GZDoom adds an OpenGL renderer to the ZDoom source port.
C++ C Objective-C++ CMake GLSL Objective-C Other
Pull request Compare This branch is 1716 commits ahead of rheit:master.
Latest commit 87b9b61 Jan 18, 2017 @coelckers - scriptified the BeginPlay methods of the VavoomLight classes.
- moved m_Radius back to arg[3] and arg[4], so that scripts have access to light sizes again.
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bzip2 - Upgrade bzip2 to version 1.0.6. Dec 16, 2016
docs - corrections to license file. Jan 15, 2017
dumb Normalize line endings Mar 1, 2016
game-music-emu Ported RenderRadius and related code from gzdoom branch Dec 25, 2016
gdtoa - we are using C++11 now, so all those old VC 2005 project files are … Mar 1, 2016
jpeg-6b Normalize line endings Mar 1, 2016
launcher-templates - DYN_FLUIDSYNTH now defaults to ON. Oct 11, 2013
lzma Normalize line endings Mar 1, 2016
output_sdl - Added support for building with FMOD Studio Low Level API (partiall… Aug 28, 2016
specs Merge branch 'master' of https://github.com/rheit/zdoom Dec 29, 2016
src - scriptified the BeginPlay methods of the VavoomLight classes. Jan 18, 2017
tools - Fixed build with MinGW-w64 (TDM-GCC 5.1). Note that the resulting b… Nov 23, 2016
wadsrc - scriptified the BeginPlay methods of the VavoomLight classes. Jan 18, 2017
wadsrc_bm - do the same for brightmaps, Doom's original ones also don't really … Jan 1, 2017
wadsrc_lights - toned down a few more dynamic lights that were far too strong: Jan 14, 2017
zlib Updated zlib to version 1.2.8 Dec 28, 2016
.gitattributes Add .gitattributes Mar 1, 2016
.gitignore Merge commit '165d26baa1569685651baf4575e12e73c8cbfd2e' Mar 1, 2016
CMakeLists.txt Merge branch 'master' of https://github.com/rheit/zdoom Oct 29, 2016
CleanDirectoryList.cmake - DYN_FLUIDSYNTH now defaults to ON. Oct 11, 2013
CreateLaunchers.cmake - Apparently cmake_policy doesn't ignore unknown policies (which seem… Mar 24, 2015
FindFluidSynth.cmake - Added FluidSynth support as snd_mididevice -5. Only tested with Lin… Aug 15, 2010
FindMPG123.cmake - some fixes to make OpenAL branch compile with VC++ 2013 and OpenAL … Apr 24, 2015
FindSDL2.cmake - Ported SDL backend to SDL 2.0. Still needs a little bit of polish, … Dec 8, 2014
FindSndFile.cmake Implement and use a libsndfile decoder Jun 19, 2014
precompiled_headers.cmake - enable use of precompiled headers for MSVC. Thanks to a small CMake… Apr 10, 2016
strifehelp.acs - fixed: Checking for quest item 0 should not print an error message … Jul 3, 2016