTF-8#Description + + // 110XXXXX + if (i == 1 && c >> 5 == 0x06) { + this.charLength = 2; + break; + } + + // 1110XXXX + if (i <= 2 && c >> 4 == 0x0E) { + this.charLength = 3; + break; + } - return this; + // 11110XXX + if (i <= 3 && c >> 3 == 0x1E) { + this.charLength = 4; + break; + } + } + this.charReceived = i; }; -// set up data events if they are asked for -// Ensure readable listeners eventually get something -Readable.prototype.on = function (ev, fn) { - var res = Stream.prototype.on.call(this, ev, fn); +StringDecoder.prototype.end = function(buffer) { + var res = ''; + if (buffer && buffer.length) + res = this.write(buffer); - if (ev === 'data') { - // Start flowing on next tick if stream isn't explicitly paused - if (this._readableState.flowing !== false) this.resume(); - } else if (ev === 'readable') { - var state = this._readableState; - if (!state.endEmitted && !state.readableListening) { - state.readableListening = state.needReadable = true; - state.emittedReadable = false; - if (!state.reading) { - processNextTick(nReadingNextTick, this); - } else if (state.length) { - emitReadable(this, state); - } - } + if (this.charReceived) { + var cr = this.charReceived; + var buf = this.charBuffer; + var enc = this.encoding; + res += buf.slice(0, cr).toString(enc); } return res; }; -Readable.prototype.addListener = Readable.prototype.on; -function nReadingNextTick(self) { - debug('readable nexttick read 0'); - self.read(0); +function passThroughWrite(buffer) { + return buffer.toString(this.encoding); } -// pause() and resume() are remnants of the legacy readable stream API -// If the user uses them, then switch into old mode. -Readable.prototype.resume = function () { - var state = this._readableState; - if (!state.flowing) { - debug('resume'); - state.flowing = true; - resume(this, state); - } - return this; -}; +function utf16DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 2; + this.charLength = this.charReceived ? 2 : 0; +} -function resume(stream, state) { - if (!state.resumeScheduled) { - state.resumeScheduled = true; - processNextTick(resume_, stream, state); - } +function base64DetectIncompleteChar(buffer) { + this.charReceived = buffer.length % 3; + this.charLength = this.charReceived ? 3 : 0; } -function resume_(stream, state) { - if (!state.reading) { - debug('resume read 0'); - stream.read(0); - } +},{"buffer":24}],24:[function(require,module,exports){ +(function (global){ +/*! + * The buffer module from node.js, for the browser. + * + * @author Feross Aboukhadijeh + * @license MIT + */ +/* eslint-disable no-proto */ - state.resumeScheduled = false; - state.awaitDrain = 0; - stream.emit('resume'); - flow(stream); - if (state.flowing && !state.reading) stream.read(0); -} +'use strict' -Readable.prototype.pause = function () { - debug('call pause flowing=%j', this._readableState.flowing); - if (false !== this._readableState.flowing) { - debug('pause'); - this._readableState.flowing = false; - this.emit('pause'); - } - return this; -}; +var base64 = require('base64-js') +var ieee754 = require('ieee754') +var isArray = require('isarray') -function flow(stream) { - var state = stream._readableState; - debug('flow', state.flowing); - while (state.flowing && stream.read() !== null) {} -} +exports.Buffer = Buffer +exports.SlowBuffer = SlowBuffer +exports.INSPECT_MAX_BYTES = 50 -// wrap an old-style stream as the async data source. -// This is *not* part of the readable stream interface. -// It is an ugly unfortunate mess of history. -Readable.prototype.wrap = function (stream) { - var state = this._readableState; - var paused = false; +/** + * If `Buffer.TYPED_ARRAY_SUPPORT`: + * === true Use Uint8Array implementation (fastest) + * === false Use Object implementation (most compatible, even IE6) + * + * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, + * Opera 11.6+, iOS 4.2+. + * + * Due to various browser bugs, sometimes the Object implementation will be used even + * when the browser supports typed arrays. + * + * Note: + * + * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, + * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. + * + * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. + * + * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of + * incorrect length in some situations. - var self = this; - stream.on('end', function () { - debug('wrapped end'); - if (state.decoder && !state.ended) { - var chunk = state.decoder.end(); - if (chunk && chunk.length) self.push(chunk); - } + * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they + * get the Object implementation, which is slower but behaves correctly. + */ +Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined + ? global.TYPED_ARRAY_SUPPORT + : typedArraySupport() - self.push(null); - }); +/* + * Export kMaxLength after typed array support is determined. + */ +exports.kMaxLength = kMaxLength() - stream.on('data', function (chunk) { - debug('wrapped data'); - if (state.decoder) chunk = state.decoder.write(chunk); +function typedArraySupport () { + try { + var arr = new Uint8Array(1) + arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} + return arr.foo() === 42 && // typed array instances can be augmented + typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` + arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` + } catch (e) { + return false + } +} - // don't skip over falsy values in objectMode - if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return; +function kMaxLength () { + return Buffer.TYPED_ARRAY_SUPPORT + ? 0x7fffffff + : 0x3fffffff +} - var ret = self.push(chunk); - if (!ret) { - paused = true; - stream.pause(); +function createBuffer (that, length) { + if (kMaxLength() < length) { + throw new RangeError('Invalid typed array length') + } + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = new Uint8Array(length) + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + if (that === null) { + that = new Buffer(length) } - }); + that.length = length + } - // proxy all the other methods. - // important when wrapping filters and duplexes. - for (var i in stream) { - if (this[i] === undefined && typeof stream[i] === 'function') { - this[i] = function (method) { - return function () { - return stream[method].apply(stream, arguments); - }; - }(i); + return that +} + +/** + * The Buffer constructor returns instances of `Uint8Array` that have their + * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of + * `Uint8Array`, so the returned instances will have all the node `Buffer` methods + * and the `Uint8Array` methods. Square bracket notation works as expected -- it + * returns a single octet. + * + * The `Uint8Array` prototype remains unmodified. + */ + +function Buffer (arg, encodingOrOffset, length) { + if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { + return new Buffer(arg, encodingOrOffset, length) + } + + // Common case. + if (typeof arg === 'number') { + if (typeof encodingOrOffset === 'string') { + throw new Error( + 'If encoding is specified then the first argument must be a string' + ) } + return allocUnsafe(this, arg) } + return from(this, arg, encodingOrOffset, length) +} - // proxy certain important events. - var events = ['error', 'close', 'destroy', 'pause', 'resume']; - forEach(events, function (ev) { - stream.on(ev, self.emit.bind(self, ev)); - }); +Buffer.poolSize = 8192 // not used by this implementation - // when we try to consume some more bytes, simply unpause the - // underlying stream. - self._read = function (n) { - debug('wrapped _read', n); - if (paused) { - paused = false; - stream.resume(); - } - }; +// TODO: Legacy, not needed anymore. Remove in next major version. +Buffer._augment = function (arr) { + arr.__proto__ = Buffer.prototype + return arr +} + +function from (that, value, encodingOrOffset, length) { + if (typeof value === 'number') { + throw new TypeError('"value" argument must not be a number') + } + + if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { + return fromArrayBuffer(that, value, encodingOrOffset, length) + } - return self; -}; + if (typeof value === 'string') { + return fromString(that, value, encodingOrOffset) + } -// exposed for testing purposes only. -Readable._fromList = fromList; + return fromObject(that, value) +} -// Pluck off n bytes from an array of buffers. -// Length is the combined lengths of all the buffers in the list. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromList(n, state) { - // nothing buffered - if (state.length === 0) return null; +/** + * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError + * if value is a number. + * Buffer.from(str[, encoding]) + * Buffer.from(array) + * Buffer.from(buffer) + * Buffer.from(arrayBuffer[, byteOffset[, length]]) + **/ +Buffer.from = function (value, encodingOrOffset, length) { + return from(null, value, encodingOrOffset, length) +} - var ret; - if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) { - // read it all, truncate the list - if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length); - state.buffer.clear(); - } else { - // read part of list - ret = fromListPartial(n, state.buffer, state.decoder); +if (Buffer.TYPED_ARRAY_SUPPORT) { + Buffer.prototype.__proto__ = Uint8Array.prototype + Buffer.__proto__ = Uint8Array + if (typeof Symbol !== 'undefined' && Symbol.species && + Buffer[Symbol.species] === Buffer) { + // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 + Object.defineProperty(Buffer, Symbol.species, { + value: null, + configurable: true + }) } - - return ret; } -// Extracts only enough buffered data to satisfy the amount requested. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function fromListPartial(n, list, hasStrings) { - var ret; - if (n < list.head.data.length) { - // slice is the same for buffers and strings - ret = list.head.data.slice(0, n); - list.head.data = list.head.data.slice(n); - } else if (n === list.head.data.length) { - // first chunk is a perfect match - ret = list.shift(); - } else { - // result spans more than one buffer - ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list); +function assertSize (size) { + if (typeof size !== 'number') { + throw new TypeError('"size" argument must be a number') + } else if (size < 0) { + throw new RangeError('"size" argument must not be negative') } - return ret; } -// Copies a specified amount of characters from the list of buffered data -// chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBufferString(n, list) { - var p = list.head; - var c = 1; - var ret = p.data; - n -= ret.length; - while (p = p.next) { - var str = p.data; - var nb = n > str.length ? str.length : n; - if (nb === str.length) ret += str;else ret += str.slice(0, n); - n -= nb; - if (n === 0) { - if (nb === str.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = str.slice(nb); - } - break; - } - ++c; +function alloc (that, size, fill, encoding) { + assertSize(size) + if (size <= 0) { + return createBuffer(that, size) } - list.length -= c; - return ret; + if (fill !== undefined) { + // Only pay attention to encoding if it's a string. This + // prevents accidentally sending in a number that would + // be interpretted as a start offset. + return typeof encoding === 'string' + ? createBuffer(that, size).fill(fill, encoding) + : createBuffer(that, size).fill(fill) + } + return createBuffer(that, size) } -// Copies a specified amount of bytes from the list of buffered data chunks. -// This function is designed to be inlinable, so please take care when making -// changes to the function body. -function copyFromBuffer(n, list) { - var ret = bufferShim.allocUnsafe(n); - var p = list.head; - var c = 1; - p.data.copy(ret); - n -= p.data.length; - while (p = p.next) { - var buf = p.data; - var nb = n > buf.length ? buf.length : n; - buf.copy(ret, ret.length - n, 0, nb); - n -= nb; - if (n === 0) { - if (nb === buf.length) { - ++c; - if (p.next) list.head = p.next;else list.head = list.tail = null; - } else { - list.head = p; - p.data = buf.slice(nb); - } - break; +/** + * Creates a new filled Buffer instance. + * alloc(size[, fill[, encoding]]) + **/ +Buffer.alloc = function (size, fill, encoding) { + return alloc(null, size, fill, encoding) +} + +function allocUnsafe (that, size) { + assertSize(size) + that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) { + for (var i = 0; i < size; ++i) { + that[i] = 0 } - ++c; } - list.length -= c; - return ret; + return that } -function endReadable(stream) { - var state = stream._readableState; - - // If we get here before consuming all the bytes, then that is a - // bug in node. Should never happen. - if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream'); +/** + * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. + * */ +Buffer.allocUnsafe = function (size) { + return allocUnsafe(null, size) +} +/** + * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. + */ +Buffer.allocUnsafeSlow = function (size) { + return allocUnsafe(null, size) +} - if (!state.endEmitted) { - state.ended = true; - processNextTick(endReadableNT, state, stream); +function fromString (that, string, encoding) { + if (typeof encoding !