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- add missing newline to PrintMiscActorInfo

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madame-rachelle committed Jun 24, 2019
1 parent 841a69d commit 5a77271983c99f42b5e7acc8c6ea75da5ef1b2a1
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/p_mobj.cpp
@@ -1,4 +1,4 @@
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
//
// Copyright 1993-1996 id Software
// Copyright 1994-1996 Raven Software
@@ -7418,6 +7418,6 @@ void PrintMiscActorInfo(AActor *query)
Printf("Target: %s\n", query->target ? query->target->GetClass()->TypeName.GetChars() : "-");
Printf("Last enemy: %s\n", query->lastenemy ? query->lastenemy->GetClass()->TypeName.GetChars() : "-");
auto sn = FState::StaticGetStateName(query->state);
Printf("State:%s, Tics: %d", sn.GetChars(), query->tics);
Printf("State:%s, Tics: %d\n", sn.GetChars(), query->tics);
}
}

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