From 5f7ddcc224cc030b06d1ad07a8b8c6fda042d42b Mon Sep 17 00:00:00 2001 From: codereader Date: Sun, 8 Dec 2019 10:27:43 +0100 Subject: [PATCH] More updates to README.md --- README.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 1e7e706774..1587c17726 100644 --- a/README.md +++ b/README.md @@ -16,11 +16,12 @@ For The Dark Mod mappers, there's an extensive [Beginner's Guide](http://wiki.th ## Prerequisites -DarkRadiant is built on Windows using *Microsoft Visual C++ 2017*. -The free Community Edition can be obtained here: +DarkRadiant is built on Windows using *Microsoft Visual Studio*, the free Community Edition can be obtained here: *VC++ 2019:* https://visualstudio.microsoft.com/downloads/ (Choose Visual Studio Community) +When installing Studio please make sure to enable the "Desktop Development with C++" workload. + Since DarkRadiant uses a couple of open-source libraries that are not available on Windows by default, you will also need to download and install the dependencies. 7-Zip packages of the dependencies are available at the following URL(s). [Get 7-zip here](http://www.7-zip.org/) @@ -32,9 +33,9 @@ Just drop the windeps.7z in the DarkRadiant folder and use 7-zip's "Extract to h ## Build -The main Visual C++ solution file is: +The main Visual C++ solution file is located in: -Visual Studio 2019: `tools/msvc/DarkRadiant.sln` +`tools/msvc/DarkRadiant.sln` Open this file with Visual Studio and start a build by right-clicking on the top-level "Solution 'DarkRadiant'" item and choosing Build Solution. The DarkRadiant.exe file will be