== 'string' || encoding === '') { + encoding = 'utf8' } -} -function endReadableNT(state, stream) { - // Check that we didn't get one last unshift. - if (!state.endEmitted && state.length === 0) { - state.endEmitted = true; - stream.readable = false; - stream.emit('end'); + if (!Buffer.isEncoding(encoding)) { + throw new TypeError('"encoding" must be a valid string encoding') } -} -function forEach(xs, f) { - for (var i = 0, l = xs.length; i < l; i++) { - f(xs[i], i); + var length = byteLength(string, encoding) | 0 + that = createBuffer(that, length) + + var actual = that.write(string, encoding) + + if (actual !== length) { + // Writing a hex string, for example, that contains invalid characters will + // cause everything after the first invalid character to be ignored. (e.g. + // 'abxxcd' will be treated as 'ab') + that = that.slice(0, actual) } + + return that } -function indexOf(xs, x) { - for (var i = 0, l = xs.length; i < l; i++) { - if (xs[i] === x) return i; +function fromArrayLike (that, array) { + var length = array.length < 0 ? 0 : checked(array.length) | 0 + that = createBuffer(that, length) + for (var i = 0; i < length; i += 1) { + that[i] = array[i] & 255 } - return -1; + return that } -}).call(this,require('_process')) -},{"./_stream_duplex":11,"./internal/streams/BufferList":16,"_process":9,"buffer":2,"buffer-shims":17,"core-util-is":18,"events":6,"inherits":7,"isarray":19,"process-nextick-args":20,"string_decoder/":27,"util":1}],14:[function(require,module,exports){ -// a transform stream is a readable/writable stream where you do -// something with the data. Sometimes it's called a "filter", -// but that's not a great name for it, since that implies a thing where -// some bits pass through, and others are simply ignored. (That would -// be a valid example of a transform, of course.) -// -// While the output is causally related to the input, it's not a -// necessarily symmetric or synchronous transformation. For example, -// a zlib stream might take multiple plain-text writes(), and then -// emit a single compressed chunk some time in the future. -// -// Here's how this works: -// -// The Transform stream has all the aspects of the readable and writable -// stream classes. When you write(chunk), that calls _write(chunk,cb) -// internally, and returns false if there's a lot of pending writes -// buffered up. When you call read(), that calls _read(n) until -// there's enough pending readable data buffered up. -// -// In a transform stream, the written data is placed in a buffer. When -// _read(n) is called, it transforms the queued up data, calling the -// buffered _write cb's as it consumes chunks. If consuming a single -// written chunk would result in multiple output chunks, then the first -// outputted bit calls the readcb, and subsequent chunks just go into -// the read buffer, and will cause it to emit 'readable' if necessary. -// -// This way, back-pressure is actually determined by the reading side, -// since _read has to be called to start processing a new chunk. However, -// a pathological inflate type of transform can cause excessive buffering -// here. For example, imagine a stream where every byte of input is -// interpreted as an integer from 0-255, and then results in that many -// bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in -// 1kb of data being output. In this case, you could write a very small -// amount of input, and end up with a very large amount of output. In -// such a pathological inflating mechanism, there'd be no way to tell -// the system to stop doing the transform. A single 4MB write could -// cause the system to run out of memory. -// -// However, even in such a pathological case, only a single written chunk -// would be consumed, and then the rest would wait (un-transformed) until -// the results of the previous transformed chunk were consumed. -'use strict'; +function fromArrayBuffer (that, array, byteOffset, length) { + array.byteLength // this throws if `array` is not a valid ArrayBuffer + + if (byteOffset < 0 || array.byteLength < byteOffset) { + throw new RangeError('\'offset\' is out of bounds') + } + + if (array.byteLength < byteOffset + (length || 0)) { + throw new RangeError('\'length\' is out of bounds') + } -module.exports = Transform; + if (byteOffset === undefined && length === undefined) { + array = new Uint8Array(array) + } else if (length === undefined) { + array = new Uint8Array(array, byteOffset) + } else { + array = new Uint8Array(array, byteOffset, length) + } -var Duplex = require('./_stream_duplex'); + if (Buffer.TYPED_ARRAY_SUPPORT) { + // Return an augmented `Uint8Array` instance, for best performance + that = array + that.__proto__ = Buffer.prototype + } else { + // Fallback: Return an object instance of the Buffer class + that = fromArrayLike(that, array) + } + return that +} -/**/ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/**/ +function fromObject (that, obj) { + if (Buffer.isBuffer(obj)) { + var len = checked(obj.length) | 0 + that = createBuffer(that, len) -util.inherits(Transform, Duplex); + if (that.length === 0) { + return that + } -function TransformState(stream) { - this.afterTransform = function (er, data) { - return afterTransform(stream, er, data); - }; + obj.copy(that, 0, 0, len) + return that + } - this.needTransform = false; - this.transforming = false; - this.writecb = null; - this.writechunk = null; - this.writeencoding = null; + if (obj) { + if ((typeof ArrayBuffer !== 'undefined' && + obj.buffer instanceof ArrayBuffer) || 'length' in obj) { + if (typeof obj.length !== 'number' || isnan(obj.length)) { + return createBuffer(that, 0) + } + return fromArrayLike(that, obj) + } + + if (obj.type === 'Buffer' && isArray(obj.data)) { + return fromArrayLike(that, obj.data) + } + } + + throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } -function afterTransform(stream, er, data) { - var ts = stream._transformState; - ts.transforming = false; +function checked (length) { + // Note: cannot use `length < kMaxLength()` here because that fails when + // length is NaN (which is otherwise coerced to zero.) + if (length >= kMaxLength()) { + throw new RangeError('Attempt to allocate Buffer larger than maximum ' + + 'size: 0x' + kMaxLength().toString(16) + ' bytes') + } + return length | 0 +} - var cb = ts.writecb; +function SlowBuffer (length) { + if (+length != length) { // eslint-disable-line eqeqeq + length = 0 + } + return Buffer.alloc(+length) +} - if (!cb) return stream.emit('error', new Error('no writecb in Transform class')); +Buffer.isBuffer = function isBuffer (b) { + return !!(b != null && b._isBuffer) +} - ts.writechunk = null; - ts.writecb = null; +Buffer.compare = function compare (a, b) { + if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { + throw new TypeError('Arguments must be Buffers') + } - if (data !== null && data !== undefined) stream.push(data); + if (a === b) return 0 - cb(er); + var x = a.length + var y = b.length - var rs = stream._readableState; - rs.reading = false; - if (rs.needReadable || rs.length < rs.highWaterMark) { - stream._read(rs.highWaterMark); + for (var i = 0, len = Math.min(x, y); i < len; ++i) { + if (a[i] !== b[i]) { + x = a[i] + y = b[i] + break + } } + + if (x < y) return -1 + if (y < x) return 1 + return 0 } -function Transform(options) { - if (!(this instanceof Transform)) return new Transform(options); +Buffer.isEncoding = function isEncoding (encoding) { + switch (String(encoding).toLowerCase()) { + case 'hex': + case 'utf8': + case 'utf-8': + case 'ascii': + case 'latin1': + case 'binary': + case 'base64': + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return true + default: + return false + } +} - Duplex.call(this, options); +Buffer.concat = function concat (list, length) { + if (!isArray(list)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } - this._transformState = new TransformState(this); + if (list.length === 0) { + return Buffer.alloc(0) + } - // when the writable side finishes, then flush out anything remaining. - var stream = this; + var i + if (length === undefined) { + length = 0 + for (i = 0; i < list.length; ++i) { + length += list[i].length + } + } - // start out asking for a readable event once data is transformed. - this._readableState.needReadable = true; + var buffer = Buffer.allocUnsafe(length) + var pos = 0 + for (i = 0; i < list.length; ++i) { + var buf = list[i] + if (!Buffer.isBuffer(buf)) { + throw new TypeError('"list" argument must be an Array of Buffers') + } + buf.copy(buffer, pos) + pos += buf.length + } + return buffer +} - // we have implemented the _read method, and done the other things - // that Readable wants before the first _read call, so unset the - // sync guard flag. - this._readableState.sync = false; +function byteLength (string, encoding) { + if (Buffer.isBuffer(string)) { + return string.length + } + if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && + (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { + return string.byteLength + } + if (typeof string !== 'string') { + string = '' + string + } - if (options) { - if (typeof options.transform === 'function') this._transform = options.transform; + var len = string.length + if (len === 0) return 0 - if (typeof options.flush === 'function') this._flush = options.flush; + // Use a for loop to avoid recursion + var loweredCase = false + for (;;) { + switch (encoding) { + case 'ascii': + case 'latin1': + case 'binary': + return len + case 'utf8': + case 'utf-8': + case undefined: + return utf8ToBytes(string).length + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return len * 2 + case 'hex': + return len >>> 1 + case 'base64': + return base64ToBytes(string).length + default: + if (loweredCase) return utf8ToBytes(string).length // assume utf8 + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } } - - this.once('prefinish', function () { - if (typeof this._flush === 'function') this._flush(function (er) { - done(stream, er); - });else done(stream); - }); } +Buffer.byteLength = byteLength -Transform.prototype.push = function (chunk, encoding) { - this._transformState.needTransform = false; - return Duplex.prototype.push.call(this, chunk, encoding); -}; +function slowToString (encoding, start, end) { + var loweredCase = false -// This is the part where you do stuff! -// override this function in implementation classes. -// 'chunk' is an input chunk. -// -// Call `push(newChunk)` to pass along transformed output -// to the readable side. You may call 'push' zero or more times. -// -// Call `cb(err)` when you are done with this chunk. If you pass -// an error, then that'll put the hurt on the whole operation. If you -// never call cb(), then you'll never get another chunk. -Transform.prototype._transform = function (chunk, encoding, cb) { - throw new Error('Not implemented'); -}; + // No need to verify that "this.length <= MAX_UINT32" since it's a read-only + // property of a typed array. -Transform.prototype._write = function (chunk, encoding, cb) { - var ts = this._transformState; - ts.writecb = cb; - ts.writechunk = chunk; - ts.writeencoding = encoding; - if (!ts.transforming) { - var rs = this._readableState; - if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark); + // This behaves neither like String nor Uint8Array in that we set start/end + // to their upper/lower bounds if the value passed is out of range. + // undefined is handled specially as per ECMA-262 6th Edition, + // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. + if (start === undefined || start < 0) { + start = 0 + } + // Return early if start > this.length. Done here to prevent potential uint32 + // coercion fail below. + if (start > this.length) { + return '' + } + + if (end === undefined || end > this.length) { + end = this.length } -}; - -// Doesn't matter what the args are here. -// _transform does all the work. -// That we got here means that the readable side wants more data. -Transform.prototype._read = function (n) { - var ts = this._transformState; - if (ts.writechunk !