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Prefab Basics
prefab
prefabricator_sidebar
index.html
prefabricator
Create and use your first prefab

Create Prefab

Start by selecting the actors in the scene that you'd like to create a prefab with

{% include inline_image.html file="getting_started/A_select_actors.jpg" alt="Select the actors" %}

From the toolbar, click the Prefabricator drop down menu and choose Create Prefab to create a prefab with the currently selected actors in the scene

{% include inline_image.html file="getting_started/A_create_prefab_menu.png" alt="Create prefab menu" %}

This will create a prefab asset in the content browser's currently selected directory

{% include inline_image.html file="getting_started/A_prefab_content_browser.png" alt="Prefab Asset" %}

Notice the previously selected actors have now been converted to a prefab. Prefabs have a green outline on them when selected in the editor

{% include inline_image.html file="getting_started/A_prefab_created.jpg" alt="Prefab created" %}

Use Prefabs

Now that you have created a prefab asset, you can reuse this all across your maps

Drop your newly created prefab on to the scene

{% include inline_image.html file="getting_started/A_drop_prefab.jpg" alt="Prefab created" %}

Create a few more of these instances

{% include inline_image.html file="getting_started/A_drop_prefab_more.jpg" alt="Prefab created" %}


{% include links.html %}

Congratulation! You've created and used your first prefab. Explore the [Next Section][prefab_selection]

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