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- fixed creation of phased light sequences.

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coelckers committed Feb 7, 2019
1 parent 9dec214 commit 4cdbc99877d9df16436449b247a97612a80697c0
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/maploader/specials.cpp
@@ -1034,7 +1034,7 @@ void MapLoader::SpawnLights(sector_t *sector)

// [RH] Hexen-like phased lighting
case LightSequenceStart:
Level->CreateThinker<DPhased>(sector);
Level->CreateThinker<DPhased>(sector)->Propagate();
break;

case dLight_Flicker:

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