== null && ts.writecb && !ts.transforming) { - ts.transforming = true; - this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform); - } else { - // mark that we need a transform, so that any data that comes in - // will get processed, now that we've asked for it. - ts.needTransform = true; + if (end <= 0) { + return '' } -}; -function done(stream, er) { - if (er) return stream.emit('error', er); + // Force coersion to uint32. This will also coerce falsey/NaN values to 0. + end >>>= 0 + start >>>= 0 - // if there's nothing in the write buffer, then that means - // that nothing more will ever be provided - var ws = stream._writableState; - var ts = stream._transformState; + if (end <= start) { + return '' + } - if (ws.length) throw new Error('Calling transform done when ws.length != 0'); + if (!encoding) encoding = 'utf8' - if (ts.transforming) throw new Error('Calling transform done when still transforming'); + while (true) { + switch (encoding) { + case 'hex': + return hexSlice(this, start, end) - return stream.push(null); -} -},{"./_stream_duplex":11,"core-util-is":18,"inherits":7}],15:[function(require,module,exports){ -(function (process){ -// A bit simpler than readable streams. -// Implement an async ._write(chunk, encoding, cb), and it'll handle all -// the drain event emission and buffering. + case 'utf8': + case 'utf-8': + return utf8Slice(this, start, end) -'use strict'; + case 'ascii': + return asciiSlice(this, start, end) -module.exports = Writable; + case 'latin1': + case 'binary': + return latin1Slice(this, start, end) -/**/ -var processNextTick = require('process-nextick-args'); -/**/ + case 'base64': + return base64Slice(this, start, end) -/**/ -var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick; -/**/ + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return utf16leSlice(this, start, end) -Writable.WritableState = WritableState; + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = (encoding + '').toLowerCase() + loweredCase = true + } + } +} -/**/ -var util = require('core-util-is'); -util.inherits = require('inherits'); -/**/ +// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect +// Buffer instances. +Buffer.prototype._isBuffer = true -/**/ -var internalUtil = { - deprecate: require('util-deprecate') -}; -/**/ +function swap (b, n, m) { + var i = b[n] + b[n] = b[m] + b[m] = i +} -/**/ -var Stream; -(function () { - try { - Stream = require('st' + 'ream'); - } catch (_) {} finally { - if (!Stream) Stream = require('events').EventEmitter; +Buffer.prototype.swap16 = function swap16 () { + var len = this.length + if (len % 2 !== 0) { + throw new RangeError('Buffer size must be a multiple of 16-bits') } -})(); -/**/ + for (var i = 0; i < len; i += 2) { + swap(this, i, i + 1) + } + return this +} -var Buffer = require('buffer').Buffer; -/**/ -var bufferShim = require('buffer-shims'); -/**/ +Buffer.prototype.swap32 = function swap32 () { + var len = this.length + if (len % 4 !== 0) { + throw new RangeError('Buffer size must be a multiple of 32-bits') + } + for (var i = 0; i < len; i += 4) { + swap(this, i, i + 3) + swap(this, i + 1, i + 2) + } + return this +} -util.inherits(Writable, Stream); +Buffer.prototype.swap64 = function swap64 () { + var len = this.length + if (len % 8 !== 0) { + throw new RangeError('Buffer size must be a multiple of 64-bits') + } + for (var i = 0; i < len; i += 8) { + swap(this, i, i + 7) + swap(this, i + 1, i + 6) + swap(this, i + 2, i + 5) + swap(this, i + 3, i + 4) + } + return this +} -function nop() {} +Buffer.prototype.toString = function toString () { + var length = this.length | 0 + if (length === 0) return '' + if (arguments.length === 0) return utf8Slice(this, 0, length) + return slowToString.apply(this, arguments) +} -function WriteReq(chunk, encoding, cb) { - this.chunk = chunk; - this.encoding = encoding; - this.callback = cb; - this.next = null; +Buffer.prototype.equals = function equals (b) { + if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') + if (this === b) return true + return Buffer.compare(this, b) === 0 } -var Duplex; -function WritableState(options, stream) { - Duplex = Duplex || require('./_stream_duplex'); +Buffer.prototype.inspect = function inspect () { + var str = '' + var max = exports.INSPECT_MAX_BYTES + if (this.length > 0) { + str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') + if (this.length > max) str += ' ... ' + } + return '' +} - options = options || {}; +Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { + if (!Buffer.isBuffer(target)) { + throw new TypeError('Argument must be a Buffer') + } - // object stream flag to indicate whether or not this stream - // contains buffers or objects. - this.objectMode = !!options.objectMode; + if (start === undefined) { + start = 0 + } + if (end === undefined) { + end = target ? target.length : 0 + } + if (thisStart === undefined) { + thisStart = 0 + } + if (thisEnd === undefined) { + thisEnd = this.length + } - if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode; + if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { + throw new RangeError('out of range index') + } - // the point at which write() starts returning false - // Note: 0 is a valid value, means that we always return false if - // the entire buffer is not flushed immediately on write() - var hwm = options.highWaterMark; - var defaultHwm = this.objectMode ? 16 : 16 * 1024; - this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm; + if (thisStart >= thisEnd && start >= end) { + return 0 + } + if (thisStart >= thisEnd) { + return -1 + } + if (start >= end) { + return 1 + } - // cast to ints. - this.highWaterMark = ~ ~this.highWaterMark; + start >>>= 0 + end >>>= 0 + thisStart >>>= 0 + thisEnd >>>= 0 - this.needDrain = false; - // at the start of calling end() - this.ending = false; - // when end() has been called, and returned - this.ended = false; - // when 'finish' is emitted - this.finished = false; + if (this === target) return 0 - // should we decode strings into buffers before passing to _write? - // this is here so that some node-core streams can optimize string - // handling at a lower level. - var noDecode = options.decodeStrings === false; - this.decodeStrings = !noDecode; + var x = thisEnd - thisStart + var y = end - start + var len = Math.min(x, y) - // Crypto is kind of old and crusty. Historically, its default string - // encoding is 'binary' so we have to make this configurable. - // Everything else in the universe uses 'utf8', though. - this.defaultEncoding = options.defaultEncoding || 'utf8'; + var thisCopy = this.slice(thisStart, thisEnd) + var targetCopy = target.slice(start, end) - // not an actual buffer we keep track of, but a measurement - // of how much we're waiting to get pushed to some underlying - // socket or file. - this.length = 0; + for (var i = 0; i < len; ++i) { + if (thisCopy[i] !== targetCopy[i]) { + x = thisCopy[i] + y = targetCopy[i] + break + } + } + + if (x < y) return -1 + if (y < x) return 1 + return 0 +} + +// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, +// OR the last index of `val` in `buffer` at offset <= `byteOffset`. +// +// Arguments: +// - buffer - a Buffer to search +// - val - a string, Buffer, or number +// - byteOffset - an index into `buffer`; will be clamped to an int32 +// - encoding - an optional encoding, relevant is val is a string +// - dir - true for indexOf, false for lastIndexOf +function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { + // Empty buffer means no match + if (buffer.length === 0) return -1 - // a flag to see when we're in the middle of a write. - this.writing = false; + // Normalize byteOffset + if (typeof byteOffset === 'string') { + encoding = byteOffset + byteOffset = 0 + } else if (byteOffset > 0x7fffffff) { + byteOffset = 0x7fffffff + } else if (byteOffset < -0x80000000) { + byteOffset = -0x80000000 + } + byteOffset = +byteOffset // Coerce to Number. + if (isNaN(byteOffset)) { + // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer + byteOffset = dir ? 0 : (buffer.length - 1) + } - // when true all writes will be buffered until .uncork() call - this.corked = 0; + // Normalize byteOffset: negative offsets start from the end of the buffer + if (byteOffset < 0) byteOffset = buffer.length + byteOffset + if (byteOffset >= buffer.length) { + if (dir) return -1 + else byteOffset = buffer.length - 1 + } else if (byteOffset < 0) { + if (dir) byteOffset = 0 + else return -1 + } - // a flag to be able to tell if the onwrite cb is called immediately, - // or on a later tick. We set this to true at first, because any - // actions that shouldn't happen until "later" should generally also - // not happen before the first write call. - this.sync = true; + // Normalize val + if (typeof val === 'string') { + val = Buffer.from(val, encoding) + } - // a flag to know if we're processing previously buffered items, which - // may call the _write() callback in the same tick, so that we don't - // end up in an overlapped onwrite situation. - this.bufferProcessing = false; + // Finally, search either indexOf (if dir is true) or lastIndexOf + if (Buffer.isBuffer(val)) { + // Special case: looking for empty string/buffer always fails + if (val.length === 0) { + return -1 + } + return arrayIndexOf(buffer, val, byteOffset, encoding, dir) + } else if (typeof val === 'number') { + val = val & 0xFF // Search for a byte value [0-255] + if (Buffer.TYPED_ARRAY_SUPPORT && + typeof Uint8Array.prototype.indexOf === 'function') { + if (dir) { + return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) + } else { + return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) + } + } + return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) + } - // the callback that's passed to _write(chunk,cb) - this.onwrite = function (er) { - onwrite(stream, er); - }; + throw new TypeError('val must be string, number or Buffer') +} - // the callback that the user supplies to write(chunk,encoding,cb) - this.writecb = null; +function arrayIndexOf (arr, val, byteOffset, encoding, dir) { + var indexSize = 1 + var arrLength = arr.length + var valLength = val.length - // the amount that is being written when _write is called. - this.writelen = 0; + if (encoding !== undefined) { + encoding = String(encoding).toLowerCase() + if (encoding === 'ucs2' || encoding === 'ucs-2' || + encoding === 'utf16le' || encoding === 'utf-16le') { + if (arr.length < 2 || val.length < 2) { + return -1 + } + indexSize = 2 + arrLength /= 2 + valLength /= 2 + byteOffset /= 2 + } + } - this.bufferedRequest = null; - this.lastBufferedRequest = null; + function read (buf, i) { + if (indexSize === 1) { + return buf[i] + } else { + return buf.readUInt16BE(i * indexSize) + } + } - // number of pending user-supplied write callbacks - // this must be 0 before 'finish' can be emitted - this.pendingcb = 0; + var i + if (dir) { + var foundIndex = -1 + for (i = byteOffset; i < arrLength; i++) { + if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { + if (foundIndex === -1) foundIndex = i + if (i - foundIndex + 1 === valLength) return foundIndex * indexSize + } else { + if (foundIndex !== -1) i -= i - foundIndex + foundIndex = -1 + } + } + } else { + if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength + for (i = byteOffset; i >= 0; i--) { + var found = true + for (var j = 0; j < valLength; j++) { + if (read(arr, i + j) !== read(val, j)) { + found = false + break + } + } + if (found) return i + } + } - // emit prefinish if the only thing we're waiting for is _write cbs - // This is relevant for synchronous Transform streams - this.prefinished = false; + return -1 +} - // True if the error was already emitted and should not be thrown again - this.errorEmitted = false; +Buffer.prototype.includes = function includes (val, byteOffset, encoding) { + return this.indexOf(val, byteOffset, encoding) !