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Crash on gamestart (Null pointer exception) #46

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MasterEnderman opened this issue Dec 4, 2018 · 4 comments
Closed

Crash on gamestart (Null pointer exception) #46

MasterEnderman opened this issue Dec 4, 2018 · 4 comments
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@MasterEnderman
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Crash Report: https://paste.dimdev.org/nahaqehawi.mccrash
Athenaeum: 1.15.0
Dropt: 1.11.2
Forge: 14.23.5.2794

Another qestion i would like to ask if there is another way to communicate with you besides your github repos. I mean i found you on twitter and discord, but would it be okay if i pm you there?

Loving your mods. Heavily using dropt and artisan worktables in my current pack. keep up the good work!

@codetaylor
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Thank you. :)

Please show me your script, you might have a stray comma in the blocks array maybe...

I'm working on setting up a discord server for topics related to my mods, would you like me to ping you when it's ready?

@codetaylor codetaylor self-assigned this Dec 4, 2018
@codetaylor
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Also, are you using ZenScript, JSON, or the DroptAPI?

@MasterEnderman
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Well that are some good news! Sure just ping me, when it's ready :)

I'm using a combintation of ZenScript and JSON as I couldn't figure out yet how to use the "harvester" functions in ZenScript, so I copied the example from your documentation site into a json and edited it. I tested my ZenScript before and there wasn't any errors.
Thank you for pointing me towards a missplaced comma. I just checked my json again and found one. (which ist strange, as my json validator didn't throw an error, before i reloaded the jsons ingame. So guess I'm sorry for causing trouble, where it was my fault all along. So guess I can close this issue.

@codetaylor
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@MasterEnderman discord.gg/HY69E8X

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