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- fixed: IfGame else branch was ignored in MENUDEF

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alexey-lysiuk committed Nov 3, 2019
1 parent 077d4e0 commit be8009d9cabf0413565da511e91c29be879a390e
Showing with 1 addition and 1 deletion.
  1. +1 −1 src/menu/menudef.cpp
@@ -203,7 +203,7 @@ static bool CheckSkipGameBlock(FScanner &sc)
if (!filter)
{
SkipSubBlock(sc);
return true;
return !sc.CheckString("else");
}
return false;
}

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