== -1 +} - // count buffered requests - this.bufferedRequestCount = 0; +Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, true) +} - // allocate the first CorkedRequest, there is always - // one allocated and free to use, and we maintain at most two - this.corkedRequestsFree = new CorkedRequest(this); +Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { + return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } -WritableState.prototype.getBuffer = function writableStateGetBuffer() { - var current = this.bufferedRequest; - var out = []; - while (current) { - out.push(current); - current = current.next; +function hexWrite (buf, string, offset, length) { + offset = Number(offset) || 0 + var remaining = buf.length - offset + if (!length) { + length = remaining + } else { + length = Number(length) + if (length > remaining) { + length = remaining + } } - return out; -}; - -(function () { - try { - Object.defineProperty(WritableState.prototype, 'buffer', { - get: internalUtil.deprecate(function () { - return this.getBuffer(); - }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.') - }); - } catch (_) {} -})(); - -var Duplex; -function Writable(options) { - Duplex = Duplex || require('./_stream_duplex'); - // Writable ctor is applied to Duplexes, though they're not - // instanceof Writable, they're instanceof Readable. - if (!(this instanceof Writable) && !(this instanceof Duplex)) return new Writable(options); - - this._writableState = new WritableState(options, this); + // must be an even number of digits + var strLen = string.length + if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') - // legacy. - this.writable = true; + if (length > strLen / 2) { + length = strLen / 2 + } + for (var i = 0; i < length; ++i) { + var parsed = parseInt(string.substr(i * 2, 2), 16) + if (isNaN(parsed)) return i + buf[offset + i] = parsed + } + return i +} - if (options) { - if (typeof options.write === 'function') this._write = options.write; +function utf8Write (buf, string, offset, length) { + return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) +} - if (typeof options.writev === 'function') this._writev = options.writev; - } +function asciiWrite (buf, string, offset, length) { + return blitBuffer(asciiToBytes(string), buf, offset, length) +} - Stream.call(this); +function latin1Write (buf, string, offset, length) { + return asciiWrite(buf, string, offset, length) } -// Otherwise people can pipe Writable streams, which is just wrong. -Writable.prototype.pipe = function () { - this.emit('error', new Error('Cannot pipe, not readable')); -}; +function base64Write (buf, string, offset, length) { + return blitBuffer(base64ToBytes(string), buf, offset, length) +} -function writeAfterEnd(stream, cb) { - var er = new Error('write after end'); - // TODO: defer error events consistently everywhere, not just the cb - stream.emit('error', er); - processNextTick(cb, er); +function ucs2Write (buf, string, offset, length) { + return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } -// If we get something that is not a buffer, string, null, or undefined, -// and we're not in objectMode, then that's an error. -// Otherwise stream chunks are all considered to be of length=1, and the -// watermarks determine how many objects to keep in the buffer, rather than -// how many bytes or characters. -function validChunk(stream, state, chunk, cb) { - var valid = true; - var er = false; - // Always throw error if a null is written - // if we are not in object mode then throw - // if it is not a buffer, string, or undefined. - if (chunk === null) { - er = new TypeError('May not write null values to stream'); - } else if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) { - er = new TypeError('Invalid non-string/buffer chunk'); - } - if (er) { - stream.emit('error', er); - processNextTick(cb, er); - valid = false; +Buffer.prototype.write = function write (string, offset, length, encoding) { + // Buffer#write(string) + if (offset === undefined) { + encoding = 'utf8' + length = this.length + offset = 0 + // Buffer#write(string, encoding) + } else if (length === undefined && typeof offset === 'string') { + encoding = offset + length = this.length + offset = 0 + // Buffer#write(string, offset[, length][, encoding]) + } else if (isFinite(offset)) { + offset = offset | 0 + if (isFinite(length)) { + length = length | 0 + if (encoding === undefined) encoding = 'utf8' + } else { + encoding = length + length = undefined + } + // legacy write(string, encoding, offset, length) - remove in v0.13 + } else { + throw new Error( + 'Buffer.write(string, encoding, offset[, length]) is no longer supported' + ) } - return valid; -} -Writable.prototype.write = function (chunk, encoding, cb) { - var state = this._writableState; - var ret = false; + var remaining = this.length - offset + if (length === undefined || length > remaining) length = remaining - if (typeof encoding === 'function') { - cb = encoding; - encoding = null; + if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { + throw new RangeError('Attempt to write outside buffer bounds') } - if (Buffer.isBuffer(chunk)) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding; - - if (typeof cb !== 'function') cb = nop; + if (!encoding) encoding = 'utf8' - if (state.ended) writeAfterEnd(this, cb);else if (validChunk(this, state, chunk, cb)) { - state.pendingcb++; - ret = writeOrBuffer(this, state, chunk, encoding, cb); - } + var loweredCase = false + for (;;) { + switch (encoding) { + case 'hex': + return hexWrite(this, string, offset, length) - return ret; -}; + case 'utf8': + case 'utf-8': + return utf8Write(this, string, offset, length) -Writable.prototype.cork = function () { - var state = this._writableState; + case 'ascii': + return asciiWrite(this, string, offset, length) - state.corked++; -}; + case 'latin1': + case 'binary': + return latin1Write(this, string, offset, length) -Writable.prototype.uncork = function () { - var state = this._writableState; + case 'base64': + // Warning: maxLength not taken into account in base64Write + return base64Write(this, string, offset, length) - if (state.corked) { - state.corked--; + case 'ucs2': + case 'ucs-2': + case 'utf16le': + case 'utf-16le': + return ucs2Write(this, string, offset, length) - if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state); + default: + if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) + encoding = ('' + encoding).toLowerCase() + loweredCase = true + } } -}; +} -Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) { - // node::ParseEncoding() requires lower case. - if (typeof encoding === 'string') encoding = encoding.toLowerCase(); - if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding); - this._writableState.defaultEncoding = encoding; - return this; -}; +Buffer.prototype.toJSON = function toJSON () { + return { + type: 'Buffer', + data: Array.prototype.slice.call(this._arr || this, 0) + } +} -function decodeChunk(state, chunk, encoding) { - if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') { - chunk = bufferShim.from(chunk, encoding); +function base64Slice (buf, start, end) { + if (start === 0 && end === buf.length) { + return base64.fromByteArray(buf) + } else { + return base64.fromByteArray(buf.slice(start, end)) } - return chunk; } -// if we're already writing something, then just put this -// in the queue, and wait our turn. Otherwise, call _write -// If we return false, then we need a drain event, so set that flag. -function writeOrBuffer(stream, state, chunk, encoding, cb) { - chunk = decodeChunk(state, chunk, encoding); +function utf8Slice (buf, start, end) { + end = Math.min(buf.length, end) + var res = [] - if (Buffer.isBuffer(chunk)) encoding = 'buffer'; - var len = state.objectMode ? 1 : chunk.length; + var i = start + while (i < end) { + var firstByte = buf[i] + var codePoint = null + var bytesPerSequence = (firstByte > 0xEF) ? 4 + : (firstByte > 0xDF) ? 3 + : (firstByte > 0xBF) ? 2 + : 1 - state.length += len; + if (i + bytesPerSequence <= end) { + var secondByte, thirdByte, fourthByte, tempCodePoint - var ret = state.length < state.highWaterMark; - // we must ensure that previous needDrain will not be reset to false. - if (!ret) state.needDrain = true; + switch (bytesPerSequence) { + case 1: + if (firstByte < 0x80) { + codePoint = firstByte + } + break + case 2: + secondByte = buf[i + 1] + if ((secondByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) + if (tempCodePoint > 0x7F) { + codePoint = tempCodePoint + } + } + break + case 3: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) + if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { + codePoint = tempCodePoint + } + } + break + case 4: + secondByte = buf[i + 1] + thirdByte = buf[i + 2] + fourthByte = buf[i + 3] + if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { + tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) + if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { + codePoint = tempCodePoint + } + } + } + } - if (state.writing || state.corked) { - var last = state.lastBufferedRequest; - state.lastBufferedRequest = new WriteReq(chunk, encoding, cb); - if (last) { - last.next = state.lastBufferedRequest; - } else { - state.bufferedRequest = state.lastBufferedRequest; + if (codePoint === null) { + // we did not generate a valid codePoint so insert a + // replacement char (U+FFFD) and advance only 1 byte + codePoint = 0xFFFD + bytesPerSequence = 1 + } else if (codePoint > 0xFFFF) { + // encode to utf16 (surrogate pair dance) + codePoint -= 0x10000 + res.push(codePoint >>> 10 & 0x3FF | 0xD800) + codePoint = 0xDC00 | codePoint & 0x3FF } - state.bufferedRequestCount += 1; - } else { - doWrite(stream, state, false, len, chunk, encoding, cb); - } - return ret; -} + res.push(codePoint) + i += bytesPerSequence + } -function doWrite(stream, state, writev, len, chunk, encoding, cb) { - state.writelen = len; - state.writecb = cb; - state.writing = true; - state.sync = true; - if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite); - state.sync = false; + return decodeCodePointsArray(res) } -function onwriteError(stream, state, sync, er, cb) { - --state.pendingcb; - if (sync) processNextTick(cb, er);else cb(er); +// Based on http://stackoverflow.com/a/22747272/680742, the browser with +// the lowest limit is Chrome, with 0x10000 args. +// We go 1 magnitude less, for safety +var MAX_ARGUMENTS_LENGTH = 0x1000 - stream._writableState.errorEmitted = true; - stream.emit('error', er); -} +function decodeCodePointsArray (codePoints) { + var len = codePoints.length + if (len <= MAX_ARGUMENTS_LENGTH) { + return String.fromCharCode.apply(String, codePoints) // avoid extra slice() + } -function onwriteStateUpdate(state) { - state.writing = false; - state.writecb = null; - state.length -= state.writelen; - state.writelen = 0; + // Decode in chunks to avoid "call stack size exceeded". + var res = '' + var i = 0 + while (i < len) { + res += String.fromCharCode.apply( + String, + codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) + ) + } + return res } -function onwrite(stream, er) { - var state = stream._writableState; - var sync = state.sync; - var cb = state.writecb; - - onwriteStateUpdate(state); +function asciiSlice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) - if (er) onwriteError(stream, state, sync, er, cb);else { - // Check if we're actually ready to finish, but don't emit yet - var finished = needFinish(state); + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i] & 0x7F) + } + return ret +} - if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) { - clearBuffer(stream, state); - } +function latin1Slice (buf, start, end) { + var ret = '' + end = Math.min(buf.length, end) - if (sync) { - /**/ - asyncWrite(afterWrite, stream, state, finished, cb); - /**/ - } else { - afterWrite(stream, state, finished, cb); - } + for (var i = start; i < end; ++i) { + ret += String.fromCharCode(buf[i]) } + return ret } -function afterWrite(stream, state, finished, cb) { - if (!finished) onwriteDrain(stream, state); - state.pendingcb--; - cb(); - finishMaybe(stream, state); +function hexSlice (buf, start, end) { + var len = buf.length + + if (!start || start < 0) start = 0 + if (!end || end < 0 || end > len) end = len + + var out = '' + for (var i = start; i < end; ++i) { + out += toHex(buf[i]) + } + return out } -// Must force callback to be called on nextTick, so that we don't -// emit 'drain' before the write() consumer gets the 'false' return -// value, and has a chance to attach a 'drain' listener. -function onwriteDrain(stream, state) { - if (state.length === 0 && state.needDrain) { - state.needDrain = false; - stream.emit('drain'); +function utf16leSlice (buf, start, end) { + var bytes = buf.slice(start, end) + var res = '' + for (var i = 0; i < bytes.length; i += 2) { + res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } + return res } -// if there's something in the buffer waiting, then process it -function clearBuffer(stream, state) { - state.bufferProcessing = true; - var entry = state.bufferedRequest; +Buffer.prototype.slice = function slice (start, end) { + var len = this.length + start = ~~start + end = end === undefined ? len : ~~end - if (stream._writev && entry && entry.next) { - // Fast case, write everything using _writev() - var l = state.bufferedRequestCount; - var buffer = new Array(l); - var holder = state.corkedRequestsFree; - holder.entry = entry; + if (start < 0) { + start += len + if (start < 0) start = 0 + } else if (start > len) { + start = len + } - var count = 0; - while (entry) { - buffer[count] = entry; - entry = entry.next; - count += 1; - } + if (end < 0) { + end += len + if (end < 0) end = 0 + } else if (end > len) { + end = len + } - doWrite(stream, state, true, state.length, buffer, '', holder.finish); + if (end < start) end = start - // doWrite is almost always async, defer these to save a bit of time - // as the hot path ends with doWrite - state.pendingcb++; - state.lastBufferedRequest = null; - if (holder.next) { - state.corkedRequestsFree = holder.next; - holder.next = null; - } else { - state.corkedRequestsFree = new CorkedRequest(state); - } + var newBuf + if (Buffer.TYPED_ARRAY_SUPPORT) { + newBuf = this.subarray(start, end) + newBuf.__proto__ = Buffer.prototype } else { - // Slow case, write chunks one-by-one - while (entry) { - var chunk = entry.chunk; - var encoding = entry.encoding; - var cb = entry.callback; - var len = state.objectMode ? 1 : chunk.length; - - doWrite(stream, state, false, len, chunk, encoding, cb); - entry = entry.next; - // if we didn't call the onwrite immediately, then - // it means that we need to wait until it does. - // also, that means that the chunk and cb are currently - // being processed, so move the buffer counter past them. - if (state.writing) { - break; - } + var sliceLen = end - start + newBuf = new Buffer(sliceLen, undefined) + for (var i = 0; i < sliceLen; ++i) { + newBuf[i] = this[i + start] } - - if (entry === null) state.lastBufferedRequest = null; } - state.bufferedRequestCount = 0; - state.bufferedRequest = entry; - state.bufferProcessing = false; + return newBuf } -Writable.prototype._write = function (chunk, encoding, cb) { - cb(new Error('not implemented')); -}; - -Writable.prototype._writev = null; +/* + * Need to make sure that buffer isn't trying to write out of bounds. + */ +function checkOffset (offset, ext, length) { + if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') + if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') +} -Writable.prototype.end = function (chunk, encoding, cb) { - var state = this._writableState; +Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) - if (typeof chunk === 'function') { - cb = chunk; - chunk = null; - encoding = null; - } else if (typeof encoding === 'function') { - cb = encoding; - encoding = null; + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul } - if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); + return val +} - // .end() fully uncorks - if (state.corked) { - state.corked = 1; - this.uncork(); +Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + checkOffset(offset, byteLength, this.length) } - // ignore unnecessary end() calls. - if (!state.ending && !state.finished) endWritable(this, state, cb); -}; + var val = this[offset + --byteLength] + var mul = 1 + while (byteLength > 0 && (mul *= 0x100)) { + val += this[offset + --byteLength] * mul + } -function needFinish(state) { - return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing; + return val } -function prefinish(stream, state) { - if (!state.prefinished) { - state.prefinished = true; - stream.emit('prefinish'); - } +Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + return this[offset] } -function finishMaybe(stream, state) { - var need = needFinish(state); - if (need) { - if (state.pendingcb === 0) { - prefinish(stream, state); - state.finished = true; - stream.emit('finish'); - } else { - prefinish(stream, state); - } - } - return need; +Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return this[offset] | (this[offset + 1] << 8) } -function endWritable(stream, state, cb) { - state.ending = true; - finishMaybe(stream, state); - if (cb) { - if (state.finished) processNextTick(cb);else stream.once('finish', cb); - } - state.ended = true; - stream.writable = false; +Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + return (this[offset] << 8) | this[offset + 1] } -// It seems a linked list but it is not -// there will be only 2 of these for each stream -function CorkedRequest(state) { - var _this = this; +Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) - this.next = null; - this.entry = null; + return ((this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16)) + + (this[offset + 3] * 0x1000000) +} - this.finish = function (err) { - var entry = _this.entry; - _this.entry = null; - while (entry) { - var cb = entry.callback; - state.pendingcb--; - cb(err); - entry = entry.next; - } - if (state.corkedRequestsFree) { - state.corkedRequestsFree.next = _this; - } else { - state.corkedRequestsFree = _this; - } - }; +Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + + return (this[offset] * 0x1000000) + + ((this[offset + 1] << 16) | + (this[offset + 2] << 8) | + this[offset + 3]) +} + +Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var val = this[offset] + var mul = 1 + var i = 0 + while (++i < byteLength && (mul *= 0x100)) { + val += this[offset + i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val +} + +Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) checkOffset(offset, byteLength, this.length) + + var i = byteLength + var mul = 1 + var val = this[offset + --i] + while (i > 0 && (mul *= 0x100)) { + val += this[offset + --i] * mul + } + mul *= 0x80 + + if (val >= mul) val -= Math.pow(2, 8 * byteLength) + + return val } -}).call(this,require('_process')) -},{"./_stream_duplex":11,"_process":9,"buffer":2,"buffer-shims":17,"core-util-is":18,"events":6,"inherits":7,"process-nextick-args":20,"util-deprecate":21}],16:[function(require,module,exports){ -'use strict'; -var Buffer = require('buffer').Buffer; -/**/ -var bufferShim = require('buffer-shims'); -/**/ +Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { + if (!noAssert) checkOffset(offset, 1, this.length) + if (!(this[offset] & 0x80)) return (this[offset]) + return ((0xff - this[offset] + 1) * -1) +} -module.exports = BufferList; +Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset] | (this[offset + 1] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val +} -function BufferList() { - this.head = null; - this.tail = null; - this.length = 0; +Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 2, this.length) + var val = this[offset + 1] | (this[offset] << 8) + return (val & 0x8000) ? val | 0xFFFF0000 : val } -BufferList.prototype.push = function (v) { - var entry = { data: v, next: null }; - if (this.length > 0) this.tail.next = entry;else this.head = entry; - this.tail = entry; - ++this.length; -}; +Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) -BufferList.prototype.unshift = function (v) { - var entry = { data: v, next: this.head }; - if (this.length === 0) this.tail = entry; - this.head = entry; - ++this.length; -}; + return (this[offset]) | + (this[offset + 1] << 8) | + (this[offset + 2] << 16) | + (this[offset + 3] << 24) +} -BufferList.prototype.shift = function () { - if (this.length === 0) return; - var ret = this.head.data; - if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next; - --this.length; - return ret; -}; +Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) -BufferList.prototype.clear = function () { - this.head = this.tail = null; - this.length = 0; -}; + return (this[offset] << 24) | + (this[offset + 1] << 16) | + (this[offset + 2] << 8) | + (this[offset + 3]) +} -BufferList.prototype.join = function (s) { - if (this.length === 0) return ''; - var p = this.head; - var ret = '' + p.data; - while (p = p.next) { - ret += s + p.data; - }return ret; -}; +Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, true, 23, 4) +} -BufferList.prototype.concat = function (n) { - if (this.length === 0) return bufferShim.alloc(0); - if (this.length === 1) return this.head.data; - var ret = bufferShim.allocUnsafe(n >>> 0); - var p = this.head; - var i = 0; - while (p) { - p.data.copy(ret, i); - i += p.data.length; - p = p.next; - } - return ret; -}; -},{"buffer":2,"buffer-shims":17}],17:[function(require,module,exports){ -(function (global){ -'use strict'; +Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 4, this.length) + return ieee754.read(this, offset, false, 23, 4) +} -var buffer = require('buffer'); -var Buffer = buffer.Buffer; -var SlowBuffer = buffer.SlowBuffer; -var MAX_LEN = buffer.kMaxLength || 2147483647; -exports.alloc = function alloc(size, fill, encoding) { - if (typeof Buffer.alloc === 'function') { - return Buffer.alloc(size, fill, encoding); - } - if (typeof encoding === 'number') { - throw new TypeError('encoding must not be number'); - } - if (typeof size !== 'number') { - throw new TypeError('size must be a number'); - } - if (size > MAX_LEN) { - throw new RangeError('size is too large'); - } - var enc = encoding; - var _fill = fill; - if (_fill === undefined) { - enc = undefined; - _fill = 0; - } - var buf = new Buffer(size); - if (typeof _fill === 'string') { - var fillBuf = new Buffer(_fill, enc); - var flen = fillBuf.length; - var i = -1; - while (++i < size) { - buf[i] = fillBuf[i % flen]; - } - } else { - buf.fill(_fill); - } - return buf; +Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, true, 52, 8) } -exports.allocUnsafe = function allocUnsafe(size) { - if (typeof Buffer.allocUnsafe === 'function') { - return Buffer.allocUnsafe(size); - } - if (typeof size !== 'number') { - throw new TypeError('size must be a number'); - } - if (size > MAX_LEN) { - throw new RangeError('size is too large'); - } - return new Buffer(size); + +Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { + if (!noAssert) checkOffset(offset, 8, this.length) + return ieee754.read(this, offset, false, 52, 8) } -exports.from = function from(value, encodingOrOffset, length) { - if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) { - return Buffer.from(value, encodingOrOffset, length); - } - if (typeof value === 'number') { - throw new TypeError('"value" argument must not be a number'); - } - if (typeof value === 'string') { - return new Buffer(value, encodingOrOffset); - } - if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { - var offset = encodingOrOffset; - if (arguments.length === 1) { - return new Buffer(value); - } - if (typeof offset === 'undefined') { - offset = 0; - } - var len = length; - if (typeof len === 'undefined') { - len = value.byteLength - offset; - } - if (offset >= value.byteLength) { - throw new RangeError('\'offset\' is out of bounds'); - } - if (len > value.byteLength - offset) { - throw new RangeError('\'length\' is out of bounds'); - } - return new Buffer(value.slice(offset, offset + len)); - } - if (Buffer.isBuffer(value)) { - var out = new Buffer(value.length); - value.copy(out, 0, 0, value.length); - return out; - } - if (value) { - if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) { - return new Buffer(value); - } - if (value.type === 'Buffer' && Array.isArray(value.data)) { - return new Buffer(value.data); - } - } - throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.'); +function checkInt (buf, value, offset, ext, max, min) { + if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') + if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') + if (offset + ext > buf.length) throw new RangeError('Index out of range') } -exports.allocUnsafeSlow = function allocUnsafeSlow(size) { - if (typeof Buffer.allocUnsafeSlow === 'function') { - return Buffer.allocUnsafeSlow(size); - } - if (typeof size !== 'number') { - throw new TypeError('size must be a number'); + +Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) } - if (size >= MAX_LEN) { - throw new RangeError('size is too large'); + + var mul = 1 + var i = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF } - return new SlowBuffer(size); -} -}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{"buffer":2}],18:[function(require,module,exports){ -(function (Buffer){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. + return offset + byteLength +} -// NOTE: These type checking functions intentionally don't use `instanceof` -// because it is fragile and can be easily faked with `Object.create()`. +Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + byteLength = byteLength | 0 + if (!noAssert) { + var maxBytes = Math.pow(2, 8 * byteLength) - 1 + checkInt(this, value, offset, byteLength, maxBytes, 0) + } -function isArray(arg) { - if (Array.isArray) { - return Array.isArray(arg); + var i = byteLength - 1 + var mul = 1 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + this[offset + i] = (value / mul) & 0xFF } - return objectToString(arg) === '[object Array]'; -} -exports.isArray = isArray; -function isBoolean(arg) { - return typeof arg === 'boolean'; + return offset + byteLength } -exports.isBoolean = isBoolean; -function isNull(arg) { - return arg === null; +Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + this[offset] = (value & 0xff) + return offset + 1 } -exports.isNull = isNull; -function isNullOrUndefined(arg) { - return arg == null; +function objectWriteUInt16 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { + buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> + (littleEndian ? i : 1 - i) * 8 + } } -exports.isNullOrUndefined = isNullOrUndefined; -function isNumber(arg) { - return typeof arg === 'number'; +Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 } -exports.isNumber = isNumber; -function isString(arg) { - return typeof arg === 'string'; +Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) + } + return offset + 2 } -exports.isString = isString; -function isSymbol(arg) { - return typeof arg === 'symbol'; +function objectWriteUInt32 (buf, value, offset, littleEndian) { + if (value < 0) value = 0xffffffff + value + 1 + for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { + buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff + } } -exports.isSymbol = isSymbol; -function isUndefined(arg) { - return arg === void 0; +Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset + 3] = (value >>> 24) + this[offset + 2] = (value >>> 16) + this[offset + 1] = (value >>> 8) + this[offset] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 } -exports.isUndefined = isUndefined; -function isRegExp(re) { - return objectToString(re) === '[object RegExp]'; +Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) + } + return offset + 4 } -exports.isRegExp = isRegExp; -function isObject(arg) { - return typeof arg === 'object' && arg !== null; -} -exports.isObject = isObject; +Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) -function isDate(d) { - return objectToString(d) === '[object Date]'; -} -exports.isDate = isDate; + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } -function isError(e) { - return (objectToString(e) === '[object Error]' || e instanceof Error); -} -exports.isError = isError; + var i = 0 + var mul = 1 + var sub = 0 + this[offset] = value & 0xFF + while (++i < byteLength && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } -function isFunction(arg) { - return typeof arg === 'function'; + return offset + byteLength } -exports.isFunction = isFunction; -function isPrimitive(arg) { - return arg === null || - typeof arg === 'boolean' || - typeof arg === 'number' || - typeof arg === 'string' || - typeof arg === 'symbol' || // ES6 symbol - typeof arg === 'undefined'; -} -exports.isPrimitive = isPrimitive; +Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) { + var limit = Math.pow(2, 8 * byteLength - 1) -exports.isBuffer = Buffer.isBuffer; + checkInt(this, value, offset, byteLength, limit - 1, -limit) + } -function objectToString(o) { - return Object.prototype.toString.call(o); + var i = byteLength - 1 + var mul = 1 + var sub = 0 + this[offset + i] = value & 0xFF + while (--i >= 0 && (mul *= 0x100)) { + if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { + sub = 1 + } + this[offset + i] = ((value / mul) >> 0) - sub & 0xFF + } + + return offset + byteLength } -}).call(this,{"isBuffer":require("../../../../insert-module-globals/node_modules/is-buffer/index.js")}) -},{"../../../../insert-module-globals/node_modules/is-buffer/index.js":8}],19:[function(require,module,exports){ -arguments[4][5][0].apply(exports,arguments) -},{"dup":5}],20:[function(require,module,exports){ -(function (process){ -'use strict'; +Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) + if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) + if (value < 0) value = 0xff + value + 1 + this[offset] = (value & 0xff) + return offset + 1 +} -if (!process.version || - process.version.indexOf('v0.') === 0 || - process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) { - module.exports = nextTick; -} else { - module.exports = process.nextTick; +Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + } else { + objectWriteUInt16(this, value, offset, true) + } + return offset + 2 } -function nextTick(fn, arg1, arg2, arg3) { - if (typeof fn !== 'function') { - throw new TypeError('"callback" argument must be a function'); +Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 8) + this[offset + 1] = (value & 0xff) + } else { + objectWriteUInt16(this, value, offset, false) } - var len = arguments.length; - var args, i; - switch (len) { - case 0: - case 1: - return process.nextTick(fn); - case 2: - return process.nextTick(function afterTickOne() { - fn.call(null, arg1); - }); - case 3: - return process.nextTick(function afterTickTwo() { - fn.call(null, arg1, arg2); - }); - case 4: - return process.nextTick(function afterTickThree() { - fn.call(null, arg1, arg2, arg3); - }); - default: - args = new Array(len - 1); - i = 0; - while (i < args.length) { - args[i++] = arguments[i]; - } - return process.nextTick(function afterTick() { - fn.apply(null, args); - }); + return offset + 2 +} + +Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value & 0xff) + this[offset + 1] = (value >>> 8) + this[offset + 2] = (value >>> 16) + this[offset + 3] = (value >>> 24) + } else { + objectWriteUInt32(this, value, offset, true) + } + return offset + 4 +} + +Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { + value = +value + offset = offset | 0 + if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) + if (value < 0) value = 0xffffffff + value + 1 + if (Buffer.TYPED_ARRAY_SUPPORT) { + this[offset] = (value >>> 24) + this[offset + 1] = (value >>> 16) + this[offset + 2] = (value >>> 8) + this[offset + 3] = (value & 0xff) + } else { + objectWriteUInt32(this, value, offset, false) } + return offset + 4 } -}).call(this,require('_process')) -},{"_process":9}],21:[function(require,module,exports){ -(function (global){ +function checkIEEE754 (buf, value, offset, ext, max, min) { + if (offset + ext > buf.length) throw new RangeError('Index out of range') + if (offset < 0) throw new RangeError('Index out of range') +} -/** - * Module exports. - */ +function writeFloat (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) + } + ieee754.write(buf, value, offset, littleEndian, 23, 4) + return offset + 4 +} -module.exports = deprecate; +Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { + return writeFloat(this, value, offset, true, noAssert) +} -/** - * Mark that a method should not be used. - * Returns a modified function which warns once by default. - * - * If `localStorage.noDeprecation = true` is set, then it is a no-op. - * - * If `localStorage.throwDeprecation = true` is set, then deprecated functions - * will throw an Error when invoked. - * - * If `localStorage.traceDeprecation = true` is set, then deprecated functions - * will invoke `console.trace()` instead of `console.error()`. - * - * @param {Function} fn - the function to deprecate - * @param {String} msg - the string to print to the console when `fn` is invoked - * @returns {Function} a new "deprecated" version of `fn` - * @api public - */ +Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { + return writeFloat(this, value, offset, false, noAssert) +} -function deprecate (fn, msg) { - if (config('noDeprecation')) { - return fn; +function writeDouble (buf, value, offset, littleEndian, noAssert) { + if (!noAssert) { + checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } + ieee754.write(buf, value, offset, littleEndian, 52, 8) + return offset + 8 +} - var warned = false; - function deprecated() { - if (!warned) { - if (config('throwDeprecation')) { - throw new Error(msg); - } else if (config('traceDeprecation')) { - console.trace(msg); - } else { - console.warn(msg); - } - warned = true; - } - return fn.apply(this, arguments); - } +Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { + return writeDouble(this, value, offset, true, noAssert) +} - return deprecated; +Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { + return writeDouble(this, value, offset, false, noAssert) } -/** - * Checks `localStorage` for boolean values for the given `name`. - * - * @param {String} name - * @returns {Boolean} - * @api private - */ +// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) +Buffer.prototype.copy = function copy (target, targetStart, start, end) { + if (!start) start = 0 + if (!end && end !== 0) end = this.length + if (targetStart >= target.length) targetStart = target.length + if (!targetStart) targetStart = 0 + if (end > 0 && end < start) end = start -function config (name) { - // accessing global.localStorage can trigger a DOMException in sandboxed iframes - try { - if (!global.localStorage) return false; - } catch (_) { - return false; + // Copy 0 bytes; we're done + if (end === start) return 0 + if (target.length === 0 || this.length === 0) return 0 + + // Fatal error conditions + if (targetStart < 0) { + throw new RangeError('targetStart out of bounds') } - var val = global.localStorage[name]; - if (null == val) return false; - return String(val).toLowerCase() === 'true'; -} + if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') + if (end < 0) throw new RangeError('sourceEnd out of bounds') -}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) -},{}],22:[function(require,module,exports){ -module.exports = require("./lib/_stream_passthrough.js") + // Are we oob? + if (end > this.length) end = this.length + if (target.length - targetStart < end - start) { + end = target.length - targetStart + start + } -},{"./lib/_stream_passthrough.js":12}],23:[function(require,module,exports){ -(function (process){ -var Stream = (function (){ - try { - return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify - } catch(_){} -}()); -exports = module.exports = require('./lib/_stream_readable.js'); -exports.Stream = Stream || exports; -exports.Readable = exports; -exports.Writable = require('./lib/_stream_writable.js'); -exports.Duplex = require('./lib/_stream_duplex.js'); -exports.Transform = require('./lib/_stream_transform.js'); -exports.PassThrough = require('./lib/_stream_passthrough.js'); + var len = end - start + var i -if (!process.browser && process.env.READABLE_STREAM === 'disable' && Stream) { - module.exports = Stream; + if (this === target && start < targetStart && targetStart < end) { + // descending copy from end + for (i = len - 1; i >= 0; --i) { + target[i + targetStart] = this[i + start] + } + } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { + // ascending copy from start + for (i = 0; i < len; ++i) { + target[i + targetStart] = this[i + start] + } + } else { + Uint8Array.prototype.set.call( + target, + this.subarray(start, start + len), + targetStart + ) + } + + return len } -}).call(this,require('_process')) -},{"./lib/_stream_duplex.js":11,"./lib/_stream_passthrough.js":12,"./lib/_stream_readable.js":13,"./lib/_stream_transform.js":14,"./lib/_stream_writable.js":15,"_process":9}],24:[function(require,module,exports){ -module.exports = require("./lib/_stream_transform.js") +// Usage: +// buffer.fill(number[, offset[, end]]) +// buffer.fill(buffer[, offset[, end]]) +// buffer.fill(string[, offset[, end]][, encoding]) +Buffer.prototype.fill = function fill (val, start, end, encoding) { + // Handle string cases: + if (typeof val === 'string') { + if (typeof start === 'string') { + encoding = start + start = 0 + end = this.length + } else if (typeof end === 'string') { + encoding = end + end = this.length + } + if (val.length === 1) { + var code = val.charCodeAt(0) + if (code < 256) { + val = code + } + } + if (encoding !== undefined && typeof encoding !== 'string') { + throw new TypeError('encoding must be a string') + } + if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { + throw new TypeError('Unknown encoding: ' + encoding) + } + } else if (typeof val === 'number') { + val = val & 255 + } -},{"./lib/_stream_transform.js":14}],25:[function(require,module,exports){ -module.exports = require("./lib/_stream_writable.js") + // Invalid ranges are not set to a default, so can range check early. + if (start < 0 || this.length < start || this.length < end) { + throw new RangeError('Out of range index') + } -},{"./lib/_stream_writable.js":15}],26:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. + if (end <= start) { + return this + } -module.exports = Stream; + start = start >>> 0 + end = end === undefined ? this.length : end >>> 0 -var EE = require('events').EventEmitter; -var inherits = require('inherits'); + if (!val) val = 0 -inherits(Stream, EE); -Stream.Readable = require('readable-stream/readable.js'); -Stream.Writable = require('readable-stream/writable.js'); -Stream.Duplex = require('readable-stream/duplex.js'); -Stream.Transform = require('readable-stream/transform.js'); -Stream.PassThrough = require('readable-stream/passthrough.js'); + var i + if (typeof val === 'number') { + for (i = start; i < end; ++i) { + this[i] = val + } + } else { + var bytes = Buffer.isBuffer(val) + ? val + : utf8ToBytes(new Buffer(val, encoding).toString()) + var len = bytes.length + for (i = 0; i < end - start; ++i) { + this[i + start] = bytes[i % len] + } + } -// Backwards-compat with node 0.4.x -Stream.Stream = Stream; + return this +} + +// HELPER FUNCTIONS +// ================ + +var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g + +function base64clean (str) { + // Node strips out invalid characters like \n and \t from the string, base64-js does not + str = stringtrim(str).replace(INVALID_BASE64_RE, '') + // Node converts strings with length < 2 to '' + if (str.length < 2) return '' + // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not + while (str.length % 4 !== 0) { + str = str + '=' + } + return str +} +function stringtrim (str) { + if (str.trim) return str.trim() + return str.replace(/^\s+|\s+$/g, '') +} +function toHex (n) { + if (n < 16) return '0' + n.toString(16) + return n.toString(16) +} -// old-style streams. Note that the pipe method (the only relevant -// part of this class) is overridden in the Readable class. +function utf8ToBytes (string, units) { + units = units || Infinity + var codePoint + var length = string.length + var leadSurrogate = null + var bytes = [] -function Stream() { - EE.call(this); -} + for (var i = 0; i < length; ++i) { + codePoint = string.charCodeAt(i) -Stream.prototype.pipe = function(dest, options) { - var source = this; + // is surrogate component + if (codePoint > 0xD7FF && codePoint < 0xE000) { + // last char was a lead + if (!leadSurrogate) { + // no lead yet + if (codePoint > 0xDBFF) { + // unexpected trail + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } else if (i + 1 === length) { + // unpaired lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + continue + } - function ondata(chunk) { - if (dest.writable) { - if (false === dest.write(chunk) && source.pause) { - source.pause(); + // valid lead + leadSurrogate = codePoint + + continue } - } - } - source.on('data', ondata); + // 2 leads in a row + if (codePoint < 0xDC00) { + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) + leadSurrogate = codePoint + continue + } - function ondrain() { - if (source.readable && source.resume) { - source.resume(); + // valid surrogate pair + codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 + } else if (leadSurrogate) { + // valid bmp char, but last char was a lead + if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } - } - dest.on('drain', ondrain); + leadSurrogate = null - // If the 'end' option is not supplied, dest.end() will be called when - // source gets the 'end' or 'close' events. Only dest.end() once. - if (!dest._isStdio && (!options || options.end !== false)) { - source.on('end', onend); - source.on('close', onclose); + // encode utf8 + if (codePoint < 0x80) { + if ((units -= 1) < 0) break + bytes.push(codePoint) + } else if (codePoint < 0x800) { + if ((units -= 2) < 0) break + bytes.push( + codePoint >> 0x6 | 0xC0, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x10000) { + if ((units -= 3) < 0) break + bytes.push( + codePoint >> 0xC | 0xE0, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else if (codePoint < 0x110000) { + if ((units -= 4) < 0) break + bytes.push( + codePoint >> 0x12 | 0xF0, + codePoint >> 0xC & 0x3F | 0x80, + codePoint >> 0x6 & 0x3F | 0x80, + codePoint & 0x3F | 0x80 + ) + } else { + throw new Error('Invalid code point') + } } - var didOnEnd = false; - function onend() { - if (didOnEnd) return; - didOnEnd = true; + return bytes +} - dest.end(); +function asciiToBytes (str) { + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + // Node's code seems to be doing this and not & 0x7F.. + byteArray.push(str.charCodeAt(i) & 0xFF) } + return byteArray +} +function utf16leToBytes (str, units) { + var c, hi, lo + var byteArray = [] + for (var i = 0; i < str.length; ++i) { + if ((units -= 2) < 0) break - function onclose() { - if (didOnEnd) return; - didOnEnd = true; - - if (typeof dest.destroy === 'function') dest.destroy(); - } - - // don't leave dangling pipes when there are errors. - function onerror(er) { - cleanup(); - if (EE.listenerCount(this, 'error') === 0) { - throw er; // Unhandled stream error in pipe. - } + c = str.charCodeAt(i) + hi = c >> 8 + lo = c % 256 + byteArray.push(lo) + byteArray.push(hi) } - source.on('error', onerror); - dest.on('error', onerror); - - // remove all the event listeners that were added. - function cleanup() { - source.removeListener('data', ondata); - dest.removeListener('drain', ondrain); - - source.removeListener('end', onend); - source.removeListener('close', onclose); - - source.removeListener('error', onerror); - dest.removeListener('error', onerror); + return byteArray +} - source.removeListener('end', cleanup); - source.removeListener('close', cleanup); +function base64ToBytes (str) { + return base64.toByteArray(base64clean(str)) +} - dest.removeListener('close', cleanup); +function blitBuffer (src, dst, offset, length) { + for (var i = 0; i < length; ++i) { + if ((i + offset >= dst.length) || (i >= src.length)) break + dst[i + offset] = src[i] } + return i +} - source.on('end', cleanup); - source.on('close', cleanup); - - dest.on('close', cleanup); - - dest.emit('pipe', source); - - // Allow for unix-like usage: A.pipe(B).pipe(C) - return dest; -}; - -},{"events":6,"inherits":7,"readable-stream/duplex.js":10,"readable-stream/passthrough.js":22,"readable-stream/readable.js":23,"readable-stream/transform.js":24,"readable-stream/writable.js":25}],27:[function(require,module,exports){ -// Copyright Joyent, Inc. and other Node contributors. -// -// Permission is hereby granted, free of charge, to any person obtaining a -// copy of this software and associated documentation files (the -// "Software"), to deal in the Software without restriction, including -// without limitation the rights to use, copy, modify, merge, publish, -// distribute, sublicense, and/or sell copies of the Software, and to permit -// persons to whom the Software is furnished to do so, subject to the -// following conditions: -// -// The above copyright notice and this permission notice shall be included -// in all copies or substantial portions of the Software. -// -// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF -// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN -// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, -// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR -// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE -// USE OR OTHER DEALINGS IN THE SOFTWARE. +function isnan (val) { + return val !== val // eslint-disable-line no-self-compare +} -var Buffer = require('buffer').Buffer; +}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) +},{"base64-js":25,"ieee754":26,"isarray":27}],25:[function(require,module,exports){ +'use strict' -var isBufferEncoding = Buffer.isEncoding - || function(encoding) { - switch (encoding && encoding.toLowerCase()) { - case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true; - default: return false; - } - } +exports.byteLength = byteLength +exports.toByteArray = toByteArray +exports.fromByteArray = fromByteArray +var lookup = [] +var revLookup = [] +var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array -function assertEncoding(encoding) { - if (encoding && !isBufferEncoding(encoding)) { - throw new Error('Unknown encoding: ' + encoding); - } +var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' +for (var i = 0, len = code.length; i < len; ++i) { + lookup[i] = code[i] + revLookup[code.charCodeAt(i)] = i } -// StringDecoder provides an interface for efficiently splitting a series of -// buffers into a series of JS strings without breaking apart multi-byte -// characters. CESU-8 is handled as part of the UTF-8 encoding. -// -// @TODO Handling all encodings inside a single object makes it very difficult -// to reason about this code, so it should be split up in the future. -// @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code -// points as used by CESU-8. -var StringDecoder = exports.StringDecoder = function(encoding) { - this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, ''); - assertEncoding(encoding); - switch (this.encoding) { - case 'utf8': - // CESU-8 represents each of Surrogate Pair by 3-bytes - this.surrogateSize = 3; - break; - case 'ucs2': - case 'utf16le': - // UTF-16 represents each of Surrogate Pair by 2-bytes - this.surrogateSize = 2; - this.detectIncompleteChar = utf16DetectIncompleteChar; - break; - case 'base64': - // Base-64 stores 3 bytes in 4 chars, and pads the remainder. - this.surrogateSize = 3; - this.detectIncompleteChar = base64DetectIncompleteChar; - break; - default: - this.write = passThroughWrite; - return; - } +revLookup['-'.charCodeAt(0)] = 62 +revLookup['_'.charCodeAt(0)] = 63 - // Enough space to store all bytes of a single character. UTF-8 needs 4 - // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate). - this.charBuffer = new Buffer(6); - // Number of bytes received for the current incomplete multi-byte character. - this.charReceived = 0; - // Number of bytes expected for the current incomplete multi-byte character. - this.charLength = 0; -}; +function placeHoldersCount (b64) { + var len = b64.length + if (len % 4 > 0) { + throw new Error('Invalid string. Length must be a multiple of 4') + } + // the number of equal signs (place holders) + // if there are two placeholders, than the two characters before it + // represent one byte + // if there is only one, then the three characters before it represent 2 bytes + // this is just a cheap hack to not do indexOf twice + return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 +} -// write decodes the given buffer and returns it as JS string that is -// guaranteed to not contain any partial multi-byte characters. Any partial -// character found at the end of the buffer is buffered up, and will be -// returned when calling write again with the remaining bytes. -// -// Note: Converting a Buffer containing an orphan surrogate to a String -// currently works, but converting a String to a Buffer (via `new Buffer`, or -// Buffer#write) will replace incomplete surrogates with the unicode -// replacement character. See https://codereview.chromium.org/121173009/ . -StringDecoder.prototype.write = function(buffer) { - var charStr = ''; - // if our last write ended with an incomplete multibyte character - while (this.charLength) { - // determine how many remaining bytes this buffer has to offer for this char - var available = (buffer.length >= this.charLength - this.charReceived) ? - this.charLength - this.charReceived : - buffer.length; +function byteLength (b64) { + // base64 is 4/3 + up to two characters of the original data + return b64.length * 3 / 4 - placeHoldersCount(b64) +} - // add the new bytes to the char buffer - buffer.copy(this.charBuffer, this.charReceived, 0, available); - this.charReceived += available; +function toByteArray (b64) { + var i, j, l, tmp, placeHolders, arr + var len = b64.length + placeHolders = placeHoldersCount(b64) - if (this.charReceived < this.charLength) { - // still not enough chars in this buffer? wait for more ... - return ''; - } + arr = new Arr(len * 3 / 4 - placeHolders) - // remove bytes belonging to the current character from the buffer - buffer = buffer.slice(available, buffer.length); + // if there are placeholders, only get up to the last complete 4 chars + l = placeHolders > 0 ? len - 4 : len - // get the character that was split - charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding); + var L = 0 - // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character - var charCode = charStr.charCodeAt(charStr.length - 1); - if (charCode >= 0xD800 && charCode <= 0xDBFF) { - this.charLength += this.surrogateSize; - charStr = ''; - continue; - } - this.charReceived = this.charLength = 0; + for (i = 0, j = 0; i < l; i += 4, j += 3) { + tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] + arr[L++] = (tmp >> 16) & 0xFF + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF + } - // if there are no more bytes in this buffer, just emit our char - if (buffer.length === 0) { - return charStr; - } - break; + if (placeHolders === 2) { + tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) + arr[L++] = tmp & 0xFF + } else if (placeHolders === 1) { + tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) + arr[L++] = (tmp >> 8) & 0xFF + arr[L++] = tmp & 0xFF } - // determine and set charLength / charReceived - this.detectIncompleteChar(buffer); + return arr +} - var end = buffer.length; - if (this.charLength) { - // buffer the incomplete character bytes we got - buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end); - end -= this.charReceived; +function tripletToBase64 (num) { + return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] +} + +function encodeChunk (uint8, start, end) { + var tmp + var output = [] + for (var i = start; i < end; i += 3) { + tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) + output.push(tripletToBase64(tmp)) } + return output.join('') +} - charStr += buffer.toString(this.encoding, 0, end); +function fromByteArray (uint8) { + var tmp + var len = uint8.length + var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes + var output = '' + var parts = [] + var maxChunkLength = 16383 // must be multiple of 3 - var end = charStr.length - 1; - var charCode = charStr.charCodeAt(end); - // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character - if (charCode >= 0xD800 && charCode <= 0xDBFF) { - var size = this.surrogateSize; - this.charLength += size; - this.charReceived += size; - this.charBuffer.copy(this.charBuffer, size, 0, size); - buffer.copy(this.charBuffer, 0, 0, size); - return charStr.substring(0, end); + // go through the array every three bytes, we'll deal with trailing stuff later + for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { + parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } - // or just emit the charStr - return charStr; -}; + // pad the end with zeros, but make sure to not forget the extra bytes + if (extraBytes === 1) { + tmp = uint8[len - 1] + output += lookup[tmp >> 2] + output += lookup[(tmp << 4) & 0x3F] + output += '==' + } else if (extraBytes === 2) { + tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) + output += lookup[tmp >> 10] + output += lookup[(tmp >> 4) & 0x3F] + output += lookup[(tmp << 2) & 0x3F] + output += '=' + } -// detectIncompleteChar determines if there is an incomplete UTF-8 character at -// the end of the given buffer. If so, it sets this.charLength to the byte -// length that character, and sets this.charReceived to the number of bytes -// that are available for this character. -StringDecoder.prototype.detectIncompleteChar = function(buffer) { - // determine how many bytes we have to check at the end of this buffer - var i = (buffer.length >= 3) ? 3 : buffer.length; + parts.push(output) - // Figure out if one of the last i bytes of our buffer announces an - // incomplete char. - for (; i > 0; i--) { - var c = buffer[buffer.length - i]; + return parts.join('') +} - // See http://en.wikipedia.org/wiki/UTF-8#Description +},{}],26:[function(require,module,exports){ +exports.read = function (buffer, offset, isLE, mLen, nBytes) { + var e, m + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var nBits = -7 + var i = isLE ? (nBytes - 1) : 0 + var d = isLE ? -1 : 1 + var s = buffer[offset + i] - // 110XXXXX - if (i == 1 && c >> 5 == 0x06) { - this.charLength = 2; - break; - } + i += d - // 1110XXXX - if (i <= 2 && c >> 4 == 0x0E) { - this.charLength = 3; - break; - } + e = s & ((1 << (-nBits)) - 1) + s >>= (-nBits) + nBits += eLen + for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} - // 11110XXX - if (i <= 3 && c >> 3 == 0x1E) { - this.charLength = 4; - break; - } + m = e & ((1 << (-nBits)) - 1) + e >>= (-nBits) + nBits += mLen + for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} + + if (e === 0) { + e = 1 - eBias + } else if (e === eMax) { + return m ? NaN : ((s ? -1 : 1) * Infinity) + } else { + m = m + Math.pow(2, mLen) + e = e - eBias } - this.charReceived = i; -}; + return (s ? -1 : 1) * m * Math.pow(2, e - mLen) +} -StringDecoder.prototype.end = function(buffer) { - var res = ''; - if (buffer && buffer.length) - res = this.write(buffer); +exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { + var e, m, c + var eLen = nBytes * 8 - mLen - 1 + var eMax = (1 << eLen) - 1 + var eBias = eMax >> 1 + var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) + var i = isLE ? 0 : (nBytes - 1) + var d = isLE ? 1 : -1 + var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 - if (this.charReceived) { - var cr = this.charReceived; - var buf = this.charBuffer; - var enc = this.encoding; - res += buf.slice(0, cr).toString(enc); - } + value = Math.abs(value) - return res; -}; + if (isNaN(value) || value === Infinity) { + m = isNaN(value) ? 1 : 0 + e = eMax + } else { + e = Math.floor(Math.log(value) / Math.LN2) + if (value * (c = Math.pow(2, -e)) < 1) { + e-- + c *= 2 + } + if (e + eBias >= 1) { + value += rt / c + } else { + value += rt * Math.pow(2, 1 - eBias) + } + if (value * c >= 2) { + e++ + c /= 2 + } -function passThroughWrite(buffer) { - return buffer.toString(this.encoding); -} + if (e + eBias >= eMax) { + m = 0 + e = eMax + } else if (e + eBias >= 1) { + m = (value * c - 1) * Math.pow(2, mLen) + e = e + eBias + } else { + m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) + e = 0 + } + } -function utf16DetectIncompleteChar(buffer) { - this.charReceived = buffer.length % 2; - this.charLength = this.charReceived ? 2 : 0; -} + for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} -function base64DetectIncompleteChar(buffer) { - this.charReceived = buffer.length % 3; - this.charLength = this.charReceived ? 3 : 0; + e = (e << mLen) | m + eLen += mLen + for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} + + buffer[offset + i - d] |= s * 128 } -},{"buffer":2}],28:[function(require,module,exports){ +},{}],27:[function(require,module,exports){ +arguments[4][15][0].apply(exports,arguments) +},{"dup":15}],28:[function(require,module,exports){ (function (Buffer){ "use strict" @@ -5634,7 +5673,7 @@ function findIdx(table, val) { }).call(this,require("buffer").Buffer) -},{"buffer":2}],29:[function(require,module,exports){ +},{"buffer":24}],29:[function(require,module,exports){ "use strict" // Description of supported double byte encodings and aliases. @@ -6021,7 +6060,7 @@ InternalDecoderCesu8.prototype.end = function() { } }).call(this,require("buffer").Buffer) -},{"buffer":2,"string_decoder":27}],32:[function(require,module,exports){ +},{"buffer":24,"string_decoder":23}],32:[function(require,module,exports){ (function (Buffer){ "use strict" @@ -6097,7 +6136,7 @@ SBCSDecoder.prototype.end = function() { } }).call(this,require("buffer").Buffer) -},{"buffer":2}],33:[function(require,module,exports){ +},{"buffer":24}],33:[function(require,module,exports){ "use strict" // Generated data for sbcs codec. Don't edit manually. Regenerate using generation/gen-sbcs.js script. @@ -8112,7 +8151,7 @@ function detectEncoding(buf, defaultEncoding) { }).call(this,require("buffer").Buffer) -},{"buffer":2}],44:[function(require,module,exports){ +},{"buffer":24}],44:[function(require,module,exports){ (function (Buffer){ "use strict" @@ -8405,7 +8444,7 @@ Utf7IMAPDecoder.prototype.end = function() { }).call(this,require("buffer").Buffer) -},{"buffer":2}],45:[function(require,module,exports){ +},{"buffer":24}],45:[function(require,module,exports){ "use strict" var BOMChar = '\uFEFF'; @@ -8677,7 +8716,7 @@ module.exports = function (iconv) { } }).call(this,require("buffer").Buffer) -},{"buffer":2,"stream":26}],47:[function(require,module,exports){ +},{"buffer":24,"stream":22}],47:[function(require,module,exports){ (function (Buffer){ "use strict" @@ -8801,7 +8840,7 @@ IconvLiteDecoderStream.prototype.collect = function(cb) { }).call(this,require("buffer").Buffer) -},{"buffer":2,"stream":26}],"iconv-lite":[function(require,module,exports){ +},{"buffer":24,"stream":22}],"iconv-lite":[function(require,module,exports){ (function (process,Buffer){ "use strict" @@ -8946,4 +8985,4 @@ if (nodeVer) { }).call(this,require('_process'),require("buffer").Buffer) -},{"../encodings":30,"./bom-handling":45,"./extend-node":46,"./streams":47,"_process":9,"buffer":2}]},{},[]); +},{"../encodings":30,"./bom-handling":45,"./extend-node":46,"./streams":47,"_process":5,"buffer":24}]},{},[]); diff --git a/web/polyfills-bro.js b/web/polyfills-bro.js index 58d618a..ef86069 100644 --- a/web/polyfills-bro.js +++ b/web/polyfills-bro.js @@ -1486,3 +1486,28 @@ if (!Array.prototype.reduce) { return value; }; } + +// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/find +if (!Array.prototype.find) { + Array.prototype.find = function(predicate) { + 'use strict'; + if (this == null) { + throw new TypeError('Array.prototype.find called on null or undefined'); + } + if (typeof predicate !== 'function') { + throw new TypeError('predicate must be a function'); + } + var list = Object(this); + var length = list.length >>> 0; + var thisArg = arguments[1]; + var value; + + for (var i = 0; i < length; i++) { + value = list[i]; + if (predicate.call(thisArg, value, i, list)) { + return value; + } + } + return undefined; + }; +} \ No newline at end of file diff --git a/web/require-bro.js b/web/require-bro.js index 1519de9..6ebf77f 100644 --- a/web/require-bro.js +++ b/web/require-bro.js @@ -1,11 +1,10 @@ "use strict"; -/*jshint eqnull:true */ -/*jshint browser:true */ var requireBro = {}; -;(function(){ +(function(){ /*global window*/ + /* eslint no-return-assign: 0 */ if(!window){ throw new Error("require-bro is only for browser"); } @@ -23,15 +22,21 @@ var requireBro = {}; }); // console.log('requireBro', name, camelName, window.selfExplain); if(window[camelName]){ + /* jshint -W093 */ return window.require.definedModules[name] = window[camelName]; + /* jshint +W093 */ }else{ camelName=camelName.substr(0,1).toUpperCase()+camelName.substr(1); if(window[camelName]){ + /* jshint -W093 */ return window.require.definedModules[name] = window[camelName]; + /* jshint +W093 */ }else{ camelName=camelName.toLowerCase(); if(window[camelName]){ + /* jshint -W093 */ return window.require.definedModules[name] = window[camelName]; + /* jshint +W093 */ }else{ throw new Error("require-bro: module "+JSON.stringify(name)+" not found. It must included manually"); }